Mercurial > sdl-ios-xcode
annotate src/joystick/SDL_sysjoystick.h @ 4073:0dd0ca51d941 SDL-1.2
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 15 Jul 2007 17:26:50 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
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5 This library is SDL_free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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Sam Lantinga <slouken@libsdl.org>
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the system specific header for the SDL joystick API */ | |
25 | |
26 #include "SDL_joystick.h" | |
27 | |
28 /* The SDL joystick structure */ | |
29 struct _SDL_Joystick { | |
30 Uint8 index; /* Device index */ | |
31 const char *name; /* Joystick name - system dependent */ | |
32 | |
33 int naxes; /* Number of axis controls on the joystick */ | |
34 Sint16 *axes; /* Current axis states */ | |
35 | |
36 int nhats; /* Number of hats on the joystick */ | |
37 Uint8 *hats; /* Current hat states */ | |
38 | |
39 int nballs; /* Number of trackballs on the joystick */ | |
40 struct balldelta { | |
41 int dx; | |
42 int dy; | |
43 } *balls; /* Current ball motion deltas */ | |
44 | |
45 int nbuttons; /* Number of buttons on the joystick */ | |
46 Uint8 *buttons; /* Current button states */ | |
47 | |
48 struct joystick_hwdata *hwdata; /* Driver dependent information */ | |
49 | |
50 int ref_count; /* Reference count for multiple opens */ | |
51 }; | |
52 | |
53 /* Function to scan the system for joysticks. | |
54 * Joystick 0 should be the system default joystick. | |
55 * This function should return the number of available joysticks, or -1 | |
56 * on an unrecoverable fatal error. | |
57 */ | |
58 extern int SDL_SYS_JoystickInit(void); | |
59 | |
60 /* Function to get the device-dependent name of a joystick */ | |
61 extern const char *SDL_SYS_JoystickName(int index); | |
62 | |
63 /* Function to open a joystick for use. | |
64 The joystick to open is specified by the index field of the joystick. | |
65 This should fill the nbuttons and naxes fields of the joystick structure. | |
66 It returns 0, or -1 if there is an error. | |
67 */ | |
68 extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick); | |
69 | |
70 /* Function to update the state of a joystick - called as a device poll. | |
71 * This function shouldn't update the joystick structure directly, | |
72 * but instead should call SDL_PrivateJoystick*() to deliver events | |
73 * and update joystick device state. | |
74 */ | |
75 extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick); | |
76 | |
77 /* Function to close a joystick after use */ | |
78 extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick); | |
79 | |
80 /* Function to perform any system-specific joystick related cleanup */ | |
81 extern void SDL_SYS_JoystickQuit(void); | |
82 |