Mercurial > sdl-ios-xcode
annotate include/SDL_pixels.h @ 3083:0bc41e0361d3
Date: Mon, 2 Mar 2009 16:27:42 +0200
From: "Mike Gorchak"
Subject: About QNX support in SDL 1.3
Right now I'm working on QNX SDL 1.3 drivers implementation and looks like a
lot of code must be completely reworked. But I'm ready for it :) Also I want
to add QNX Graphics Framework SDL driver, which is fullscreen graphics
framework, with support of hardware accelerated OpenGL ES implementations.
This Graphics Framework (called GF in QNX) could also use QNX Photon (window
manager GUI) as window manager.
In the attachment initial patch for QNX support in SDL 1.3
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 03 Mar 2009 04:21:51 +0000 |
parents | 8d93bfecb9dc |
children | a252014ce27d |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /** |
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24 * \file SDL_pixels.h |
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25 * |
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26 * Header for the enumerated pixel format definitions |
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27 */ |
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28 |
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29 #ifndef _SDL_pixels_h |
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30 #define _SDL_pixels_h |
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31 |
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32 #include "begin_code.h" |
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33 /* Set up for C function definitions, even when using C++ */ |
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34 #ifdef __cplusplus |
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35 /* *INDENT-OFF* */ |
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36 extern "C" { |
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37 /* *INDENT-ON* */ |
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38 #endif |
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39 |
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40 /* Transparency definitions: These define alpha as the opacity of a surface */ |
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41 #define SDL_ALPHA_OPAQUE 255 |
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42 #define SDL_ALPHA_TRANSPARENT 0 |
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43 |
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44 enum |
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45 { /* Pixel type */ |
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46 SDL_PIXELTYPE_UNKNOWN, |
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47 SDL_PIXELTYPE_INDEX1, |
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48 SDL_PIXELTYPE_INDEX4, |
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49 SDL_PIXELTYPE_INDEX8, |
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50 SDL_PIXELTYPE_PACKED8, |
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51 SDL_PIXELTYPE_PACKED16, |
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52 SDL_PIXELTYPE_PACKED32, |
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53 SDL_PIXELTYPE_ARRAYU8, |
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54 SDL_PIXELTYPE_ARRAYU16, |
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55 SDL_PIXELTYPE_ARRAYU32, |
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56 SDL_PIXELTYPE_ARRAYF16, |
2208 | 57 SDL_PIXELTYPE_ARRAYF32 |
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58 }; |
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59 |
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60 enum |
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61 { /* bitmap pixel order, high bit -> low bit */ |
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62 SDL_BITMAPORDER_NONE, |
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63 SDL_BITMAPORDER_4321, |
2208 | 64 SDL_BITMAPORDER_1234 |
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65 }; |
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66 enum |
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67 { /* packed component order, high bit -> low bit */ |
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68 SDL_PACKEDORDER_NONE, |
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69 SDL_PACKEDORDER_XRGB, |
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70 SDL_PACKEDORDER_RGBX, |
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71 SDL_PACKEDORDER_ARGB, |
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72 SDL_PACKEDORDER_RGBA, |
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73 SDL_PACKEDORDER_XBGR, |
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74 SDL_PACKEDORDER_BGRX, |
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75 SDL_PACKEDORDER_ABGR, |
2208 | 76 SDL_PACKEDORDER_BGRA |
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77 }; |
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78 enum |
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79 { /* array component order, low byte -> high byte */ |
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80 SDL_ARRAYORDER_NONE, |
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81 SDL_ARRAYORDER_RGB, |
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82 SDL_ARRAYORDER_RGBA, |
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83 SDL_ARRAYORDER_ARGB, |
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84 SDL_ARRAYORDER_BGR, |
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85 SDL_ARRAYORDER_BGRA, |
2208 | 86 SDL_ARRAYORDER_ABGR |
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87 }; |
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88 |
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89 enum |
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90 { /* Packed component layout */ |
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91 SDL_PACKEDLAYOUT_NONE, |
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92 SDL_PACKEDLAYOUT_332, |
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93 SDL_PACKEDLAYOUT_4444, |
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94 SDL_PACKEDLAYOUT_1555, |
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95 SDL_PACKEDLAYOUT_5551, |
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96 SDL_PACKEDLAYOUT_565, |
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97 SDL_PACKEDLAYOUT_8888, |
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98 SDL_PACKEDLAYOUT_2101010, |
2208 | 99 SDL_PACKEDLAYOUT_1010102 |
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100 }; |
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101 |
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102 #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) \ |
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103 ((A) | ((B) << 8) | ((C) << 16) | ((D) << 24)) |
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104 |
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105 #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ |
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106 ((1 << 31) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ |
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107 ((bits) << 8) | ((bytes) << 0)) |
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108 |
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109 #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) |
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110 #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) |
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111 #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) |
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112 #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) |
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113 #define SDL_BYTESPERPIXEL(X) (((X) >> 0) & 0xFF) |
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114 |
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115 #define SDL_ISPIXELFORMAT_INDEXED(format) \ |
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116 ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ |
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117 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ |
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118 (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)) |
