Mercurial > sdl-ios-xcode
annotate src/video/ataricommon/SDL_atarigl_c.h @ 2663:0caed045d01b gsoc2008_audio_resampling
General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something.
author | Aaron Wishnick <schnarf@gmail.com> |
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date | Tue, 12 Aug 2008 00:24:42 +0000 |
parents | b657f0bc72c2 |
children | 99210400e8b9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Atari OSMesa.ldg implementation of SDL OpenGL support */ |
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25 |
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26 #ifndef _SDL_ATARIGL_H_ |
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27 #define _SDL_ATARIGL_H_ |
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28 |
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29 #if SDL_VIDEO_OPENGL |
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30 #include <GL/osmesa.h> |
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31 #endif |
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32 |
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33 #include "../SDL_sysvideo.h" |
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34 |
2033 | 35 struct SDL_GLDriverData |
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36 { |
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37 |
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38 int gl_active; /* to stop switching drivers while we have a valid context */ |
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39 |
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40 int gl_oldmesa; /* Old OpenGL support ? */ |
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41 |
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42 int gl_pixelsize; /* for CopyShadow functions */ |
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43 |
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44 SDL_bool gl_upsidedown; /* Some implementations draw upside down */ |
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45 |
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46 Uint8 *gl_shadow; /* Shadow buffer for old implementations */ |
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47 |
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48 /* for unsupported OSMesa buffer formats */ |
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49 void (*ConvertSurface) (_THIS, SDL_Surface * surface); |
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50 |
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51 /* to convert the shadow buffer to the screen format */ |
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52 void (*CopyShadow) (_THIS, SDL_Surface * surface); |
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53 |
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54 #if SDL_VIDEO_OPENGL |
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55 OSMesaContext ctx; |
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56 |
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57 /* OpenGL functions */ |
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58 void (*glGetIntegerv) (GLenum pname, GLint * value); |
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59 void (*glFinish) (void); |
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60 void (*glFlush) (void); |
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61 |
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62 /* osmesa.ldg */ |
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63 OSMesaContext(*OSMesaCreateContextExt) (GLenum format, GLint depthBits, |
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64 GLint stencilBits, |
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65 GLint accumBits, |
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66 OSMesaContext sharelist); |
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67 void (*OSMesaDestroyContext) (OSMesaContext ctx); |
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68 GLboolean(*OSMesaMakeCurrent) (OSMesaContext ctx, void *buffer, |
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69 GLenum type, GLsizei width, |
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70 GLsizei height); |
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71 void (*OSMesaPixelStore) (GLint pname, GLint value); |
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72 void *(*OSMesaGetProcAddress) (const char *funcName); |
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73 |
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74 /* mesa_gl.ldg, tiny_gl.ldg */ |
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75 void *(*OSMesaCreateLDG) (long format, long type, long width, |
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76 long height); |
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77 void (*OSMesaDestroyLDG) (void); |
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78 |
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79 /* Info needed to compare existing context with new asked one */ |
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80 int width, height; |
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81 GLenum format; |
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82 GLint depth, stencil, accum; |
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83 #endif |
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84 }; |
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85 |
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86 /* Variable names */ |
2033 | 87 #define gl_active (_this->gl_data->gl_active) |
88 #define gl_ctx (_this->gl_data->ctx) | |
89 #define gl_oldmesa (_this->gl_data->gl_oldmesa) | |
90 #define gl_pixelsize (_this->gl_data->gl_pixelsize) | |
91 #define gl_upsidedown (_this->gl_data->gl_upsidedown) | |
92 #define gl_shadow (_this->gl_data->gl_shadow) | |
93 #define gl_convert (_this->gl_data->ConvertSurface) | |
94 #define gl_copyshadow (_this->gl_data->CopyShadow) | |
95 #define gl_curformat (_this->gl_data->format) | |
96 #define gl_curdepth (_this->gl_data->depth) | |
97 #define gl_curstencil (_this->gl_data->stencil) | |
98 #define gl_curaccum (_this->gl_data->accum) | |
99 #define gl_curwidth (_this->gl_data->width) | |
100 #define gl_curheight (_this->gl_data->height) | |
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101 |
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102 /* OpenGL functions */ |
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103 extern int SDL_AtariGL_Init(_THIS, SDL_Surface * current); |
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104 extern void SDL_AtariGL_Quit(_THIS, SDL_bool unload); |
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105 extern void SDL_AtariGL_InitPointers(_THIS); |
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106 |
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107 extern int SDL_AtariGL_LoadLibrary(_THIS, const char *path); |
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108 extern void *SDL_AtariGL_GetProcAddress(_THIS, const char *proc); |
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109 extern int SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int *value); |
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110 extern int SDL_AtariGL_MakeCurrent(_THIS); |
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111 extern void SDL_AtariGL_SwapBuffers(_THIS); |
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112 |
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113 #endif /* _SDL_ATARIGL_H_ */ |
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114 /* vi: set ts=4 sw=4 expandtab: */ |