Mercurial > sdl-ios-xcode
annotate README.PicoGUI @ 998:0e6627072f7a
Date: Wed, 24 Nov 2004 01:25:48 +0100
From: Stephane Marchesin
Subject: Re: [SDL] Problem compiling SDL 1.2.7
- there is a bug that was introduced in the kernel headers for 2.6.9
which is fixed in 2.6.10. This bug *will* byte when compiling the cdrom
subsystem. A patch that works around this bug is attached. Note that
users affected are not those running 2.6.9, but those using the 2.6.9
kernel headers for their system (i.e. whose libc is built against 2.6.9
headers).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 30 Nov 2004 14:45:08 +0000 |
parents | 706de3956894 |
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1 ======================== |
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2 Using SDL with PicoGUI |
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3 ======================== |
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4 |
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5 - Originally contributed by Micah Dowty <micahjd@users.sourceforge.net> |
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6 |
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7 PicoGUI is a scalable GUI system with a unique architecture, primarily focused |
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8 on scalability to various embedded systems. You can find more information |
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9 including a FAQ at http://picogui.org |
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10 |
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11 To use the patch: |
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12 |
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13 1. When compiling, add the "--enable-video-picogui" switch to ./configure |
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14 |
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15 2. When running your program, ensure that the picogui driver for SDL |
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16 is in use by setting the SDL_VIDEODRIVER environment variable |
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17 to "picogui". |
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18 |
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19 3. The program must also be linked to the C client library for PicoGUI |
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20 (libpgui.so). If the program is being compiled with a patched SDL |
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21 installed this should be done automatically. If you want to use an |
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22 existing binary with PicoGUI, you can set the LD_PRELOAD environment |
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23 variable to the path of your libpgui.so file. |
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24 |
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25 Capabilities: |
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26 |
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27 So far only basic functionality is provided on true color (linear16/24/32) |
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28 devices. Accessing a memory mapped bitmap, updating the display, and handling |
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29 mouse/keyboard input. This functionality has been tested with several |
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30 applications, including mplayer, Xine, sldroids, and Abuse. |
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31 |
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32 TODO list: |
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33 |
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34 - YUV overlays will be helpful for watching video on set top boxes or other |
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35 embedded devices that have some graphics acceleration hardware |
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36 |
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37 - Account for rotated bitmap storage in pgserver |
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38 |
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39 - Support for hiding or changing the cursor |
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40 |
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41 - The display should be centered when the SDL application is smaller |
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42 than the PicoGUI panel |
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43 |
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44 - Fullscreen or any other special modes |
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45 |
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46 - Support for indexed and grayscale modes |
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47 |
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48 - Probably much more... |
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49 |
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50 --- The End --- |