Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_WasInit.3 @ 2702:11eb9ae3c88c
Reverted revision 3416, fixing bug #589
http://bugzilla.libsdl.org/show_bug.cgi?id=589
I was going to add the current window to the OpenGL context info, but that
doesn't fix the case where you set the current context to NULL and then set
the current context to the same window it had before.
This also doesn't take into account changes to the window that might affect
the context, such as viewport changing or fullscreen/windowed mode changing.
Any ideas?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 26 May 2008 12:43:37 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
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1 .TH "SDL_WasInit" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
2283
546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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3 SDL_WasInit \- Check which subsystems are initialized |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBUint32 \fBSDL_WasInit\fP\fR(\fBUint32 flags\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 \fBSDL_WasInit\fP allows you to see which SDL subsytems have been \fIinitialized\fR\&. \fBflags\fR is a bitwise OR\&'d combination of the subsystems you wish to check (see \fI\fBSDL_Init\fP\fR for a list of subsystem flags)\&. | |
12 .SH "RETURN VALUE" | |
13 .PP | |
14 \fBSDL_WasInit\fP returns a bitwised OR\&'d combination of the initialized subsystems\&. | |
15 .SH "EXAMPLES" | |
16 .PP | |
17 .nf | |
18 \f(CW | |
19 /* Here are several ways you can use SDL_WasInit() */ | |
20 | |
21 /* Get init data on all the subsystems */ | |
22 Uint32 subsystem_init; | |
23 | |
24 subsystem_init=SDL_WasInit(SDL_INIT_EVERYTHING); | |
25 | |
26 if(subsystem_init&SDL_INIT_VIDEO) | |
27 printf("Video is initialized\&. | |
28 "); | |
29 else | |
30 printf("Video is not initialized\&. | |
31 "); | |
32 | |
33 | |
34 | |
35 /* Just check for one specfic subsystem */ | |
36 | |
37 if(SDL_WasInit(SDL_INIT_VIDEO)!=0) | |
38 printf("Video is initialized\&. | |
39 "); | |
40 else | |
41 printf("Video is not initialized\&. | |
42 "); | |
43 | |
44 | |
45 | |
46 | |
47 /* Check for two subsystems */ | |
48 | |
49 Uint32 subsystem_mask=SDL_INIT_VIDEO|SDL_INIT_AUDIO; | |
50 | |
51 if(SDL_WasInit(subsystem_mask)==subsystem_mask) | |
52 printf("Video and Audio initialized\&. | |
53 "); | |
54 else | |
55 printf("Video and Audio not initialized\&. | |
56 "); | |
57 \fR | |
58 .fi | |
59 .PP | |
60 .SH "SEE ALSO" | |
61 .PP | |
62 \fI\fBSDL_Init\fP\fR, \fI\fBSDL_Subsystem\fP\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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63 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |