annotate sdl.pc.in @ 2702:11eb9ae3c88c

Reverted revision 3416, fixing bug #589 http://bugzilla.libsdl.org/show_bug.cgi?id=589 I was going to add the current window to the OpenGL context info, but that doesn't fix the case where you set the current context to NULL and then set the current context to the same window it had before. This also doesn't take into account changes to the window that might affect the context, such as viewport changing or fullscreen/windowed mode changing. Any ideas?
author Sam Lantinga <slouken@libsdl.org>
date Mon, 26 May 2008 12:43:37 +0000
parents 824f6dee6648
children
rev   line source
1866
926aea04a595 Bug #250, pkg-config support contributed by Mikael Eriksson
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1 # sdl pkg-config source file
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2
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3 prefix=@prefix@
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4 exec_prefix=@exec_prefix@
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5 libdir=@libdir@
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6 includedir=@includedir@
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7
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8 Name: sdl
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9 Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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10 Version: @SDL_VERSION@
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11 Requires:
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12 Conflicts:
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13 Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
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824f6dee6648 Merged fix for bug #531 from SDL 1.2 revision 3511
Sam Lantinga <slouken@libsdl.org>
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14 Libs.private: @SDL_STATIC_LIBS@
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15 Cflags: -I${includedir}/SDL @SDL_CFLAGS@