Mercurial > sdl-ios-xcode
annotate test/nds-test-progs/sprite2/icon.bmp @ 4850:14870d46ee2d
Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
Oh well, back into the salt mine.
author | egottlieb |
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date | Sat, 14 Aug 2010 20:29:51 -0400 |
parents | e3affc66d963 |
children |
rev | line source |
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2750
e3affc66d963
Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
Darren Alton <dalton@stevens.edu>
parents:
diff
changeset
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1 (binary:image/x-ms-bmp) |