Mercurial > sdl-ios-xcode
annotate build-scripts/updaterev.sh @ 3087:0b6f51c29267
Date: Wed, 4 Mar 2009 15:38:22 +0200
From: "Mike Gorchak"
Subject: Re: About QNX support in SDL 1.3
Here is another batch of patches.
1) Makefile.in - added SDL_opengles.h header as header to install.
2) configure.in - Added special define to detect Common Lite OpenGL ES
library in case if Common library is not installed. Added check for
clock_gettime in libc (in QNX it is in libc).
3) SDL_config.h.in - Added SDL_VIDEO_RENDER_OPENGL_ES and
SDL_VIDEO_OPENGL_ES declarations for configure script autodetection.
4) SDL_opengles.h - Added GL_API definition if it is not defined. Added
extension GL_OES_draw_texture because OpenGL ES Renderer uses it without
declaration. Added GL_OES_vertex_buffer_object extension, which is supported
under QNX OpenGL ES. Added GL_OES_single_precision extension.
5) To the test directory I've added building OpenGL ES test applications
through the autotools suite. Was support for iPhone IDE building only.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 04 Mar 2009 15:10:47 +0000 (2009-03-04) |
parents | b64c1d23039b |
children | 5e7e1f1a4056 |
rev | line source |
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1 #!/bin/sh |
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2 # |
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3 # Generate a header file with the current source revision |
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4 |
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5 cd `dirname $0` |
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6 srcdir=.. |
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7 header=$srcdir/include/SDL_revision.h |
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8 |
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9 rev=`sh showrev.sh` |
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10 if [ "$rev" != "" ]; then |
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11 echo "#define SDL_REVISION $rev" >$header.new |
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12 if diff $header $header.new >/dev/null 2>&1; then |
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13 rm $header.new |
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14 else |
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15 mv $header.new $header |
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16 fi |
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17 fi |