Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoystickName.3 @ 1628:10b4827452a8
Fixed bug #185
The SDL platform header shouldn't dictate the OS target API for other
applications. The build system should define the target API for building
SDL internally.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 14:14:06 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_JoystickName" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_JoystickName\- Get joystick name\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBconst char *\fBSDL_JoystickName\fP\fR(\fBint index\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Get the implementation dependent name of joystick\&. The \fBindex\fR parameter refers to the N\&'th joystick on the system\&. | |
12 .SH "RETURN VALUE" | |
13 .PP | |
14 Returns a char pointer to the joystick name\&. | |
15 .SH "EXAMPLES" | |
16 .PP | |
17 .PP | |
18 .nf | |
19 \f(CW/* Print the names of all attached joysticks */ | |
20 int num_joy, i; | |
21 num_joy=SDL_NumJoysticks(); | |
22 printf("%d joysticks found | |
23 ", num_joy); | |
24 for(i=0;i<num_joy;i++) | |
25 printf("%s | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
26 ", SDL_JoystickName(i));\fR |
0 | 27 .fi |
28 .PP | |
29 .SH "SEE ALSO" | |
30 .PP | |
31 \fI\fBSDL_JoystickOpen\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
32 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |