Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_FreeWAV.3 @ 2663:0caed045d01b gsoc2008_audio_resampling
General cleanup and fixed a buffer overrun bug. It may be necessary to normalize filter gain differently or something.
author | Aaron Wishnick <schnarf@gmail.com> |
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date | Tue, 12 Aug 2008 00:24:42 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
2283
546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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3 SDL_FreeWAV \- Frees previously opened WAV data |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&. | |
12 .SH "SEE ALSO" | |
13 .PP | |
14 \fI\fBSDL_LoadWAV\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |