Mercurial > sdl-ios-xcode
annotate src/video/SDL_blendpoint.c @ 4788:0bfda420c936
Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Fri, 09 Jul 2010 20:24:44 -0400 |
parents | f7b03b6838cb |
children | aa8888658021 |
rev | line source |
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2901 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
2901 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #include "SDL_draw.h" | |
25 | |
26 static int | |
27 SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r, | |
28 Uint8 g, Uint8 b, Uint8 a) | |
29 { | |
30 unsigned inva = 0xff - a; | |
31 | |
32 switch (blendMode) { | |
33 case SDL_BLENDMODE_BLEND: | |
34 DRAW_SETPIXELXY_BLEND_RGB555(x, y); | |
35 break; | |
36 case SDL_BLENDMODE_ADD: | |
37 DRAW_SETPIXELXY_ADD_RGB555(x, y); | |
38 break; | |
39 case SDL_BLENDMODE_MOD: | |
40 DRAW_SETPIXELXY_MOD_RGB555(x, y); | |
41 break; | |
42 default: | |
43 DRAW_SETPIXELXY_RGB555(x, y); | |
44 break; | |
45 } | |
46 return 0; | |
47 } | |
48 | |
49 static int | |
50 SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r, | |
51 Uint8 g, Uint8 b, Uint8 a) | |
52 { | |
53 unsigned inva = 0xff - a; | |
54 | |
55 switch (blendMode) { | |
56 case SDL_BLENDMODE_BLEND: | |
57 DRAW_SETPIXELXY_BLEND_RGB565(x, y); | |
58 break; | |
59 case SDL_BLENDMODE_ADD: | |
60 DRAW_SETPIXELXY_ADD_RGB565(x, y); | |
61 break; | |
62 case SDL_BLENDMODE_MOD: | |
63 DRAW_SETPIXELXY_MOD_RGB565(x, y); | |
64 break; | |
65 default: | |
66 DRAW_SETPIXELXY_RGB565(x, y); | |
67 break; | |
68 } | |
69 return 0; | |
70 } | |
71 | |
72 static int | |
73 SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r, | |
74 Uint8 g, Uint8 b, Uint8 a) | |
75 { | |
76 unsigned inva = 0xff - a; | |
77 | |
78 switch (blendMode) { | |
79 case SDL_BLENDMODE_BLEND: | |
80 DRAW_SETPIXELXY_BLEND_RGB888(x, y); | |
81 break; | |
82 case SDL_BLENDMODE_ADD: | |
83 DRAW_SETPIXELXY_ADD_RGB888(x, y); | |
84 break; | |
85 case SDL_BLENDMODE_MOD: | |
86 DRAW_SETPIXELXY_MOD_RGB888(x, y); | |
87 break; | |
88 default: | |
89 DRAW_SETPIXELXY_RGB888(x, y); | |
90 break; | |
91 } | |
92 return 0; | |
93 } | |
94 | |
95 static int | |
96 SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, int blendMode, | |
97 Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
98 { | |
99 unsigned inva = 0xff - a; | |
100 | |
101 switch (blendMode) { | |
102 case SDL_BLENDMODE_BLEND: | |
103 DRAW_SETPIXELXY_BLEND_ARGB8888(x, y); | |
104 break; | |
105 case SDL_BLENDMODE_ADD: | |
106 DRAW_SETPIXELXY_ADD_ARGB8888(x, y); | |
107 break; | |
108 case SDL_BLENDMODE_MOD: | |
109 DRAW_SETPIXELXY_MOD_ARGB8888(x, y); | |
110 break; | |
111 default: | |
112 DRAW_SETPIXELXY_ARGB8888(x, y); | |
113 break; | |
114 } | |
115 return 0; | |
116 } | |
117 | |
118 static int | |
119 SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r, | |
120 Uint8 g, Uint8 b, Uint8 a) | |
121 { | |
122 SDL_PixelFormat *fmt = dst->format; | |
123 unsigned inva = 0xff - a; | |
124 | |
125 switch (fmt->BytesPerPixel) { | |
126 case 2: | |
127 switch (blendMode) { | |
128 case SDL_BLENDMODE_BLEND: | |
129 DRAW_SETPIXELXY2_BLEND_RGB(x, y); | |
130 break; | |
131 case SDL_BLENDMODE_ADD: | |
132 DRAW_SETPIXELXY2_ADD_RGB(x, y); | |
133 break; | |
134 case SDL_BLENDMODE_MOD: | |
135 DRAW_SETPIXELXY2_MOD_RGB(x, y); | |
136 break; | |
137 default: | |
138 DRAW_SETPIXELXY2_RGB(x, y); | |
139 break; | |
140 } | |
141 return 0; | |
142 case 4: | |
143 switch (blendMode) { | |
144 case SDL_BLENDMODE_BLEND: | |
145 DRAW_SETPIXELXY4_BLEND_RGB(x, y); | |
146 break; | |
147 case SDL_BLENDMODE_ADD: | |
148 DRAW_SETPIXELXY4_ADD_RGB(x, y); | |
149 break; | |
150 case SDL_BLENDMODE_MOD: | |
151 DRAW_SETPIXELXY4_MOD_RGB(x, y); | |
152 break; | |
153 default: | |
154 DRAW_SETPIXELXY4_RGB(x, y); | |
155 break; | |
156 } | |
157 return 0; | |
158 default: | |
159 SDL_Unsupported(); | |
160 return -1; | |
161 } | |
162 } | |
163 | |
164 static int | |
165 SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r, | |
166 Uint8 g, Uint8 b, Uint8 a) | |
167 { | |
168 SDL_PixelFormat *fmt = dst->format; | |
169 unsigned inva = 0xff - a; | |
170 | |
171 switch (fmt->BytesPerPixel) { | |
172 case 4: | |
173 switch (blendMode) { | |
174 case SDL_BLENDMODE_BLEND: | |
175 DRAW_SETPIXELXY4_BLEND_RGBA(x, y); | |
176 break; | |
177 case SDL_BLENDMODE_ADD: | |
178 DRAW_SETPIXELXY4_ADD_RGBA(x, y); | |
179 break; | |
180 case SDL_BLENDMODE_MOD: | |
181 DRAW_SETPIXELXY4_MOD_RGBA(x, y); | |
182 break; | |
183 default: | |
184 DRAW_SETPIXELXY4_RGBA(x, y); | |
185 break; | |
186 } | |
187 return 0; | |
188 default: | |
189 SDL_Unsupported(); | |
190 return -1; | |
191 } | |
192 } | |
193 | |
194 int | |
195 SDL_BlendPoint(SDL_Surface * dst, int x, int y, int blendMode, Uint8 r, | |
196 Uint8 g, Uint8 b, Uint8 a) | |
197 { | |
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198 if (!dst) { |
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199 SDL_SetError("Passed NULL destination surface"); |
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200 return -1; |
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201 } |
2901 | 202 |
203 /* This function doesn't work on surfaces < 8 bpp */ | |
204 if (dst->format->BitsPerPixel < 8) { | |
205 SDL_SetError("SDL_BlendPoint(): Unsupported surface format"); | |
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206 return -1; |
2901 | 207 } |
208 | |
209 /* Perform clipping */ | |
210 if (x < dst->clip_rect.x || y < dst->clip_rect.y || | |
211 x >= (dst->clip_rect.x + dst->clip_rect.w) || | |
212 y >= (dst->clip_rect.y + dst->clip_rect.h)) { | |
213 return 0; | |
214 } | |
215 | |
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216 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { |
2901 | 217 r = DRAW_MUL(r, a); |
218 g = DRAW_MUL(g, a); | |
219 b = DRAW_MUL(b, a); | |
220 } | |
221 | |
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222 switch (dst->format->BitsPerPixel) { |
2901 | 223 case 15: |
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224 switch (dst->format->Rmask) { |
2901 | 225 case 0x7C00: |
226 return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a); | |
227 } | |
228 break; | |
229 case 16: | |
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230 switch (dst->format->Rmask) { |
2901 | 231 case 0xF800: |
232 return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a); | |
233 } | |
234 break; | |
235 case 32: | |
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236 switch (dst->format->Rmask) { |
2901 | 237 case 0x00FF0000: |
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238 if (!dst->format->Amask) { |
2901 | 239 return SDL_BlendPoint_RGB888(dst, x, y, blendMode, r, g, b, |
240 a); | |
241 } else { | |
242 return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b, | |
243 a); | |
244 } | |
245 break; | |
246 } | |
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247 break; |
2901 | 248 default: |
249 break; | |
250 } | |
251 | |
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252 if (!dst->format->Amask) { |
2901 | 253 return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a); |
254 } else { | |
255 return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a); | |
256 } | |
257 } | |
258 | |
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259 int |
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260 SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, |
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261 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
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262 { |
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263 int minx, miny; |
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264 int maxx, maxy; |
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265 int i; |
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266 int x, y; |
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267 int (*func)(SDL_Surface * dst, int x, int y, |
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268 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL; |
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269 int status = 0; |
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270 |
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271 if (!dst) { |
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272 SDL_SetError("Passed NULL destination surface"); |
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273 return -1; |
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274 } |
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275 |
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276 /* This function doesn't work on surfaces < 8 bpp */ |
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277 if (dst->format->BitsPerPixel < 8) { |
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278 SDL_SetError("SDL_BlendPoints(): Unsupported surface format"); |
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279 return (-1); |
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280 } |
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281 |
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282 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { |
