Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoyHatEvent.3 @ 2318:0c653886cce7
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done
after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author | Bob Pendleton <bob@pendleton.com> |
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date | Wed, 20 Feb 2008 23:27:33 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
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changeset
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1 .TH "SDL_JoyHatEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
2283
546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
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3 SDL_JoyHatEvent \- Joystick hat position change event structure |
0 | 4 .SH "STRUCTURE DEFINITION" |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 Uint8 type; | |
9 Uint8 which; | |
10 Uint8 hat; | |
11 Uint8 value; | |
12 } SDL_JoyHatEvent;\fR | |
13 .fi | |
14 .PP | |
15 .SH "STRUCTURE DATA" | |
16 .TP 20 | |
17 \fBtype\fR | |
18 \fBSDL_JOY\fP | |
19 .TP 20 | |
20 \fBwhich\fR | |
21 Joystick device index | |
22 .TP 20 | |
23 \fBhat\fR | |
24 Joystick hat index | |
25 .TP 20 | |
26 \fBvalue\fR | |
27 Hat position | |
28 .SH "DESCRIPTION" | |
29 .PP | |
30 \fBSDL_JoyHatEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYHATMOTION\fP is reported\&. | |
31 .PP | |
32 A \fBSDL_JOYHATMOTION\fP event occurs when ever a user moves a hat on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBhat\fR is the index of the hat (for a more detailed exlaination see the \fIJoystick section\fR)\&. \fBvalue\fR is the current position of the hat\&. It is a logically OR\&'d combination of the following values (whose meanings should be pretty obvious:) : | |
33 .IP "" 10 | |
34 \fBSDL_HAT_CENTERED\fP | |
35 .IP "" 10 | |
36 \fBSDL_HAT_UP\fP | |
37 .IP "" 10 | |
38 \fBSDL_HAT_RIGHT\fP | |
39 .IP "" 10 | |
40 \fBSDL_HAT_DOWN\fP | |
41 .IP "" 10 | |
42 \fBSDL_HAT_LEFT\fP | |
43 .PP | |
44 The following defines are also provided: | |
45 .IP "" 10 | |
46 \fBSDL_HAT_RIGHTUP\fP | |
47 .IP "" 10 | |
48 \fBSDL_HAT_RIGHTDOWN\fP | |
49 .IP "" 10 | |
50 \fBSDL_HAT_LEFTUP\fP | |
51 .IP "" 10 | |
52 \fBSDL_HAT_LEFTDOWN\fP | |
53 .SH "SEE ALSO" | |
54 .PP | |
55 \fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetHat\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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56 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |