Mercurial > sdl-ios-xcode
annotate sdl.pc.in @ 2702:11eb9ae3c88c
Reverted revision 3416, fixing bug #589
http://bugzilla.libsdl.org/show_bug.cgi?id=589
I was going to add the current window to the OpenGL context info, but that
doesn't fix the case where you set the current context to NULL and then set
the current context to the same window it had before.
This also doesn't take into account changes to the window that might affect
the context, such as viewport changing or fullscreen/windowed mode changing.
Any ideas?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 26 May 2008 12:43:37 +0000 |
parents | 824f6dee6648 |
children |
rev | line source |
---|---|
1866
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1 # sdl pkg-config source file |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
2 |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
3 prefix=@prefix@ |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
4 exec_prefix=@exec_prefix@ |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
5 libdir=@libdir@ |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
6 includedir=@includedir@ |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
7 |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
8 Name: sdl |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
9 Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
10 Version: @SDL_VERSION@ |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
11 Requires: |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
12 Conflicts: |
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
13 Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ |
2293
824f6dee6648
Merged fix for bug #531 from SDL 1.2 revision 3511
Sam Lantinga <slouken@libsdl.org>
parents:
1866
diff
changeset
|
14 Libs.private: @SDL_STATIC_LIBS@ |
1866
926aea04a595
Bug #250, pkg-config support contributed by Mikael Eriksson
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
15 Cflags: -I${includedir}/SDL @SDL_CFLAGS@ |