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119 |
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120 #define SDL_ISPIXELFORMAT_ALPHA(format) \ |
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121 ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ |
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122 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ |
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123 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ |
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124 (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)) |
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125 |
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126 #define SDL_ISPIXELFORMAT_FOURCC(format) \ |
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127 ((format) && !((format) & 0x80000000)) |
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128 |
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129 enum |
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130 { |
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131 SDL_PIXELFORMAT_UNKNOWN, |
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132 SDL_PIXELFORMAT_INDEX1LSB = |
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133 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, |
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134 1, 0), |
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135 SDL_PIXELFORMAT_INDEX1MSB = |
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136 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, |
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137 1, 0), |
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138 SDL_PIXELFORMAT_INDEX4LSB = |
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139 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, |
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140 2, 0), |
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141 SDL_PIXELFORMAT_INDEX4MSB = |
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142 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, |
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143 2, 0), |
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144 SDL_PIXELFORMAT_INDEX8 = |
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145 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), |
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146 SDL_PIXELFORMAT_RGB332 = |
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147 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, |
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148 SDL_PACKEDLAYOUT_332, 8, 1), |
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149 SDL_PIXELFORMAT_RGB444 = |
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150 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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151 SDL_PACKEDLAYOUT_4444, 12, 2), |
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152 SDL_PIXELFORMAT_RGB555 = |
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153 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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154 SDL_PACKEDLAYOUT_1555, 15, 2), |
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155 SDL_PIXELFORMAT_BGR555 = |
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156 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, |
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157 SDL_PACKEDLAYOUT_1555, 15, 2), |
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158 SDL_PIXELFORMAT_ARGB4444 = |
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159 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
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160 SDL_PACKEDLAYOUT_4444, 16, 2), |
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161 SDL_PIXELFORMAT_ARGB1555 = |
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162 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, |
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163 SDL_PACKEDLAYOUT_1555, 16, 2), |
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164 SDL_PIXELFORMAT_ABGR1555 = |
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165 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, |
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166 SDL_PACKEDLAYOUT_1555, 16, 2), |
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167 SDL_PIXELFORMAT_RGB565 = |
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168 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, |
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169 SDL_PACKEDLAYOUT_565, 16, 2), |
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170 SDL_PIXELFORMAT_RGB24 = |
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171 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, |
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172 24, 3), |
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173 SDL_PIXELFORMAT_BGR24 = |
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174 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, |
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175 24, 3), |
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176 SDL_PIXELFORMAT_RGB888 = |
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177 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, |
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178 SDL_PACKEDLAYOUT_8888, 24, 4), |
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179 SDL_PIXELFORMAT_BGR888 = |
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180 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, |
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181 SDL_PACKEDLAYOUT_8888, 24, 4), |
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182 SDL_PIXELFORMAT_ARGB8888 = |
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183 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
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184 SDL_PACKEDLAYOUT_8888, 32, 4), |
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185 SDL_PIXELFORMAT_RGBA8888 = |
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186 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, |
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187 SDL_PACKEDLAYOUT_8888, 32, 4), |
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188 SDL_PIXELFORMAT_ABGR8888 = |
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189 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, |
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190 SDL_PACKEDLAYOUT_8888, 32, 4), |
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191 SDL_PIXELFORMAT_BGRA8888 = |
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192 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, |
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193 SDL_PACKEDLAYOUT_8888, 32, 4), |
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194 SDL_PIXELFORMAT_ARGB2101010 = |
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195 SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, |
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196 SDL_PACKEDLAYOUT_2101010, 32, 4), |
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197 |
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198 SDL_PIXELFORMAT_YV12 = /* Planar mode: Y + V + U (3 planes) */ |
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199 SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), |
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200 SDL_PIXELFORMAT_IYUV = /* Planar mode: Y + U + V (3 planes) */ |
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201 SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), |
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202 SDL_PIXELFORMAT_YUY2 = /* Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
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203 SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), |
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204 SDL_PIXELFORMAT_UYVY = /* Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
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205 SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), |
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206 SDL_PIXELFORMAT_YVYU = /* Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
