Mercurial > sdl-ios-xcode
annotate docs/html/sdlcreatecursor.html @ 1309:0f00cbbe5792
Bah, I don't know what I'm doing.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 31 Jan 2006 19:46:26 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_CreateCursor</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_WarpMouse" | |
17 HREF="sdlwarpmouse.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_FreeCursor" | |
20 HREF="sdlfreecursor.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlwarpmouse.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlfreecursor.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCREATECURSOR" | |
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74 ></A |
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75 >SDL_CreateCursor</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2487" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_CreateCursor -- Creates a new mouse cursor.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2490" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2491" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >SDL_Cursor *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_CreateCursor</B | |
108 ></CODE | |
109 >(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2497" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Create a cursor using the specified <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >data</I | |
127 ></TT | |
128 > and <TT | |
129 CLASS="PARAMETER" | |
130 ><I | |
131 >mask</I | |
132 ></TT | |
133 > (in MSB format). | |
134 The cursor width must be a multiple of 8 bits.</P | |
135 ><P | |
136 >The cursor is created in black and white according to the following: | |
137 <DIV | |
138 CLASS="INFORMALTABLE" | |
139 ><A | |
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140 NAME="AEN2503" |
0 | 141 ></A |
142 ><P | |
143 ></P | |
144 ><TABLE | |
145 BORDER="1" | |
146 CLASS="CALSTABLE" | |
147 ><THEAD | |
148 ><TR | |
149 ><TH | |
150 ALIGN="LEFT" | |
151 VALIGN="TOP" | |
152 >Data / Mask</TH | |
153 ><TH | |
154 ALIGN="LEFT" | |
155 VALIGN="TOP" | |
156 >Resulting pixel on screen</TH | |
157 ></TR | |
158 ></THEAD | |
159 ><TBODY | |
160 ><TR | |
161 ><TD | |
162 ALIGN="LEFT" | |
163 VALIGN="TOP" | |
164 >0 / 1</TD | |
165 ><TD | |
166 ALIGN="LEFT" | |
167 VALIGN="TOP" | |
168 >White</TD | |
169 ></TR | |
170 ><TR | |
171 ><TD | |
172 ALIGN="LEFT" | |
173 VALIGN="TOP" | |
174 >1 / 1</TD | |
175 ><TD | |
176 ALIGN="LEFT" | |
177 VALIGN="TOP" | |
178 >Black</TD | |
179 ></TR | |
180 ><TR | |
181 ><TD | |
182 ALIGN="LEFT" | |
183 VALIGN="TOP" | |
184 >0 / 0</TD | |
185 ><TD | |
186 ALIGN="LEFT" | |
187 VALIGN="TOP" | |
188 >Transparent</TD | |
189 ></TR | |
190 ><TR | |
191 ><TD | |
192 ALIGN="LEFT" | |
193 VALIGN="TOP" | |
194 >1 / 0</TD | |
195 ><TD | |
196 ALIGN="LEFT" | |
197 VALIGN="TOP" | |
198 >Inverted color if possible, black if not.</TD | |
199 ></TR | |
200 ></TBODY | |
201 ></TABLE | |
202 ><P | |
203 ></P | |
204 ></DIV | |
205 ></P | |
206 ><P | |
207 >Cursors created with this function must be freed with | |
208 <A | |
209 HREF="sdlfreecursor.html" | |
210 >SDL_FreeCursor</A | |
211 >.</P | |
212 ></DIV | |
213 ><DIV | |
214 CLASS="REFSECT1" | |
215 ><A | |
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216 NAME="AEN2524" |
0 | 217 ></A |
218 ><H2 | |
219 >Example</H2 | |
220 ><PRE | |
221 CLASS="PROGRAMLISTING" | |
222 >/* Stolen from the mailing list */ | |
223 /* Creates a new mouse cursor from an XPM */ | |
224 | |
225 | |
226 /* XPM */ | |
227 static const char *arrow[] = { | |
228 /* width height num_colors chars_per_pixel */ | |
229 " 32 32 3 1", | |
