Mercurial > sdl-ios-xcode
annotate src/main/macosx/SDLMain.m @ 211:0cc95f442f3a
If we're looking at the /dev/input event devices, and we found
at least one, then we don't want to look at the input joystick
devices, since they're built on top of devices that we've already
seen, so we're done.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 22 Oct 2001 21:34:50 +0000 |
parents | ba9e0fcc2ae2 |
children | 50620ec9c86a |
rev | line source |
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1 /* SDLMain.m - main entry point for our Cocoa-ized SDL app |
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2 Darrell Walisser - dwaliss1@purdue.edu |
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3 |
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4 Feel free to customize this file to suit your needs |
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5 */ |
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6 |
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7 #import "SDL.h" |
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8 #import "SDLMain.h" |
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9 #import <sys/param.h> /* for MAXPATHLEN */ |
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10 #import <unistd.h> |
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11 |
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12 static int gArgc; |
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13 static char **gArgv; |
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14 static NSString *gAppName = 0; |
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15 static BOOL gFinderLaunch; |
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16 |
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17 @interface NSString (ReplaceSubString) |
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18 - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString; |
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19 @end |
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20 |
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21 |
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22 /* The main class of the application, the application's delegate */ |
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23 @implementation SDLMain |
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24 |
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25 /* Invoked from the Quit menu item */ |
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26 - (void) quit:(id)sender |
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27 { |
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28 SDL_Event event; |
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29 event.type = SDL_QUIT; |
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30 SDL_PushEvent(&event); |
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31 } |
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32 |
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33 /* Invoked from the Make Full-Screen menu item */ |
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34 - (void) makeFullscreen:(id)sender |
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35 { |
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36 /* TODO */ |
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37 } |
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38 |
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39 /* Set the working directory to the .app's parent directory */ |
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40 - (void) setupWorkingDirectory:(BOOL)shouldChdir |
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41 { |
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42 char parentdir[MAXPATHLEN]; |
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43 char *c; |
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44 |
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45 strncpy ( parentdir, gArgv[0], sizeof(parentdir) ); |
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46 c = (char*) parentdir; |
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47 |
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48 while (*c != '\0') /* go to end */ |
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49 c++; |
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50 |
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51 while (*c != '/') /* back up to parent */ |
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52 c--; |
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53 |
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54 *c++ = '\0'; /* cut off last part (binary name) */ |
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55 |
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56 if (shouldChdir) |
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57 { |
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58 assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */ |
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59 assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */ |
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60 } |
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61 /* gAppName = [ NSString stringWithCString: c ]; */ |
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62 } |
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63 |
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64 /* Fix menu to contain the real app name instead of "SDL App" */ |
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65 - (void) fixMenu:(NSMenu *)aMenu |
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66 { |
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67 NSRange aRange; |
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68 NSEnumerator *enumerator; |
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69 NSMenuItem *menuItem; |
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70 |
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71 aRange = [[aMenu title] rangeOfString:@"SDL App"]; |
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72 if (aRange.length != 0) |
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73 [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:gAppName]]; |
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74 |
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75 enumerator = [[aMenu itemArray] objectEnumerator]; |
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76 while ((menuItem = [enumerator nextObject])) |
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77 { |
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78 aRange = [[menuItem title] rangeOfString:@"SDL App"]; |
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79 if (aRange.length != 0) |
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80 [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:gAppName]]; |
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81 if ([menuItem hasSubmenu]) |
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82 [self fixMenu: [menuItem submenu]]; |
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83 } |
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84 [ aMenu sizeToFit ]; |
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85 } |
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86 |
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87 /* Called when the internal event loop has just started running */ |
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88 - (void) applicationDidFinishLaunching: (NSNotification *) note |
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89 { |
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90 int status; |
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91 |
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92 /* Set the working directory to the .app's parent directory */ |
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93 [ self setupWorkingDirectory: gFinderLaunch ]; |
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94 |
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95 /* Set the main menu to contain the real app name instead of "SDL App" */ |
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96 gAppName = [ [ NSBundle mainBundle ] bundleIdentifier ]; |
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97 [ self fixMenu: [ NSApp mainMenu ] ]; |
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98 |
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99 /* Hand off to main application code */ |
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100 status = SDL_main (gArgc, gArgv); |
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101 |
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102 /* We're done, thank you for playing */ |
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103 exit(status); |
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104 } |
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105 @end |
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106 |
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107 |
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108 @implementation NSString (ReplaceSubString) |
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109 |
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110 - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString |
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111 { |
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112 unsigned int bufferSize; |
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113 unsigned int selfLen = [self length]; |
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114 unsigned int aStringLen = [aString length]; |
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115 unichar *buffer; |
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116 NSRange localRange; |
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117 NSString *result; |
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118 |
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119 bufferSize = selfLen + aStringLen - aRange.length; |
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120 buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar)); |
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121 |
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122 // Get first part into buffer |
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123 localRange.location = 0; |
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124 localRange.length = aRange.location; |
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125 [self getCharacters:buffer range:localRange]; |
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126 |
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127 // Get middle part into buffer |
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128 localRange.location = 0; |
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129 localRange.length = aStringLen; |
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130 [aString getCharacters:(buffer+aRange.location) range:localRange]; |
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131 |
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132 // Get last part into buffer |
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133 localRange.location = aRange.location + aRange.length; |
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134 localRange.length = selfLen - localRange.location; |
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135 [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange]; |
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136 |
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137 // Build output string |
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138 result = [NSString stringWithCharacters:buffer length:bufferSize]; |
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139 |
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140 NSDeallocateMemoryPages(buffer, bufferSize); |
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141 |
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142 return result; |
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143 } |
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144 |
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145 @end |
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146 |
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147 |
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148 #ifdef main |
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149 # undef main |
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150 #endif |
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151 |
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152 /* Main entry point to executible - should *not* be SDL_main! */ |
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153 int main (int argc, char **argv) { |
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154 |
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155 /* Copy the arguments into a global variable */ |
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156 int i; |
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157 |
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158 /* This is passed if we are launched by double-clicking */ |
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159 if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) { |
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160 gArgc = 1; |
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161 gFinderLaunch = YES; |
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162 } else { |
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163 gArgc = argc; |
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164 gFinderLaunch = NO; |
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165 } |
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166 gArgv = (char**) malloc (sizeof(*gArgv) * (gArgc+1)); |
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167 assert (gArgv != NULL); |
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168 for (i = 0; i < gArgc; i++) { |
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169 gArgv[i] = argv[i]; |
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170 } |
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171 gArgv[i] = NULL; |
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172 |
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173 NSApplicationMain (argc, argv); |
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174 return 0; |
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175 } |