2208 | 207 SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U') |
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208 }; |
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209 |
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210 typedef struct SDL_Color |
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211 { |
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212 Uint8 r; |
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213 Uint8 g; |
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214 Uint8 b; |
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215 Uint8 unused; |
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216 } SDL_Color; |
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217 #define SDL_Colour SDL_Color |
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218 |
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219 typedef struct SDL_Palette SDL_Palette; |
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220 typedef int (*SDL_PaletteChangedFunc) (void *userdata, SDL_Palette * palette); |
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221 |
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222 typedef struct SDL_PaletteWatch |
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223 { |
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224 SDL_PaletteChangedFunc callback; |
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225 void *userdata; |
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226 struct SDL_PaletteWatch *next; |
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227 } SDL_PaletteWatch; |
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228 |
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229 struct SDL_Palette |
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230 { |
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231 int ncolors; |
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232 SDL_Color *colors; |
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233 |
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234 int refcount; |
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235 SDL_PaletteWatch *watch; |
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236 }; |
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237 |
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238 /* Everything in the pixel format structure is read-only */ |
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239 typedef struct SDL_PixelFormat |
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240 { |
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241 SDL_Palette *palette; |
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242 Uint8 BitsPerPixel; |
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243 Uint8 BytesPerPixel; |
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244 Uint8 Rloss; |
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245 Uint8 Gloss; |
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246 Uint8 Bloss; |
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247 Uint8 Aloss; |
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248 Uint8 Rshift; |
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249 Uint8 Gshift; |
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250 Uint8 Bshift; |
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251 Uint8 Ashift; |
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252 Uint32 Rmask; |
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253 Uint32 Gmask; |
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254 Uint32 Bmask; |
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255 Uint32 Amask; |
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256 } SDL_PixelFormat; |
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257 |
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258 /** |
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259 * \fn SDL_bool SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask, Uint32 * Gmask, Uint32 * Bmask, Uint32 * Amask) |
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260 * |
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261 * \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks. |
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262 * |
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263 * \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible. |
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264 * |
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265 * \sa SDL_MasksToPixelFormatEnum() |
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266 */ |
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267 extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, |
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268 int *bpp, |
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269 Uint32 * Rmask, |
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270 Uint32 * Gmask, |
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271 Uint32 * Bmask, |
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272 Uint32 * Amask); |
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273 |
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274 /** |
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275 * \fn Uint32 SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
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276 * |
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277 * \brief Convert a bpp and RGBA masks to an enumerated pixel format. |
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278 * |
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279 * \return The pixel format, or SDL_PixelFormat_Unknown if the conversion wasn't possible. |
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280 * |
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281 * \sa SDL_PixelFormatEnumToMasks() |
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282 */ |
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283 extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, |
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284 Uint32 Rmask, |
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285 Uint32 Gmask, |
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286 Uint32 Bmask, |
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287 Uint32 Amask); |
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288 |
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289 /** |
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290 * \fn SDL_Palette *SDL_AllocPalette(int ncolors) |
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291 * |
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292 * \brief Create a palette structure with the specified number of color entries. |
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293 * |
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294 * \return A new palette, or NULL if there wasn't enough memory |
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295 * |
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296 * \note The palette entries are initialized to white. |
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297 * |
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298 * \sa SDL_FreePalette() |
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299 */ |
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300 extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); |
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301 |
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302 /** |
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303 * \fn int SDL_AddPaletteWatch(SDL_Palette *palette, SDL_PaletteChangedFunc callback, void *userdata) |
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304 * |
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305 * \brief Add a callback function which is called when the palette changes. |
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306 * |
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307 * \sa SDL_DelPaletteWatch() |
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308 */ |
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309 extern DECLSPEC int SDLCALL SDL_AddPaletteWatch(SDL_Palette * palette, |
