annotate README.wscons @ 3097:0d12e8f1de3c

Date: Thu, 05 Feb 2009 18:07:35 +0100 From: Stefan Klug Subject: [SDL] SDL 1.3 WinCE backend as promised, I've started to work on the WinCE backend of SDL 1.3 I've modified the win32 video backend and the gdi renderer, to work properly in WinCE. The results till now are great, but there is still some work to do. Attached are two patches with my changes. I would be happy if someone could review and propably commit them. The first one (configure.in.patch) should be straight forward without any side effects. The second one does the necessary changes to the win32 backend. I was really unhappy to start slicing this shiny new backend with #ifdef/#endif but I saw no other option. The most problematic issues are: - WinCe has no GetDIBits, so its practically impossible to fill a BITMAPINFO with correct values. I therefore removed the bmi member from the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not properly initialized bmi. - In SDL_win32window.c I exchanged some ASCII function by their general counterparts, (In CE only the Unicode versions are available). I don't know if this has a negative effect when running in win32 Cheers Stefan
author Sam Lantinga <slouken@libsdl.org>
date Mon, 23 Mar 2009 05:35:21 +0000
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1 ==============================================================================
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2 Using the Simple DirectMedia Layer with OpenBSD/wscons
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3 ==============================================================================
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4
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5 The wscons SDL driver can be used to run SDL programs on OpenBSD
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6 without running X. So far, the driver only runs on the Sharp Zaurus,
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7 but the driver is written to be easily extended for other machines.
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8 The main missing pieces are blitting routines for anything but 16 bit
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9 displays, and keycode maps for other keyboards. Also, there is no
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10 support for hardware palettes.
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11
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12 There is currently no mouse support.
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13
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14 To compile SDL with support for wscons, use the
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15 "--enable-video-wscons" option when running configure. I used the
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16 following command line:
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17
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18 ./configure --disable-oss --disable-ltdl --enable-pthread-sem \
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19 --disable-esd --disable-arts --disable-video-aalib \
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20 --enable-openbsdaudio --enable-video-wscons \
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21 --prefix=/usr/local --sysconfdir=/etc
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22
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23
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24 Setting the console device to use
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25 =================================
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26
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27 When starting an SDL program on a wscons console, the driver uses the
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28 current virtual terminal (usually /dev/ttyC0). To force the driver to
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29 use a specific terminal device, set the environment variable
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30 SDL_WSCONSDEV:
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31
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32 bash$ SDL_WSCONSDEV=/dev/ttyC1 ./some-sdl-program
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33
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34 This is especially useful when starting an SDL program from a remote
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35 login prompt (which is great for development). If you do this, and
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36 want to use keyboard input, you should avoid having some other program
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37 reading from the used virtual console (i.e., do not have a getty
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38 running).
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39
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40
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41 Rotating the display
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42 ====================
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43
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44 The display can be rotated by the wscons SDL driver. This is useful
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45 for the Sharp Zaurus, since the display hardware is wired so that it
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46 is correctly rotated only when the display is folded into "PDA mode."
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47 When using the Zaurus in "normal," or "keyboard" mode, the hardware
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48 screen is rotated 90 degrees anti-clockwise.
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49
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50 To let the wscons SDL driver rotate the screen, set the environment
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51 variable SDL_VIDEO_WSCONS_ROTATION to "CW", "CCW", or "UD", for
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52 clockwise, counter clockwise, and upside-down rotation respectively.
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53 "CW" makes the screen appear correct on a Sharp Zaurus SL-C3100.
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54
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55 When using rotation in the driver, a "shadow" frame buffer is used to
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56 hold the intermediary display, before blitting it to the actual
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57 hardware frame buffer. This slows down performance a bit.
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58
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59 For completeness, the rotation "NONE" can be specified to use a shadow
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60 frame buffer without actually rotating. Unsetting
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61 SDL_VIDEO_WSCONS_ROTATION, or setting it to '' turns off the shadow
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62 frame buffer for maximum performance.
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63
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64
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65 Running MAME
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66 ============
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67
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68 Since my main motivation for writing the driver was playing MAME on
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69 the Zaurus, I'll give a few hints:
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70
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71 XMame compiles just fine under OpenBSD.
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72
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73 I'm not sure this is strictly necessary, but set
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74
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75 MY_CPU = arm
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76
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77 in makefile.unix, and
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78
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79 CFLAGS.arm = -DLSB_FIRST -DALIGN_INTS -DALIGN_SHORTS
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80
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81 in src/unix/unix.max
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82
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83 to be sure.
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84
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85 The latest XMame (0.101 at this writing) is a very large program.
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86 Either tinker with the make files to compile a version without support
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87 for all drivers, or, get an older version of XMame. My recommendation
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88 would be 0.37b16.
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89
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90 When running MAME, DO NOT SET SDL_VIDEO_WSCONS_ROTATION! Performace
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91 is MUCH better without this, and it is COMPLETELY UNNECESSARY, since
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92 MAME can rotate the picture itself while drawing, and does so MUCH
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93 FASTER.
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94
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95 Use the Xmame command line option "-ror" to rotate the picture to the
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96 right.
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97
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98
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99 Acknowledgments
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100 ===============
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101
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102 I studied the wsfb driver for XFree86/Xorg quite a bit before writing
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103 this, so there ought to be some similarities.
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104
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105
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106 --
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107 Staffan Ulfberg <staffan@ulfberg.se>