Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_sysyuv.cc @ 756:10332c6fad2e
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From: "Andrew Bachmann"
Subject: libSDL patches for beos video
I created some patches to SDL:
1. YUV overlay support
2. maintain high refresh rate when changing resolutions to a lower resolution
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 16 Dec 2003 13:04:44 +0000 |
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children | b8d311d90021 |
rev | line source |
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756
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* This is the BeOS version of SDL YUV video overlays */ |
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29 |
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30 #include <stdlib.h> |
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31 #include <string.h> |
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32 #include <errno.h> |
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33 |
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34 #include "SDL_error.h" |
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35 #include "SDL_video.h" |
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36 #include "SDL_sysyuv.h" |
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37 #include "SDL_yuvfuncs.h" |
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38 |
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39 extern "C" { |
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40 |
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41 /* The functions used to manipulate software video overlays */ |
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42 static struct private_yuvhwfuncs be_yuvfuncs = |
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43 { |
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44 BE_LockYUVOverlay, |
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45 BE_UnlockYUVOverlay, |
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46 BE_DisplayYUVOverlay, |
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47 BE_FreeYUVOverlay |
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48 }; |
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49 |
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50 BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs) { |
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51 BBitmap *bbitmap; |
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52 bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs); |
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53 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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54 delete bbitmap; |
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55 return 0; |
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56 } |
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57 overlay_restrictions r; |
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58 bbitmap->GetOverlayRestrictions(&r); |
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59 uint32 width = bounds.IntegerWidth() + 1; |
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60 uint32 height = bounds.IntegerHeight() + 1; |
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61 uint32 width_padding = 0; |
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62 uint32 height_padding = 0; |
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63 if ((r.source.horizontal_alignment != 0) || |
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64 (r.source.vertical_alignment != 0)) { |
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65 delete bbitmap; |
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66 return 0; |
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67 } |
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68 if (r.source.width_alignment != 0) { |
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69 uint32 aligned_width = r.source.width_alignment + 1; |
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70 if (width % aligned_width > 0) { |
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71 width_padding = aligned_width - width % aligned_width; |
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72 } |
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73 } |
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74 if (r.source.height_alignment != 0) { |
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75 uint32 aligned_height = r.source.height_alignment + 1; |
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76 if (height % aligned_height > 0) { |
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77 fprintf(stderr,"GetOverlayBitmap failed height alignment\n"); |
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78 fprintf(stderr,"- height = %lu, aligned_height = %lu\n",height,aligned_height); |
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79 delete bbitmap; |
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80 return 0; |
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81 } |
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82 } |
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83 if ((r.source.min_width > width) || |
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84 (r.source.min_height > height) || |
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85 (r.source.max_width < width) || |
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86 (r.source.max_height < height)) { |
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87 fprintf(stderr,"GetOverlayBitmap failed bounds tests\n"); |
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88 delete bbitmap; |
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89 return 0; |
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90 } |
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91 if ((width_padding != 0) || (height_padding != 0)) { |
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92 delete bbitmap; |
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93 bounds.Set(bounds.left,bounds.top,bounds.right+width_padding,bounds.bottom+height_padding); |
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94 bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs); |
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95 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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96 fprintf(stderr,"GetOverlayBitmap failed late\n"); |
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97 delete bbitmap; |
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98 return 0; |
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99 } |
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100 } |
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101 return bbitmap; |
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102 } |
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103 |
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104 // See <GraphicsDefs.h> [btw: Cb=U, Cr=V] |
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105 // See also http://www.fourcc.org/indexyuv.htm |
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106 enum color_space convert_color_space(Uint32 format) { |
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107 switch (format) { |
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108 case SDL_YV12_OVERLAY: |
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109 return B_YUV9; |
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110 case SDL_IYUV_OVERLAY: |
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111 return B_YUV12; |
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112 case SDL_YUY2_OVERLAY: |
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113 return B_YCbCr422; |
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114 case SDL_UYVY_OVERLAY: |
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115 return B_YUV422; |
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116 case SDL_YVYU_OVERLAY: // not supported on beos? |
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117 return B_NO_COLOR_SPACE; |
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118 default: |
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119 return B_NO_COLOR_SPACE; |
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120 } |
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121 } |
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122 |
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123 // See SDL_video.h |
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124 int count_planes(Uint32 format) { |
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125 switch (format) { |
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126 case SDL_YV12_OVERLAY: |
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127 case SDL_IYUV_OVERLAY: |
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128 return 3; |
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129 case SDL_YUY2_OVERLAY: |
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130 case SDL_UYVY_OVERLAY: |
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131 case SDL_YVYU_OVERLAY: |
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132 return 1; |
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133 default: |
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134 return 0; |
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135 } |
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136 } |
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137 |
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138 SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { |
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139 SDL_Overlay* overlay; |
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140 struct private_yuvhwdata* hwdata; |
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141 BBitmap *bbitmap; |
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142 int planes; |
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143 BRect bounds; |
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144 color_space cs; |
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145 |
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146 /* find the appropriate BeOS colorspace descriptor */ |
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147 cs = convert_color_space(format); |
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148 if (cs == B_NO_COLOR_SPACE) |
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149 { |
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150 return NULL; |
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151 } |
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152 |
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153 /* count planes */ |
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154 planes = count_planes(format); |
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155 if (planes == 0) |
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156 { |
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157 return NULL; |
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158 } |
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159 /* TODO: figure out planar modes, if anyone cares */ |
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160 if (planes == 3) |
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161 { |
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162 return NULL; |
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163 } |
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164 |
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165 /* Create the overlay structure */ |
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166 overlay = (SDL_Overlay*)calloc(1, sizeof(SDL_Overlay)); |
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167 |
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168 if (overlay == NULL) |
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169 { |
