Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_photon_render.h @ 3358:1164528004ff
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 05:27:59 +0000 |
parents | 7f684f249ec9 |
children | dd105b317335 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 QNX Photon GUI SDL driver |
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23 Copyright (C) 2009 Mike Gorchak |
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24 (mike@malva.ua, lestat@i.com.ua) |
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25 */ |
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26 |
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27 #ifndef __SDL_PHOTON_RENDER_H__ |
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28 #define __SDL_PHOTON_RENDER_H__ |
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29 |
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30 #include "../SDL_sysvideo.h" |
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31 |
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32 #include <Ph.h> |
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33 |
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34 #define SDL_PHOTON_MAX_SURFACES 3 |
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35 |
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36 typedef struct SDL_RenderData |
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37 { |
3139 | 38 SDL_Window *window; /* SDL window type */ |
39 SDL_bool enable_vsync; /* VSYNC flip synchronization enable */ | |
40 uint32_t surface_visible_idx; /* Index of visible surface */ | |
41 uint32_t surface_render_idx; /* Index of render surface */ | |
42 uint32_t surfaces_count; /* Amount of allocated surfaces */ | |
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43 } SDL_RenderData; |
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44 |
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45 typedef struct SDL_TextureData |
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46 { |
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47 } SDL_TextureData; |
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48 |
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49 extern void photon_addrenderdriver(_THIS); |
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50 |
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51 #endif /* __SDL_PHOTON_RENDER_H__ */ |
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52 |
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53 /* vi: set ts=4 sw=4 expandtab: */ |