Mercurial > sdl-ios-xcode
annotate TODO @ 1729:0ef52d56e8bb SDL-1.3
Fixed compile problems with new OpenGL API.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 07 Jul 2006 10:39:33 +0000 |
parents | 4bdbb9b2bd0a |
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0 | 1 |
2 Wish list for the 1.3 development branch: | |
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Sam Lantinga <slouken@libsdl.org>
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3 http://bugzilla.libsdl.org/ |
0 | 4 |
1723 | 5 * Add a way to register custom events |
1659 | 6 * Add internal support for adding video modes and refresh rates |
1654
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Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported
Sam Lantinga <slouken@libsdl.org>
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7 * Support querying and setting refresh rate with video modes |
0 | 8 * Add mousewheel events (new unified event architecture?) |
9 * DirectInput joystick support needs to be implemented | |
10 * Be able to enumerate and select available audio and video drivers | |
1621 | 11 * Fullscreen video mode support for Mac OS X |
0 | 12 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) |
13 * Shaped windows, windows without borders | |
14 * Multiple windows, multiple display support | |
15 * SDL_INIT_EVENTTHREAD on Windows and MacOS? | |
16 * Add a timestamp to events | |
17 * Add audio input API | |
2
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Sam Lantinga <slouken@lokigames.com>
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18 * Add hardware accelerated scaled blit |
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19 * Add hardware accelerated alpha blits |
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20 * Redesign blitting architecture to allow blit plugins |
0 | 21 |
22 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
23 int and evaluate all the rest of the datatypes. This is the only place | |
24 we should do it though, since the 1.2 series should not break binary | |
25 compatibility in this way. | |
150 | 26 |
27 Requests: | |
28 * PCM and CDROM volume control (deprecated, but possible) |