Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_Surface.3 @ 2702:11eb9ae3c88c
Reverted revision 3416, fixing bug #589
http://bugzilla.libsdl.org/show_bug.cgi?id=589
I was going to add the current window to the OpenGL context info, but that
doesn't fix the case where you set the current context to NULL and then set
the current context to the same window it had before.
This also doesn't take into account changes to the window that might affect
the context, such as viewport changing or fullscreen/windowed mode changing.
Any ideas?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 26 May 2008 12:43:37 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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1 .TH "SDL_Surface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
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3 SDL_Surface \- Graphical Surface Structure |
0 | 4 .SH "STRUCTURE DEFINITION" |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct SDL_Surface { | |
8 Uint32 flags; /* Read-only */ | |
9 SDL_PixelFormat *format; /* Read-only */ | |
10 int w, h; /* Read-only */ | |
11 Uint16 pitch; /* Read-only */ | |
12 void *pixels; /* Read-write */ | |
13 | |
14 /* clipping information */ | |
15 SDL_Rect clip_rect; /* Read-only */ | |
16 | |
17 /* Reference count -- used when freeing surface */ | |
18 int refcount; /* Read-mostly */ | |
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Added new docs for SDL 1.2.1
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Added new docs for SDL 1.2.1
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20 /* This structure also contains private fields not shown here */ |
0 | 21 } SDL_Surface;\fR |
22 .fi | |
23 .PP | |
24 .SH "STRUCTURE DATA" | |
25 .TP 20 | |
26 \fBflags\fR | |
27 Surface flags | |
28 .TP 20 | |
29 \fBformat\fR | |
30 Pixel \fIformat\fR | |
31 .TP 20 | |
32 \fBw, h\fR | |
33 Width and height of the surface | |
34 .TP 20 | |
35 \fBpitch\fR | |
36 Length of a surface scanline in bytes | |
37 .TP 20 | |
38 \fBpixels\fR | |
39 Pointer to the actual pixel data | |
40 .TP 20 | |
41 \fBclip_rect\fR | |
42 surface clip \fIrectangle\fR | |
43 .SH "DESCRIPTION" | |
44 .PP | |
45 \fBSDL_Surface\fR\&'s represent areas of "graphical" memory, memory that can be drawn to\&. The video framebuffer is returned as a \fBSDL_Surface\fR by \fI\fBSDL_SetVideoMode\fP\fR and \fI\fBSDL_GetVideoSurface\fP\fR\&. Most of the fields should be pretty obvious\&. \fBw\fR and \fBh\fR are the width and height of the surface in pixels\&. \fBpixels\fR is a pointer to the actual pixel data, the surface should be \fIlocked\fR before accessing this field\&. The \fBclip_rect\fR field is the clipping rectangle as set by \fI\fBSDL_SetClipRect\fP\fR\&. | |
46 .PP | |
47 The following are supported in the \fBflags\fR field\&. | |
48 .TP 20 | |
49 \fBSDL_SWSURFACE\fP | |
50 Surface is stored in system memory | |
51 .TP 20 | |
52 \fBSDL_HWSURFACE\fP | |
53 Surface is stored in video memory | |
54 .TP 20 | |
55 \fBSDL_ASYNCBLIT\fP | |
56 Surface uses asynchronous blits if possible | |
57 .TP 20 | |
58 \fBSDL_ANYFORMAT\fP | |
59 Allows any pixel-format (Display surface) | |
60 .TP 20 | |
61 \fBSDL_HWPALETTE\fP | |
62 Surface has exclusive palette | |
63 .TP 20 | |
64 \fBSDL_DOUBLEBUF\fP | |
65 Surface is double buffered (Display surface) | |
66 .TP 20 | |
67 \fBSDL_FULLSCREEN\fP | |
68 Surface is full screen (Display Surface) | |
69 .TP 20 | |
70 \fBSDL_OPENGL\fP | |
71 Surface has an OpenGL context (Display Surface) | |
72 .TP 20 | |
73 \fBSDL_OPENGLBLIT\fP | |
74 Surface supports OpenGL blitting (Display Surface) | |
75 .TP 20 | |
76 \fBSDL_RESIZABLE\fP | |
77 Surface is resizable (Display Surface) | |
78 .TP 20 | |
79 \fBSDL_HWACCEL\fP | |
80 Surface blit uses hardware acceleration | |
81 .TP 20 | |
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82 \fBSDL_SRCCOLORKEY\fP |
0 | 83 Surface use colorkey blitting |
84 .TP 20 | |
85 \fBSDL_RLEACCEL\fP | |
86 Colorkey blitting is accelerated with RLE | |
87 .TP 20 | |
88 \fBSDL_SRCALPHA\fP | |
89 Surface blit uses alpha blending | |
90 .TP 20 | |
91 \fBSDL_PREALLOC\fP | |
92 Surface uses preallocated memory | |
93 .SH "SEE ALSO" | |
94 .PP | |
95 \fI\fBSDL_PixelFormat\fR\fR | |
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Updated from the SDL Documentation Project
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96 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |