annotate docs/man3/SDL_PauseAudio.3 @ 998:0e6627072f7a

Date: Wed, 24 Nov 2004 01:25:48 +0100 From: Stephane Marchesin Subject: Re: [SDL] Problem compiling SDL 1.2.7 - there is a bug that was introduced in the kernel headers for 2.6.9 which is fixed in 2.6.10. This bug *will* byte when compiling the cdrom subsystem. A patch that works around this bug is attached. Note that users affected are not those running 2.6.9, but those using the 2.6.9 kernel headers for their system (i.e. whose libc is built against 2.6.9 headers).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 30 Nov 2004 14:45:08 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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1 .TH "SDL_PauseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_PauseAudio\- Pauses and unpauses the audio callback processing
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&.
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12 .SH "SEE ALSO"
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13 .PP
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14 \fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58