230 /* colors */ | |
231 "X c #000000", | |
232 ". c #ffffff", | |
233 " c None", | |
234 /* pixels */ | |
235 "X ", | |
236 "XX ", | |
237 "X.X ", | |
238 "X..X ", | |
239 "X...X ", | |
240 "X....X ", | |
241 "X.....X ", | |
242 "X......X ", | |
243 "X.......X ", | |
244 "X........X ", | |
245 "X.....XXXXX ", | |
246 "X..X..X ", | |
247 "X.X X..X ", | |
248 "XX X..X ", | |
249 "X X..X ", | |
250 " X..X ", | |
251 " X..X ", | |
252 " X..X ", | |
253 " XX ", | |
254 " ", | |
255 " ", | |
256 " ", | |
257 " ", | |
258 " ", | |
259 " ", | |
260 " ", | |
261 " ", | |
262 " ", | |
263 " ", | |
264 " ", | |
265 " ", | |
266 " ", | |
267 "0,0" | |
268 }; | |
269 | |
270 static SDL_Cursor *init_system_cursor(const char *image[]) | |
271 { | |
272 int i, row, col; | |
273 Uint8 data[4*32]; | |
274 Uint8 mask[4*32]; | |
275 int hot_x, hot_y; | |
276 | |
277 i = -1; | |
278 for ( row=0; row<32; ++row ) { | |
279 for ( col=0; col<32; ++col ) { | |
280 if ( col % 8 ) { | |
281 data[i] <<= 1; | |
282 mask[i] <<= 1; | |
283 } else { | |
284 ++i; | |
285 data[i] = mask[i] = 0; | |
286 } | |
287 switch (image[4+row][col]) { | |
288 case 'X': | |
289 data[i] |= 0x01; | |
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290 mask[i] |= 0x01; |
0 | 291 break; |
292 case '.': | |
293 mask[i] |= 0x01; | |
294 break; | |
295 case ' ': | |
296 break; | |
297 } | |
298 } | |
299 } | |
300 sscanf(image[4+row], "%d,%d", &hot_x, &hot_y); | |
301 return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y); | |
302 }</PRE | |
303 ></DIV | |
304 ><DIV | |
305 CLASS="REFSECT1" | |
306 ><A | |
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307 NAME="AEN2527" |
0 | 308 ></A |
309 ><H2 | |
310 >See Also</H2 | |
311 ><P | |
312 ><A | |
313 HREF="sdlfreecursor.html" | |
314 ><TT | |
315 CLASS="FUNCTION" | |
316 >SDL_FreeCursor</TT | |
317 ></A | |
318 >, | |
319 <A | |
320 HREF="sdlsetcursor.html" | |
321 ><TT | |
322 CLASS="FUNCTION" | |
323 >SDL_SetCursor</TT | |
324 ></A | |
325 >, | |
326 <A | |
327 HREF="sdlshowcursor.html" | |
328 ><TT | |
329 CLASS="FUNCTION" | |
330 >SDL_ShowCursor</TT | |
331 ></A | |
332 ></P | |
333 ></DIV | |
334 ><DIV | |
335 CLASS="NAVFOOTER" | |
336 ><HR | |
337 ALIGN="LEFT" | |
338 WIDTH="100%"><TABLE | |
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339 SUMMARY="Footer navigation table" |
0 | 340 WIDTH="100%" |
341 BORDER="0" | |
342 CELLPADDING="0" | |
343 CELLSPACING="0" | |
344 ><TR | |
345 ><TD | |
346 WIDTH="33%" | |
347 ALIGN="left" | |
348 VALIGN="top" | |
349 ><A | |
350 HREF="sdlwarpmouse.html" | |
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351 ACCESSKEY="P" |
0 | 352 >Prev</A |
353 ></TD | |
354 ><TD | |
355 WIDTH="34%" | |
356 ALIGN="center" | |
357 VALIGN="top" | |
358 ><A | |
359 HREF="index.html" | |
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360 ACCESSKEY="H" |
0 | 361 >Home</A |
362 ></TD | |
363 ><TD | |
364 WIDTH="33%" | |
365 ALIGN="right" | |
366 VALIGN="top" | |
367 ><A | |
368 HREF="sdlfreecursor.html" | |
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369 ACCESSKEY="N" |
0 | 370 >Next</A |
371 ></TD | |
372 ></TR | |
373 ><TR | |
374 ><TD | |
375 WIDTH="33%" | |
376 ALIGN="left" | |
377 VALIGN="top" | |
378 >SDL_WarpMouse</TD | |
379 ><TD | |
380 WIDTH="34%" | |
381 ALIGN="center" | |
382 VALIGN="top" | |
383 ><A | |
384 HREF="video.html" | |
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385 ACCESSKEY="U" |
0 | 386 >Up</A |
387 ></TD | |
388 ><TD | |
389 WIDTH="33%" | |
390 ALIGN="right" | |
391 VALIGN="top" | |
392 >SDL_FreeCursor</TD | |
393 ></TR | |
394 ></TABLE | |
395 ></DIV | |
396 ></BODY | |
397 ></HTML | |
398 > |