Mercurial > sdl-ios-xcode
annotate TODO @ 2702:11eb9ae3c88c
Reverted revision 3416, fixing bug #589
http://bugzilla.libsdl.org/show_bug.cgi?id=589
I was going to add the current window to the OpenGL context info, but that
doesn't fix the case where you set the current context to NULL and then set
the current context to the same window it had before.
This also doesn't take into account changes to the window that might affect
the context, such as viewport changing or fullscreen/windowed mode changing.
Any ideas?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 26 May 2008 12:43:37 +0000 |
parents | 3458c74b5fab |
children | 6f260584df22 |
rev | line source |
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0 | 1 |
2 Wish list for the 1.3 development branch: | |
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Sam Lantinga <slouken@libsdl.org>
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3 http://bugzilla.libsdl.org/ |
0 | 4 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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5 * Add a way to register custom events |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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6 * Add internal support for adding video modes and refresh rates |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1621
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changeset
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7 * Support querying and setting refresh rate with video modes |
0 | 8 * Add mousewheel events (new unified event architecture?) |
9 * DirectInput joystick support needs to be implemented | |
10 * Be able to enumerate and select available audio and video drivers | |
1621 | 11 * Fullscreen video mode support for Mac OS X |
0 | 12 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) |
13 * Shaped windows, windows without borders | |
14 * Multiple windows, multiple display support | |
15 * SDL_INIT_EVENTTHREAD on Windows and MacOS? | |
16 * Add a timestamp to events | |
17 * Add audio input API | |
2
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
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18 * Add hardware accelerated scaled blit |
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
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19 * Add hardware accelerated alpha blits |
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
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20 * Redesign blitting architecture to allow blit plugins |
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So we don't forget to do this...
Sam Lantinga <slouken@libsdl.org>
parents:
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21 * Add modifier state to key and button events |
0 | 22 |
23 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
24 int and evaluate all the rest of the datatypes. This is the only place | |
25 we should do it though, since the 1.2 series should not break binary | |
26 compatibility in this way. | |
150 | 27 |
28 Requests: | |
29 * PCM and CDROM volume control (deprecated, but possible) |