Mercurial > sdl-ios-xcode
annotate test/testwin.c @ 2318:0c653886cce7
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done
after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author | Bob Pendleton <bob@pendleton.com> |
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date | Wed, 20 Feb 2008 23:27:33 +0000 |
parents | c121d94672cb |
children | c4eccbd21d16 |
rev | line source |
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0 | 1 |
2 /* Bring up a window and play with it */ | |
3 | |
4 #include <stdlib.h> | |
5 #include <stdio.h> | |
6 #include <string.h> | |
7 | |
8 #define BENCHMARK_SDL | |
9 | |
10 #define NOTICE(X) printf("%s", X); | |
11 | |
12 #include "SDL.h" | |
13 | |
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14 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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15 static void |
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16 quit(int rc) |
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17 { |
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18 SDL_Quit(); |
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19 exit(rc); |
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20 } |
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21 |
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22 void |
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23 DrawPict(SDL_Surface * screen, char *bmpfile, |
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24 int speedy, int flip, int nofade) |
0 | 25 { |
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26 SDL_Surface *picture; |
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27 SDL_Rect dest, update; |
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28 int i, centered; |
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29 int ncolors; |
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30 SDL_Color *colors, *cmap; |
0 | 31 |
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32 /* Load the image into a surface */ |
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33 if (bmpfile == NULL) { |
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34 bmpfile = "sample.bmp"; /* Sample image */ |
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35 } |
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36 fprintf(stderr, "Loading picture: %s\n", bmpfile); |
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37 picture = SDL_LoadBMP(bmpfile); |
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38 if (picture == NULL) { |
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39 fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, SDL_GetError()); |
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40 return; |
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41 } |
0 | 42 |
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43 /* Set the display colors -- on a hicolor display this is a no-op */ |
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44 if (picture->format->palette) { |
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45 ncolors = picture->format->palette->ncolors; |
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46 colors = (SDL_Color *) malloc(ncolors * sizeof(SDL_Color)); |
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47 cmap = (SDL_Color *) malloc(ncolors * sizeof(SDL_Color)); |
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48 memcpy(colors, picture->format->palette->colors, |
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49 ncolors * sizeof(SDL_Color)); |
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50 } else { |
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51 int r, g, b; |
0 | 52 |
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53 /* Allocate 256 color palette */ |
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54 ncolors = 256; |
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55 colors = (SDL_Color *) malloc(ncolors * sizeof(SDL_Color)); |
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56 cmap = (SDL_Color *) malloc(ncolors * sizeof(SDL_Color)); |
0 | 57 |
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58 /* Set a 3,3,2 color cube */ |
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59 for (r = 0; r < 8; ++r) { |
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60 for (g = 0; g < 8; ++g) { |
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61 for (b = 0; b < 4; ++b) { |
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62 i = ((r << 5) | (g << 2) | b); |
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63 colors[i].r = r << 5; |
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64 colors[i].g = g << 5; |
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65 colors[i].b = b << 6; |
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66 } |
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67 } |
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68 } |
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69 } |
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70 NOTICE("testwin: setting colors\n"); |
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71 if (!SDL_SetColors(screen, colors, 0, ncolors) && |
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72 (screen->format->palette != NULL)) { |
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73 fprintf(stderr, |
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74 "Warning: Couldn't set all of the colors, but SDL will map the image\n" |
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75 " (colormap fading will suffer - try the -warp option)\n"); |
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76 } |
0 | 77 |
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78 /* Set the screen to black (not really necessary) */ |
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79 if (SDL_LockSurface(screen) == 0) { |
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80 Uint32 black; |
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81 Uint8 *pixels; |
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82 |
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83 black = SDL_MapRGB(screen->format, 0, 0, 0); |
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84 pixels = (Uint8 *) screen->pixels; |
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85 for (i = 0; i < screen->h; ++i) { |
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86 memset(pixels, black, screen->w * screen->format->BytesPerPixel); |
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87 pixels += screen->pitch; |
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88 } |
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89 SDL_UnlockSurface(screen); |
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90 SDL_UpdateRect(screen, 0, 0, 0, 0); |
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91 } |
0 | 92 |
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93 /* Display the picture */ |
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94 if (speedy) { |
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95 SDL_Surface *displayfmt; |
0 | 96 |
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97 fprintf(stderr, "Converting picture\n"); |
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98 displayfmt = SDL_DisplayFormat(picture); |
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99 if (displayfmt == NULL) { |
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100 fprintf(stderr, "Couldn't convert image: %s\n", SDL_GetError()); |
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101 goto done; |
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102 } |
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103 SDL_FreeSurface(picture); |
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104 picture = displayfmt; |
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105 } |
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106 printf("(image surface located in %s memory)\n", |
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107 (picture->flags & SDL_HWSURFACE) ? "video" : "system"); |
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108 centered = (screen->w - picture->w) / 2; |
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109 if (centered < 0) { |
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110 centered = 0; |
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111 } |
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112 dest.y = (screen->h - picture->h) / 2; |
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113 dest.w = picture->w; |
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114 dest.h = picture->h; |
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115 NOTICE("testwin: moving image\n"); |
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116 for (i = 0; i <= centered; ++i) { |
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117 dest.x = i; |
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118 update = dest; |
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119 if (SDL_BlitSurface(picture, NULL, screen, &update) < 0) { |
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120 fprintf(stderr, "Blit failed: %s\n", SDL_GetError()); |
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121 break; |
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122 } |
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123 if (flip) { |
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124 SDL_Flip(screen); |
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125 } else { |
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126 SDL_UpdateRects(screen, 1, &update); |
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127 } |
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128 } |
0 | 129 |
130 #ifdef SCREENSHOT | |
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131 if (SDL_SaveBMP(screen, "screen.bmp") < 0) |
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132 printf("Couldn't save screen: %s\n", SDL_GetError()); |
0 | 133 #endif |
134 | |
135 #ifndef BENCHMARK_SDL | |
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136 /* Let it sit there for a while */ |
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137 SDL_Delay(5 * 1000); |
0 | 138 #endif |
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139 /* Fade the colormap */ |
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140 if (!nofade) { |
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141 int maxstep; |
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142 SDL_Color final; |
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143 SDL_Color palcolors[256]; |
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144 struct |
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145 { |
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146 Sint16 r, g, b; |
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147 } cdist[256]; |
0 | 148 |
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149 NOTICE("testwin: fading out...\n"); |
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150 memcpy(cmap, colors, ncolors * sizeof(SDL_Color)); |
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151 maxstep = 32 - 1; |
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152 final.r = 0xFF; |
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153 final.g = 0x00; |
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154 final.b = 0x00; |
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155 memcpy(palcolors, colors, ncolors * sizeof(SDL_Color)); |
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156 for (i = 0; i < ncolors; ++i) { |
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157 cdist[i].r = final.r - palcolors[i].r; |
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158 cdist[i].g = final.g - palcolors[i].g; |
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159 cdist[i].b = final.b - palcolors[i].b; |
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160 } |
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161 for (i = 0; i <= maxstep / 2; ++i) { /* halfway fade */ |
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162 int c; |
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163 for (c = 0; c < ncolors; ++c) { |
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164 colors[c].r = palcolors[c].r + ((cdist[c].r * i)) / maxstep; |
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165 colors[c].g = palcolors[c].g + ((cdist[c].g * i)) / maxstep; |
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166 colors[c].b = palcolors[c].b + ((cdist[c].b * i)) / maxstep; |
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167 } |
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168 SDL_SetColors(screen, colors, 0, ncolors); |
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169 SDL_Delay(1); |
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170 } |
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171 final.r = 0x00; |
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172 final.g = 0x00; |
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173 final.b = 0x00; |
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174 memcpy(palcolors, colors, ncolors * sizeof(SDL_Color)); |
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175 for (i = 0; i < ncolors; ++i) { |
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176 cdist[i].r = final.r - palcolors[i].r; |
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177 cdist[i].g = final.g - palcolors[i].g; |
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178 cdist[i].b = final.b - palcolors[i].b; |
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179 } |
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180 maxstep /= 2; |
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181 for (i = 0; i <= maxstep; ++i) { /* finish fade out */ |
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182 int c; |
