annotate docs/man3/SDL_GetAudioStatus.3 @ 4340:0deabd35275b SDL-1.2

Use SDL's byte order check, just to be sure
author Sam Lantinga <slouken@libsdl.org>
date Fri, 16 Oct 2009 04:24:03 +0000
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e5bc29de3f0a Updated from the SDL Documentation Project
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1 .TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_GetAudioStatus \- Get the current audio state
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBSDL_audiostatus\fBSDL_GetAudioStatus\fP\fR(\fBvoid\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 .nf
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12 \f(CWtypedef enum{
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13 SDL_AUDIO_STOPPED,
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14 SDL_AUDIO_PAUSED,
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15 SDL_AUDIO_PLAYING
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16 } SDL_audiostatus;\fR
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17 .fi
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18 .PP
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19 .PP
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20 Returns either \fBSDL_AUDIO_STOPPED\fP, \fBSDL_AUDIO_PAUSED\fP or \fBSDL_AUDIO_PLAYING\fP depending on the current audio state\&.
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21 .SH "SEE ALSO"
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22 .PP
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23 \fI\fBSDL_PauseAudio\fP\fR
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24 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58