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310 SDL_PaletteChangedFunc |
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311 callback, void *userdata); |
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312 |
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313 /** |
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314 * \fn void SDL_DelPaletteWatch(SDL_Palette *palette, SDL_PaletteChangedFunc callback, void *userdata) |
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315 * |
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316 * \brief Remove a callback function previously added with SDL_AddPaletteWatch() |
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317 * |
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318 * \sa SDL_AddPaletteWatch() |
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319 */ |
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320 extern DECLSPEC void SDLCALL SDL_DelPaletteWatch(SDL_Palette * palette, |
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321 SDL_PaletteChangedFunc |
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322 callback, void *userdata); |
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323 |
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324 /** |
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325 * \fn int SDL_SetPaletteColors(SDL_Palette *palette, const SDL_Colors *colors, int firstcolor, int numcolors) |
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326 * |
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327 * \brief Set a range of colors in a palette. |
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328 * |
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329 * \param palette The palette to modify |
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330 * \param colors An array of colors to copy into the palette |
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331 * \param firstcolor The index of the first palette entry to modify |
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332 * \param ncolors The number of entries to modify |
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333 * |
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334 * \return 0 on success, or -1 if not all of the colors could be set |
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335 */ |
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336 extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, |
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337 const SDL_Color * colors, |
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338 int firstcolor, int ncolors); |
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339 |
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340 /** |
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341 * \fn void SDL_FreePalette(SDL_Palette *palette) |
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342 * |
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343 * \brief Free a palette created with SDL_AllocPalette() |
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344 * |
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345 * \sa SDL_AllocPalette() |
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346 */ |
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347 extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); |
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348 |
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349 /** |
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350 * \fn Uint32 SDL_MapRGB(const SDL_PixelFormat *format, |
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351 * Uint8 r, Uint8 g, Uint8 b) |
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352 * |
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353 * \brief Maps an RGB triple to an opaque pixel value for a given pixel format |
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354 * |
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355 * \sa SDL_MapRGBA |
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356 */ |
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357 extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, |
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358 Uint8 r, Uint8 g, Uint8 b); |
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359 |
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360 /** |
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361 * \fn Uint32 SDL_MapRGBA(const SDL_PixelFormat *fmt, |
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362 * Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
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363 * |
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364 * \brief Maps an RGBA quadruple to a pixel value for a given pixel format |
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365 * |
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366 * \sa SDL_MapRGB |
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367 */ |
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368 extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, |
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369 Uint8 r, Uint8 g, Uint8 b, |
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370 Uint8 a); |
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371 |
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372 /** |
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373 * \fn void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * format, |
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374 * Uint8 * r, Uint8 * g, Uint8 * b) |
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375 * |
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376 * \brief Maps a pixel value into the RGB components for a given pixel format |
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377 * |
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378 * \sa SDL_GetRGBA |
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379 */ |
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380 extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, |
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381 const SDL_PixelFormat * format, |
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382 Uint8 * r, Uint8 * g, Uint8 * b); |
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383 |
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384 /** |
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385 * \fn void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * format, |
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386 * Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a) |
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387 * |
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388 * \brief Maps a pixel value into the RGBA components for a given pixel format |
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389 * |
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390 * \sa SDL_GetRGB |
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391 */ |
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392 extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, |
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393 const SDL_PixelFormat * format, |
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394 Uint8 * r, Uint8 * g, Uint8 * b, |
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395 Uint8 * a); |
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396 |
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397 /* Ends C function definitions when using C++ */ |
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398 #ifdef __cplusplus |
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399 /* *INDENT-OFF* */ |
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400 } |
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401 /* *INDENT-ON* */ |
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402 #endif |
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403 #include "close_code.h" |
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404 |
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405 #endif /* _SDL_pixels_h */ |
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406 |
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407 /* vi: set ts=4 sw=4 expandtab: */ |