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170 SDL_OutOfMemory(); |
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171 return NULL; |
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172 } |
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173 |
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174 /* Fill in the basic members */ |
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175 overlay->format = format; |
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176 overlay->w = width; |
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177 overlay->h = height; |
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178 overlay->hwdata = NULL; |
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179 |
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180 /* Set up the YUV surface function structure */ |
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181 overlay->hwfuncs = &be_yuvfuncs; |
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182 |
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183 /* Create the pixel data and lookup tables */ |
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184 hwdata = (struct private_yuvhwdata*)calloc(1, sizeof(struct private_yuvhwdata)); |
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185 |
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186 if (hwdata == NULL) |
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187 { |
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188 SDL_OutOfMemory(); |
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189 SDL_FreeYUVOverlay(overlay); |
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190 return NULL; |
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191 } |
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192 |
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193 overlay->hwdata = hwdata; |
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194 overlay->hwdata->display = display; |
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195 overlay->hwdata->bview = NULL; |
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196 overlay->hwdata->bbitmap = NULL; |
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197 overlay->hwdata->locked = 0; |
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198 |
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199 /* Create the BBitmap framebuffer */ |
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200 bounds.top = 0; bounds.left = 0; |
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201 bounds.right = width-1; |
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202 bounds.bottom = height-1; |
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203 |
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204 BView * bview = new BView(bounds,"overlay",B_FOLLOW_NONE,B_WILL_DRAW); |
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205 if (!bview) { |
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206 SDL_OutOfMemory(); |
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207 SDL_FreeYUVOverlay(overlay); |
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208 return NULL; |
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209 } |
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210 overlay->hwdata->bview = bview; |
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211 overlay->hwdata->first_display = true; |
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212 bview->Hide(); |
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213 |
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214 bbitmap = BE_GetOverlayBitmap(bounds,cs); |
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215 if (!bbitmap) { |
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216 overlay->hwdata->bbitmap = NULL; |
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217 SDL_FreeYUVOverlay(overlay); |
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218 return NULL; |
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219 } |
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220 overlay->hwdata->bbitmap = bbitmap; |
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221 |
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222 overlay->planes = planes; |
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223 overlay->pitches = (Uint16*)calloc(overlay->planes, sizeof(Uint16)); |
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224 overlay->pixels = (Uint8**)calloc(overlay->planes, sizeof(Uint8*)); |
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225 if (!overlay->pitches || !overlay->pixels) |
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226 { |
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227 SDL_OutOfMemory(); |
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228 SDL_FreeYUVOverlay(overlay); |
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229 return(NULL); |
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230 } |
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231 |
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232 overlay->pitches[0] = bbitmap->BytesPerRow(); |
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233 overlay->pixels[0] = (Uint8 *)bbitmap->Bits(); |
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234 overlay->hw_overlay = 1; |
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235 |
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236 if (SDL_Win->LockWithTimeout(1000000) != B_OK) { |
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237 SDL_FreeYUVOverlay(overlay); |
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238 return(NULL); |
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239 } |
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240 BView * view = SDL_Win->View(); |
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241 view->AddChild(bview); |
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242 rgb_color key; |
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243 bview->SetViewOverlay(bbitmap,bounds,bview->Bounds(),&key,B_FOLLOW_ALL, |
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244 B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL); |
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245 bview->SetViewColor(key); |
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246 bview->Flush(); |
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247 SDL_Win->Unlock(); |
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248 |
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249 current_overlay=overlay; |
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250 |
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251 return overlay; |
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252 } |
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253 |
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254 int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay) |
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255 { |
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256 if (overlay == NULL) |
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257 { |
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258 return 0; |
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259 } |
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260 |
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261 overlay->hwdata->locked = 1; |
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262 return 0; |
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263 } |
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264 |
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265 void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay) |
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266 { |
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267 if (overlay == NULL) |
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268 { |
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269 return; |
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270 } |
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271 |
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272 overlay->hwdata->locked = 0; |
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273 } |
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274 |
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275 int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect) |
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276 { |
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277 if ((overlay == NULL) || (overlay->hwdata==NULL) |
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278 || (overlay->hwdata->bview==NULL) || (SDL_Win->View() == NULL)) |
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279 { |
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280 return -1; |
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281 } |
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282 if (SDL_Win->LockWithTimeout(50000) != B_OK) { |
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283 return 0; |
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284 } |
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285 BView * bview = overlay->hwdata->bview; |
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286 if (SDL_Win->IsFullScreen()) { |
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287 int left,top; |
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288 SDL_Win->GetXYOffset(left,top); |
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289 bview->MoveTo(left+dstrect->x,top+dstrect->y); |
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290 } else { |
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291 bview->MoveTo(dstrect->x,dstrect->y); |
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292 } |
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293 bview->ResizeTo(dstrect->w,dstrect->h); |
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294 bview->Flush(); |
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295 if (overlay->hwdata->first_display) { |
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296 bview->Show(); |
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297 overlay->hwdata->first_display = false; |
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298 } |
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299 SDL_Win->Unlock(); |
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300 |
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301 return 0; |
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302 } |
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303 |
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304 void BE_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) |
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305 { |
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306 if (overlay == NULL) |
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307 { |
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308 return; |
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309 } |
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310 |
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311 if (overlay->hwdata == NULL) |
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312 { |
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313 return; |
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314 } |
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315 |
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316 current_overlay=NULL; |
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317 |
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318 delete overlay->hwdata->bbitmap; |
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319 |
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320 free(overlay->hwdata); |
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321 } |
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322 |
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323 }; // extern "C" |