Mercurial > sdl-ios-xcode
annotate src/SDL_getenv.c @ 1309:0f00cbbe5792
Bah, I don't know what I'm doing.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 31 Jan 2006 19:46:26 +0000 |
parents | 05d5d36b71f4 |
children | c9b51268668f |
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249 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
249 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
249 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
0 | 27 |
28 /* Not all environments have a working getenv()/putenv() */ | |
29 | |
30 #ifdef TEST_MAIN | |
31 #define NEED_SDL_GETENV | |
32 #endif | |
33 | |
34 #include "SDL_getenv.h" | |
35 | |
36 #ifdef NEED_SDL_GETENV | |
37 | |
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38 #if defined(WIN32) && !defined(_WIN32_WCE) |
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39 |
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40 #define WIN32_LEAN_AND_MEAN |
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41 #include <windows.h> |
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42 #include <malloc.h> |
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43 #include <string.h> |
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44 |
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45 /* Note this isn't thread-safe! */ |
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46 |
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47 static char *SDL_envmem = NULL; /* Ugh, memory leak */ |
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48 static DWORD SDL_envmemlen = 0; |
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49 |
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50 /* Put a variable of the form "name=value" into the environment */ |
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51 int SDL_putenv(const char *variable) |
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52 { |
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53 DWORD bufferlen; |
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54 char *value; |
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55 const char *sep; |
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56 |
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57 sep = strchr(variable, '='); |
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58 if ( sep == NULL ) { |
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59 return -1; |
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60 } |
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61 bufferlen = strlen(variable)+1; |
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62 if ( bufferlen > SDL_envmemlen ) { |
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63 char *newmem = (char *)realloc(SDL_envmem, bufferlen); |
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64 if ( newmem == NULL ) { |
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65 return -1; |
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66 } |
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67 SDL_envmem = newmem; |
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68 SDL_envmemlen = bufferlen; |
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69 } |
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70 strcpy(SDL_envmem, variable); |
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71 value = SDL_envmem + (sep - variable); |
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72 *value++ = '\0'; |
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73 if ( !SetEnvironmentVariable(SDL_envmem, *value ? value : NULL) ) { |
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74 return -1; |
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75 } |
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76 return 0; |
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77 } |
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78 |
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79 /* Retrieve a variable named "name" from the environment */ |
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80 char *SDL_getenv(const char *name) |
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81 { |
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82 DWORD bufferlen; |
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83 |
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84 bufferlen = GetEnvironmentVariable(name, SDL_envmem, SDL_envmemlen); |
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85 if ( bufferlen == 0 ) { |
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86 return NULL; |
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87 } |
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88 if ( bufferlen > SDL_envmemlen ) { |
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89 char *newmem = (char *)realloc(SDL_envmem, bufferlen); |
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90 if ( newmem == NULL ) { |
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91 return NULL; |
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92 } |
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93 SDL_envmem = newmem; |
