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annotate test/README @ 3097:0d12e8f1de3c
Date: Thu, 05 Feb 2009 18:07:35 +0100
From: Stefan Klug
Subject: [SDL] SDL 1.3 WinCE backend
as promised, I've started to work on the WinCE backend of SDL 1.3
I've modified the win32 video backend and the gdi renderer, to work
properly in WinCE.
The results till now are great, but there is still some work to do.
Attached are two patches with my changes.
I would be happy if someone could review and propably commit them.
The first one (configure.in.patch) should be straight forward without
any side effects.
The second one does the necessary changes to the win32 backend. I was
really unhappy to start slicing this shiny new backend with
#ifdef/#endif but I saw no other option.
The most problematic issues are:
- WinCe has no GetDIBits, so its practically impossible to fill a
BITMAPINFO with correct values. I therefore removed the bmi member from
the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not
properly initialized bmi.
- In SDL_win32window.c I exchanged some ASCII function by their general
counterparts, (In CE only the Unicode versions are available). I don't
know if this has a negative effect when running in win32
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:35:21 +0000 |
parents | 3e3724fb829e |
children | cf7976fd3258 |
rev | line source |
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0 | 1 |
2 These are test programs for the SDL library: | |
3 | |
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4 checkkeys Watch the key events to check the keyboard |
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5 graywin Display a gray gradient and center mouse on spacebar |
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6 loopwave Audio test -- loop playing a WAV file |
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7 testalpha Display an alpha faded icon -- paint with mouse |
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8 testaudioinfo Lists audio device capabilities |
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9 testbitmap Test displaying 1-bit bitmaps |
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10 testblitspeed Tests performance of SDL's blitters and converters. |
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11 testcdrom Sample audio CD control program |
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12 testcursor Tests custom mouse cursor |
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13 testdyngl Tests dynamically loading OpenGL library |
0 | 14 testerror Tests multi-threaded error handling |
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15 testfile Tests RWops layer |
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16 testgamma Tests video device gamma ramp |
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17 testgl A very simple example of using OpenGL with SDL |
3070 | 18 testgl2 An even simpler example using the SDL 1.3 API |
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19 testhread Hacked up test of multi-threading |
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20 testiconv Tests international string conversion |
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21 testjoystick List joysticks and watch joystick events |
0 | 22 testkeys List the available keyboard keys |
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23 testloadso Tests the loadable library layer |
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24 testlock Hacked up test of multi-threading and locking |
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25 testmultiaudio Tests using several audio devices |
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26 testoverlay Tests the software/hardware overlay functionality. |
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27 testoverlay2 Tests the overlay flickering/scaling during playback. |
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28 testpalette Tests palette color cycling |
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29 testplatform Tests types, endianness and cpu capabilities |
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30 testsem Tests SDL's semaphore implementation |
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31 testsprite Example of fast sprite movement on the screen |
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32 testsprite2 Improved version of testsprite |
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33 testtimer Test the timer facilities |
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34 testver Check the version and dynamic loading and endianness |
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35 testvidinfo Show the pixel format of the display and perfom the benchmark |
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36 testwin Display a BMP image at various depths |
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37 testwm Test window manager -- title, icon, events |
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38 testwm2 Improved version of testwm |
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39 threadwin Test multi-threaded event handling |
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40 torturethread Simple test for thread creation/destruction |