Mercurial > sdl-ios-xcode
annotate src/thread/win32/win_ce_semaphore.h @ 1679:153477a6cc31 SDL-1.3
More compile fixes
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 14 Jun 2006 06:26:35 +0000 |
parents | 4da1ee79c9af |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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1 /* win_ce_semaphore.h - header file to go with win_ce_semaphore.c */ |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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2 |
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3 typedef struct _SYNCH_HANDLE_STRUCTURE |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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4 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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5 HANDLE hEvent; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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6 HANDLE hMutex; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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7 HANDLE hSemph; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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8 LONG MaxCount; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
36
diff
changeset
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9 volatile LONG CurCount; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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10 LPCTSTR lpName; |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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11 } SYNCH_HANDLE_STRUCTURE, *SYNCHHANDLE; |
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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12 |
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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13 #define SYNCH_HANDLE_SIZE sizeof (SYNCH_HANDLE_STRUCTURE) |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
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14 |
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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15 /* Error codes - all must have bit 29 set */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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16 #define SYNCH_ERROR 0X20000000 /* EXERCISE - REFINE THE ERROR NUMBERS */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
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17 |
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Sam Lantinga <slouken@libsdl.org>
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18 extern SYNCHHANDLE CreateSemaphoreCE(LPSECURITY_ATTRIBUTES, LONG, LONG, |
4da1ee79c9af
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19 LPCTSTR); |
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Sam Lantinga <slouken@lokigames.com>
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20 |
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21 extern BOOL ReleaseSemaphoreCE(SYNCHHANDLE, LONG, LPLONG); |
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22 extern DWORD WaitForSemaphoreCE(SYNCHHANDLE, DWORD); |
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Sam Lantinga <slouken@lokigames.com>
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23 |
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24 extern BOOL CloseSynchHandle(SYNCHHANDLE); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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25 /* vi: set ts=4 sw=4 expandtab: */ |