Mercurial > sdl-ios-xcode
annotate src/video/ataricommon/SDL_atarigl_c.h @ 991:12b13601a544
Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
author | Patrice Mandin <patmandin@gmail.com> |
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date | Fri, 26 Nov 2004 16:16:50 +0000 |
parents | 475166d13b44 |
children | 0324ce32b2d9 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* Atari OSMesa.ldg implementation of SDL OpenGL support */ |
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24 |
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25 #ifndef _SDL_ATARIGL_H_ |
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26 #define _SDL_ATARIGL_H_ |
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27 |
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28 #ifdef HAVE_OPENGL |
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29 #include <GL/osmesa.h> |
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30 #endif |
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31 |
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32 #include "SDL_sysvideo.h" |
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33 #define _THIS SDL_VideoDevice *this |
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34 |
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35 struct SDL_PrivateGLData { |
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36 |
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37 int gl_active; /* to stop switching drivers while we have a valid context */ |
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38 |
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39 int gl_oldmesa; /* Old OpenGL support ? */ |
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40 |
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41 int gl_pixelsize; /* for CopyShadow functions */ |
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42 |
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43 Uint8 *gl_shadow; /* Shadow buffer for old implementations */ |
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44 |
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45 /* for unsupported OSMesa buffer formats */ |
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46 void (*ConvertSurface)(_THIS, SDL_Surface *surface); |
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47 |
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48 /* to convert the shadow buffer to the screen format */ |
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49 void (*CopyShadow)(_THIS, SDL_Surface *surface); |
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50 |
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51 OSMesaContext ctx; |
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52 |
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53 /* osmesa.ldg */ |
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54 OSMesaContext (*OSMesaCreateContextExt)( GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist); |
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55 void (*OSMesaDestroyContext)( OSMesaContext ctx ); |
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56 GLboolean (*OSMesaMakeCurrent)( OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height ); |
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57 void (*OSMesaPixelStore)( GLint pname, GLint value ); |
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58 void * (*OSMesaGetProcAddress)( const char *funcName ); |
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59 void (*glGetIntegerv)( GLenum pname, GLint *value ); |
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60 |
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61 /* mesa_gl.ldg, tiny_gl.ldg */ |
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62 void *(*OSMesaCreateLDG)( long format, long type, long width, long height ); |
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63 void (*OSMesaDestroyLDG)(void); |
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64 }; |
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65 |
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66 /* Variable names */ |
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67 #define gl_active (this->gl_data->gl_active) |
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68 #define gl_ctx (this->gl_data->ctx) |
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69 #define gl_oldmesa (this->gl_data->gl_oldmesa) |
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70 #define gl_pixelsize (this->gl_data->gl_pixelsize) |
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71 #define gl_shadow (this->gl_data->gl_shadow) |
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72 #define gl_convert (this->gl_data->ConvertSurface) |
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73 #define gl_copyshadow (this->gl_data->CopyShadow) |
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74 |
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75 /* OpenGL functions */ |
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76 extern int SDL_AtariGL_Init(_THIS, SDL_Surface *current); |
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77 extern void SDL_AtariGL_Quit(_THIS); |
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78 extern void SDL_AtariGL_InitPointers(_THIS); |
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79 |
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80 extern int SDL_AtariGL_LoadLibrary(_THIS, const char *path); |
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81 extern void *SDL_AtariGL_GetProcAddress(_THIS, const char *proc); |
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82 extern int SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); |
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83 extern int SDL_AtariGL_MakeCurrent(_THIS); |
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84 extern void SDL_AtariGL_SwapBuffers(_THIS); |
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85 |
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86 #endif /* _SDL_ATARIGL_H_ */ |