annotate docs/html/sdladdtimer.html @ 228:153f221b7d48

Give more info about the current video mode
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Nov 2001 04:18:05 +0000
parents e5bc29de3f0a
children 355632dca928
rev   line source
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1 <HTML
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2 ><HEAD
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3 ><TITLE
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4 >SDL_AddTimer</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64
0
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Time"
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14 HREF="time.html"><LINK
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15 REL="PREVIOUS"
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16 TITLE="SDL_Delay"
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17 HREF="sdldelay.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_RemoveTimer"
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20 HREF="sdlremovetimer.html"></HEAD
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21 ><BODY
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22 CLASS="REFENTRY"
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23 BGCOLOR="#FFF8DC"
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24 TEXT="#000000"
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25 LINK="#0000ee"
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26 VLINK="#551a8b"
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27 ALINK="#ff0000"
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28 ><DIV
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29 CLASS="NAVHEADER"
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30 ><TABLE
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31 WIDTH="100%"
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32 BORDER="0"
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33 CELLPADDING="0"
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34 CELLSPACING="0"
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35 ><TR
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36 ><TH
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37 COLSPAN="3"
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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41 ><TR
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42 ><TD
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43 WIDTH="10%"
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44 ALIGN="left"
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45 VALIGN="bottom"
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46 ><A
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47 HREF="sdldelay.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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51 WIDTH="80%"
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52 ALIGN="center"
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53 VALIGN="bottom"
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54 ></TD
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55 ><TD
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56 WIDTH="10%"
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57 ALIGN="right"
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58 VALIGN="bottom"
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59 ><A
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60 HREF="sdlremovetimer.html"
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61 >Next</A
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62 ></TD
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63 ></TR
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64 ></TABLE
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65 ><HR
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66 ALIGN="LEFT"
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLADDTIMER"
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71 >SDL_AddTimer</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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76 NAME="AEN8094"
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_AddTimer&nbsp;--&nbsp;Add a timer which will call a callback after the specified number of milliseconds has
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81 elapsed.</DIV
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82 ><DIV
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83 CLASS="REFSYNOPSISDIV"
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84 ><A
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85 NAME="AEN8097"
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86 ></A
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87 ><H2
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88 >Synopsis</H2
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89 ><DIV
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90 CLASS="FUNCSYNOPSIS"
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91 ><A
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92 NAME="AEN8098"
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93 ></A
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94 ><P
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95 ></P
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96 ><PRE
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97 CLASS="FUNCSYNOPSISINFO"
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98 >#include "SDL.h"</PRE
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99 ><P
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100 ><CODE
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101 ><CODE
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102 CLASS="FUNCDEF"
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103 >SDL_TimerID <B
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104 CLASS="FSFUNC"
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105 >SDL_AddTimer</B
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106 ></CODE
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107 >(Uint32 interval, SDL_NewTimerCallback callback, void *param);</CODE
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108 ></P
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109 ><P
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110 ></P
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111 ></DIV
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112 ></DIV
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113 ><DIV
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114 CLASS="REFSECT1"
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115 ><A
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116 NAME="SDLNEWTIMERCALLBACK"
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117 ></A
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118 ><H2
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119 >Callback</H2
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120 ><PRE
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121 CLASS="PROGRAMLISTING"
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122 >/* type definition for the "new" timer callback function */
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123 typedef Uint32 (*SDL_NewTimerCallback)(Uint32 interval, void *param);</PRE
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124 ></DIV
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125 ><DIV
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126 CLASS="REFSECT1"
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127 ><A
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128 NAME="AEN8107"
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129 ></A
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130 ><H2
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131 >Description</H2
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132 ><P
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133 >Adds a callback function to be run after the specified number of
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134 milliseconds has elapsed. The callback function is passed the current
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135 timer interval and the user supplied parameter from the
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136 <TT
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137 CLASS="FUNCTION"
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138 >SDL_AddTimer</TT
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139 > call and returns the next timer
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140 interval. If the returned value from the callback is the same as the one
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141 passed in, the periodic alarm continues, otherwise a new alarm is
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142 scheduled.</P
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143 ><P
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144 >To cancel a currently running timer call
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145 <A
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146 HREF="sdlremovetimer.html"
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147 >SDL_RemoveTimer</A
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148 > with the
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149 timer ID returned from
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150 <TT
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151 CLASS="FUNCTION"
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152 >SDL_AddTimer</TT
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153 >.</P
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154 ><P
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155 >The timer callback function may run in a different thread than your
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156 main program, and so shouldn't call any functions from within itself.
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157 You may always call <A
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158 HREF="sdlpushevent.html"
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159 >SDL_PushEvent</A
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160 >, however.</P
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161 ><P
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162 >The granularity of the timer is platform-dependent, but you should count
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163 on it being at least 10 ms as this is the most common number.
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164 This means that if
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165 you request a 16 ms timer, your callback will run approximately 20 ms
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166 later on an unloaded system. If you wanted to set a flag signaling
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167 a frame update at 30 frames per second (every 33 ms), you might set a
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168 timer for 30 ms (see example below).
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169
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170 If you use this function, you need to pass <TT
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171 CLASS="LITERAL"
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172 >SDL_INIT_TIMER</TT
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173 >
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174 to <A
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175 HREF="sdlinit.html"
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176 >SDL_Init</A
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177 >.</P
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178 ></DIV
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179 ><DIV
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180 CLASS="REFSECT1"
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181 ><A
181
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182 NAME="AEN8119"
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183 ></A
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184 ><H2
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185 >Return Value</H2
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186 ><P
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187 >Returns an ID value for the added timer or
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188 <SPAN
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189 CLASS="RETURNVALUE"
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190 >NULL</SPAN
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191 > if there was an error.</P
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192 ></DIV
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193 ><DIV
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194 CLASS="REFSECT1"
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195 ><A
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196 NAME="AEN8123"
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197 ></A
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198 ><H2
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199 >Examples</H2
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200 ><P
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201 ><PRE
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202 CLASS="PROGRAMLISTING"
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203 >my_timer_id = SDL_AddTimer((33/10)*10, my_callbackfunc, my_callback_param);</PRE
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204 ></P
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205 ></DIV
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206 ><DIV
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207 CLASS="REFSECT1"
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208 ><A
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209 NAME="AEN8127"
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210 ></A
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211 ><H2
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212 >See Also</H2
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213 ><P
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214 ><A
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215 HREF="sdlremovetimer.html"
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216 ><TT
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217 CLASS="FUNCTION"
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218 >SDL_RemoveTimer</TT
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219 ></A
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220 >,
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221 <A
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222 HREF="sdlpushevent.html"
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223 ><TT
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224 CLASS="FUNCTION"
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225 >SDL_PushEvent</TT
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226 ></A
0
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227 ></P
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228 ></DIV
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229 ><DIV
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230 CLASS="NAVFOOTER"
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231 ><HR
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232 ALIGN="LEFT"
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233 WIDTH="100%"><TABLE
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234 WIDTH="100%"
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235 BORDER="0"
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236 CELLPADDING="0"
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237 CELLSPACING="0"
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238 ><TR
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239 ><TD
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240 WIDTH="33%"
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241 ALIGN="left"
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242 VALIGN="top"
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243 ><A
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244 HREF="sdldelay.html"
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245 >Prev</A
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246 ></TD
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247 ><TD
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248 WIDTH="34%"
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249 ALIGN="center"
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250 VALIGN="top"
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251 ><A
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252 HREF="index.html"
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253 >Home</A
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254 ></TD
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255 ><TD
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256 WIDTH="33%"
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257 ALIGN="right"
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258 VALIGN="top"
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259 ><A
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260 HREF="sdlremovetimer.html"
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261 >Next</A
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262 ></TD
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263 ></TR
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264 ><TR
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265 ><TD
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266 WIDTH="33%"
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267 ALIGN="left"
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268 VALIGN="top"
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269 >SDL_Delay</TD
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270 ><TD
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271 WIDTH="34%"
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272 ALIGN="center"
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273 VALIGN="top"
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274 ><A
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275 HREF="time.html"
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276 >Up</A
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277 ></TD
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278 ><TD
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279 WIDTH="33%"
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280 ALIGN="right"
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281 VALIGN="top"
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282 >SDL_RemoveTimer</TD
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283 ></TR
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284 ></TABLE
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285 ></DIV
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286 ></BODY
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287 ></HTML
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288 >