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183 for (c = 0; c < ncolors; ++c) { |
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184 colors[c].r = palcolors[c].r + ((cdist[c].r * i)) / maxstep; |
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185 colors[c].g = palcolors[c].g + ((cdist[c].g * i)) / maxstep; |
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186 colors[c].b = palcolors[c].b + ((cdist[c].b * i)) / maxstep; |
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187 } |
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188 SDL_SetColors(screen, colors, 0, ncolors); |
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189 SDL_Delay(1); |
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190 } |
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191 for (i = 0; i < ncolors; ++i) { |
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192 colors[i].r = final.r; |
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193 colors[i].g = final.g; |
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194 colors[i].b = final.b; |
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195 } |
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196 SDL_SetColors(screen, colors, 0, ncolors); |
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197 NOTICE("testwin: fading in...\n"); |
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198 memcpy(palcolors, colors, ncolors * sizeof(SDL_Color)); |
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199 for (i = 0; i < ncolors; ++i) { |
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200 cdist[i].r = cmap[i].r - palcolors[i].r; |
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201 cdist[i].g = cmap[i].g - palcolors[i].g; |
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202 cdist[i].b = cmap[i].b - palcolors[i].b; |
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203 } |
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204 for (i = 0; i <= maxstep; ++i) { /* 32 step fade in */ |
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205 int c; |
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206 for (c = 0; c < ncolors; ++c) { |
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207 colors[c].r = palcolors[c].r + ((cdist[c].r * i)) / maxstep; |
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208 colors[c].g = palcolors[c].g + ((cdist[c].g * i)) / maxstep; |
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209 colors[c].b = palcolors[c].b + ((cdist[c].b * i)) / maxstep; |
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210 } |
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211 SDL_SetColors(screen, colors, 0, ncolors); |
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212 SDL_Delay(1); |
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213 } |
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214 NOTICE("testwin: fading over\n"); |
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215 } |
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216 |
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217 done: |
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218 /* Free the picture and return */ |
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219 SDL_FreeSurface(picture); |
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220 free(colors); |
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221 free(cmap); |
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222 return; |
0 | 223 } |
224 | |
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225 int |
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226 main(int argc, char *argv[]) |
0 | 227 { |
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228 SDL_Surface *screen; |
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229 /* Options */ |
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230 int speedy, flip, nofade; |
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231 int delay; |
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232 int w, h; |
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233 int desired_bpp; |
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234 Uint32 video_flags; |
0 | 235 #ifdef BENCHMARK_SDL |
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236 Uint32 then, now; |
0 | 237 #endif |
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238 /* Set default options and check command-line */ |
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239 speedy = 0; |
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240 flip = 0; |
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241 nofade = 0; |
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242 delay = 1; |
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243 |
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244 #ifdef _WIN32_WCE |
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245 w = 240; |
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246 h = 320; |
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247 desired_bpp = 8; |
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248 video_flags = SDL_FULLSCREEN; |
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249 #else |
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250 w = 640; |
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251 h = 480; |
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252 desired_bpp = 0; |
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253 video_flags = 0; |
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254 #endif |
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255 if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
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256 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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257 return (1); |
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258 } |
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259 |
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260 while (argc > 1) { |
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261 if (strcmp(argv[1], "-speedy") == 0) { |
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262 speedy = 1; |
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263 argv += 1; |
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264 argc -= 1; |
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265 } else if (strcmp(argv[1], "-nofade") == 0) { |
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266 nofade = 1; |
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267 argv += 1; |
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268 argc -= 1; |
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269 } else if (strcmp(argv[1], "-delay") == 0) { |
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270 if (argv[2]) { |
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271 delay = atoi(argv[2]); |
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272 argv += 2; |
