annotate src/audio/windx5/Makefile.am @ 756:10332c6fad2e

te: Mon, 15 Dec 2003 08:25:14 -0800 PST From: "Andrew Bachmann" Subject: libSDL patches for beos video I created some patches to SDL: 1. YUV overlay support 2. maintain high refresh rate when changing resolutions to a lower resolution
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 Dec 2003 13:04:44 +0000
parents 74212992fb08
children 4726fa79ede1
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 ## Makefile.am for SDL using the Win32 DirectX audio driver
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4 noinst_LTLIBRARIES = libaudio_windx5.la
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 libaudio_windx5_la_SOURCES = $(SRCS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 # The SDL audio driver sources
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
8 SRCS = SDL_dx5audio.c \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9 SDL_dx5audio.h