Mercurial > sdl-ios-xcode
annotate src/audio/openbsd/Makefile.am @ 379:11c8a7684f74
Date: Fri, 24 May 2002 10:32:00 -0700
From: David Hedbor <david@hedbor.org>
Subject: more patches
Ok, another thing I discovered when porting prboom to the Zaurus -
mouse events weren't rotated when the screen was (i.e you got
incorrect events there).
This is now fixed. Also noticed that SDL_WarpMouse isn't handled
correctly, but I haven't looked at fixing that yes.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 28 May 2002 19:24:11 +0000 |
parents | 3ad7157c6cfa |
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37
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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1 |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
2 ## Makefile.am for SDL using the native OpenBSD sound driver |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
3 |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
4 noinst_LTLIBRARIES = libaudio_openbsd.la |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
5 libaudio_openbsd_la_SOURCES = $(SRCS) |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
6 |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
7 # The SDL audio driver sources |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
8 SRCS = SDL_openbsdaudio.c \ |
3ad7157c6cfa
Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
9 SDL_openbsdaudio.h |