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273 argc -= 2; |
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274 } else { |
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275 fprintf(stderr, "The -delay option requires an argument\n"); |
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276 quit(1); |
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277 } |
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278 } else if (strcmp(argv[1], "-width") == 0) { |
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279 if (argv[2] && ((w = atoi(argv[2])) > 0)) { |
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280 argv += 2; |
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281 argc -= 2; |
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282 } else { |
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283 fprintf(stderr, "The -width option requires an argument\n"); |
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284 quit(1); |
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285 } |
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286 } else if (strcmp(argv[1], "-height") == 0) { |
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287 if (argv[2] && ((h = atoi(argv[2])) > 0)) { |
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288 argv += 2; |
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289 argc -= 2; |
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290 } else { |
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291 fprintf(stderr, "The -height option requires an argument\n"); |
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292 quit(1); |
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293 } |
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294 } else if (strcmp(argv[1], "-bpp") == 0) { |
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295 if (argv[2]) { |
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296 desired_bpp = atoi(argv[2]); |
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297 argv += 2; |
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298 argc -= 2; |
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299 } else { |
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300 fprintf(stderr, "The -bpp option requires an argument\n"); |
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301 quit(1); |
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302 } |
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303 } else if (strcmp(argv[1], "-warp") == 0) { |
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304 video_flags |= SDL_HWPALETTE; |
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305 argv += 1; |
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306 argc -= 1; |
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307 } else if (strcmp(argv[1], "-hw") == 0) { |
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308 video_flags |= SDL_HWSURFACE; |
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309 argv += 1; |
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310 argc -= 1; |
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311 } else if (strcmp(argv[1], "-flip") == 0) { |
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312 video_flags |= SDL_DOUBLEBUF; |
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313 argv += 1; |
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314 argc -= 1; |
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315 } else if (strcmp(argv[1], "-fullscreen") == 0) { |
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316 video_flags |= SDL_FULLSCREEN; |
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317 argv += 1; |
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318 argc -= 1; |
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319 } else |
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320 break; |
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321 } |
0 | 322 |
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323 /* Initialize the display */ |
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324 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); |
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325 if (screen == NULL) { |
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326 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n", |
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327 w, h, desired_bpp, SDL_GetError()); |
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328 quit(1); |
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329 } |
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330 printf("Set%s %dx%dx%d mode\n", |
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331 screen->flags & SDL_FULLSCREEN ? " fullscreen" : "", |
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332 screen->w, screen->h, screen->format->BitsPerPixel); |
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333 printf("(video surface located in %s memory)\n", |
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334 (screen->flags & SDL_HWSURFACE) ? "video" : "system"); |
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335 if (screen->flags & SDL_DOUBLEBUF) { |
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336 printf("Double-buffering enabled\n"); |
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337 flip = 1; |
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338 } |
0 | 339 |
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340 /* Set the window manager title bar */ |
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341 SDL_WM_SetCaption("SDL test window", "testwin"); |
0 | 342 |
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343 /* Do all the drawing work */ |
0 | 344 #ifdef BENCHMARK_SDL |
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345 then = SDL_GetTicks(); |
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1760
diff
changeset
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346 DrawPict(screen, argv[1], speedy, flip, nofade); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1760
diff
changeset
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347 now = SDL_GetTicks(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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348 printf("Time: %d milliseconds\n", now - then); |
0 | 349 #else |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1760
diff
changeset
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350 DrawPict(screen, argv[1], speedy, flip, nofade); |
0 | 351 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1760
diff
changeset
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352 SDL_Delay(delay * 1000); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1760
diff
changeset
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353 SDL_Quit(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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354 return (0); |
0 | 355 } |