Mercurial > sdl-ios-xcode
annotate Xcode/TemplatesForXcode/SDL Cocoa Application/SDLApp_Prefix.pch @ 3144:0d8d1f870964 gsoc2009_ps3
Moved SPE-functions to SDL_ps3spe.c.
Added ActivateRenderer() and PS3_QueryTexturePixels().
Added yuv2rgb_spu but not yet in use.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Wed, 10 Jun 2009 09:15:33 +0000 |
parents | d63e9f5944ae |
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d63e9f5944ae
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1 // |
d63e9f5944ae
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Sam Lantinga <slouken@libsdl.org>
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2 // Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project |
d63e9f5944ae
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Sam Lantinga <slouken@libsdl.org>
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3 // |
d63e9f5944ae
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Sam Lantinga <slouken@libsdl.org>
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4 |
d63e9f5944ae
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Sam Lantinga <slouken@libsdl.org>
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5 #include "SDL.h" |
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Sam Lantinga <slouken@libsdl.org>
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6 |
d63e9f5944ae
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Sam Lantinga <slouken@libsdl.org>
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7 #ifdef __OBJC__ |
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8 #import <Cocoa/Cocoa.h> |
d63e9f5944ae
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9 #endif |