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283 r = DRAW_MUL(r, a); |
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284 g = DRAW_MUL(g, a); |
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285 b = DRAW_MUL(b, a); |
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286 } |
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287 |
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288 /* FIXME: Does this function pointer slow things down significantly? */ |
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289 switch (dst->format->BitsPerPixel) { |
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290 case 15: |
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291 switch (dst->format->Rmask) { |
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292 case 0x7C00: |
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293 func = SDL_BlendPoint_RGB555; |
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294 break; |
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295 } |
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296 break; |
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297 case 16: |
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298 switch (dst->format->Rmask) { |
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299 case 0xF800: |
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300 func = SDL_BlendPoint_RGB565; |
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301 break; |
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302 } |
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303 break; |
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304 case 32: |
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305 switch (dst->format->Rmask) { |
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306 case 0x00FF0000: |
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307 if (!dst->format->Amask) { |
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308 func = SDL_BlendPoint_RGB888; |
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309 } else { |
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310 func = SDL_BlendPoint_ARGB8888; |
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311 } |
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312 break; |
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313 } |
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314 break; |
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315 default: |
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316 break; |
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317 } |
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318 |
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319 if (!func) { |
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320 if (!dst->format->Amask) { |
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321 func = SDL_BlendPoint_RGB; |
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322 } else { |
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323 func = SDL_BlendPoint_RGBA; |
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324 } |
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325 } |
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326 |
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327 minx = dst->clip_rect.x; |
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328 maxx = dst->clip_rect.x + dst->clip_rect.w - 1; |
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329 miny = dst->clip_rect.y; |
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330 maxy = dst->clip_rect.y + dst->clip_rect.h - 1; |
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331 |
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332 for (i = 0; i < count; ++i) { |
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333 x = points[i].x; |
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334 y = points[i].y; |
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335 |
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336 if (x < minx || x > maxx || y < miny || y > maxy) { |
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337 continue; |
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338 } |
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339 status = func(dst, x, y, blendMode, r, g, b, a); |
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340 } |
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341 return status; |
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342 } |
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343 |
2901 | 344 /* vi: set ts=4 sw=4 expandtab: */ |