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94 SDL_envmemlen = bufferlen; |
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95 GetEnvironmentVariable(name, SDL_envmem, SDL_envmemlen); |
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96 } |
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97 return SDL_envmem; |
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98 } |
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99 |
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100 #else /* roll our own */ |
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101 |
0 | 102 #include <stdlib.h> |
103 #include <string.h> | |
104 | |
105 static char **SDL_env = (char **)0; | |
106 | |
107 /* Put a variable of the form "name=value" into the environment */ | |
108 int SDL_putenv(const char *variable) | |
109 { | |
110 const char *name, *value; | |
111 int added; | |
112 int len, i; | |
113 char **new_env; | |
114 char *new_variable; | |
115 | |
116 /* A little error checking */ | |
117 if ( ! variable ) { | |
118 return(-1); | |
119 } | |
120 name = variable; | |
121 for ( value=variable; *value && (*value != '='); ++value ) { | |
122 /* Keep looking for '=' */ ; | |
123 } | |
124 if ( *value ) { | |
125 ++value; | |
126 } else { | |
127 return(-1); | |
128 } | |
129 | |
130 /* Allocate memory for the variable */ | |
131 new_variable = (char *)malloc(strlen(variable)+1); | |
132 if ( ! new_variable ) { | |
133 return(-1); | |
134 } | |
135 strcpy(new_variable, variable); | |
136 | |
137 /* Actually put it into the environment */ | |
138 added = 0; | |
139 i = 0; | |
140 if ( SDL_env ) { | |
141 /* Check to see if it's already there... */ | |
142 len = (value - name); | |
143 for ( ; SDL_env[i]; ++i ) { | |
144 if ( strncmp(SDL_env[i], name, len) == 0 ) { | |
145 break; | |
146 } | |
147 } | |
148 /* If we found it, just replace the entry */ | |
149 if ( SDL_env[i] ) { | |
150 free(SDL_env[i]); | |
151 SDL_env[i] = new_variable; | |
152 added = 1; | |
153 } | |
154 } | |
155 | |
156 /* Didn't find it in the environment, expand and add */ | |
157 if ( ! added ) { | |
158 new_env = realloc(SDL_env, (i+2)*sizeof(char *)); | |
159 if ( new_env ) { | |
160 SDL_env = new_env; | |
161 SDL_env[i++] = new_variable; | |
162 SDL_env[i++] = (char *)0; | |
163 added = 1; | |
164 } else { | |
165 free(new_variable); | |
166 } | |
167 } | |
168 return (added ? 0 : -1); | |
169 } | |
170 | |
171 /* Retrieve a variable named "name" from the environment */ | |
172 char *SDL_getenv(const char *name) | |
173 { | |
174 int len, i; | |
175 char *value; | |
176 | |
177 value = (char *)0; | |
178 if ( SDL_env ) { | |
179 len = strlen(name); | |
180 for ( i=0; SDL_env[i] && !value; ++i ) { | |
181 if ( (strncmp(SDL_env[i], name, len) == 0) && | |
182 (SDL_env[i][len] == '=') ) { | |
183 value = &SDL_env[i][len+1]; | |
184 } | |
185 } | |
186 } | |
187 return value; | |
188 } | |
189 | |
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190 #endif /* WIN32 */ |
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191 |
0 | 192 #endif /* NEED_GETENV */ |
193 | |
194 #ifdef TEST_MAIN | |
195 #include <stdio.h> | |
196 | |
197 int main(int argc, char *argv[]) | |
198 { | |
199 char *value; | |
200 | |
201 printf("Checking for non-existent variable... "); | |
202 fflush(stdout); | |
203 if ( ! getenv("EXISTS") ) { | |
204 printf("okay\n"); | |
205 } else { | |
206 printf("failed\n"); | |
207 } | |
208 printf("Setting FIRST=VALUE1 in the environment... "); | |
209 fflush(stdout); | |
210 if ( putenv("FIRST=VALUE1") == 0 ) { | |
211 printf("okay\n"); | |
212 } else { | |
213 printf("failed\n"); | |
214 } | |
215 printf("Getting FIRST from the environment... "); | |
216 fflush(stdout); | |
217 value = getenv("FIRST"); | |
218 if ( value && (strcmp(value, "VALUE1") == 0) ) { | |
219 printf("okay\n"); | |
220 } else { | |
221 printf("failed\n"); | |
222 } | |
223 printf("Setting SECOND=VALUE2 in the environment... "); | |
224 fflush(stdout); | |
225 if ( putenv("SECOND=VALUE2") == 0 ) { | |
226 printf("okay\n"); | |
227 } else { | |
228 printf("failed\n"); | |
229 } | |
230 printf("Getting SECOND from the environment... "); | |
231 fflush(stdout); | |
232 value = getenv("SECOND"); | |
233 if ( value && (strcmp(value, "VALUE2") == 0) ) { | |
234 printf("okay\n"); | |
235 } else { | |
236 printf("failed\n"); | |
237 } | |
238 printf("Setting FIRST=NOVALUE in the environment... "); | |
239 fflush(stdout); | |
240 if ( putenv("FIRST=NOVALUE") == 0 ) { | |
241 printf("okay\n"); | |
242 } else { | |
243 printf("failed\n"); | |
244 } | |
245 printf("Getting FIRST from the environment... "); | |
246 fflush(stdout); | |
247 value = getenv("FIRST"); | |
248 if ( value && (strcmp(value, "NOVALUE") == 0) ) { | |
249 printf("okay\n"); | |
250 } else { | |
251 printf("failed\n"); | |
252 } | |
253 printf("Checking for non-existent variable... "); | |
254 fflush(stdout); | |
255 if ( ! getenv("EXISTS") ) { | |
256 printf("okay\n"); | |
257 } else { | |
258 printf("failed\n"); | |
259 } | |
260 return(0); | |
261 } | |
262 #endif /* TEST_MAIN */ | |
263 |