annotate docs/man3/SDL_PeepEvents.3 @ 1816:0b627b7d1900

Fixed bug #53 Updated CWprojects.sea.bin with Anders F Björklun's CodeWarrior 5 and 6 projects. In addition, added the following tweaks from Sam: * Updated the version string to 1.2.10 * Removed Win32 targets from CodeWarrior 5 projects * Cleaned up access paths * Removed unnecessary macos_prefix.h * Added all necessary StdCLib headers to Support:MacOS * Added OpenGL 1.2 API headers and libraries to Support:MacOS * Added testdyngl test program * Removed OpenGL stub from all test programs except for testgl
author Sam Lantinga <slouken@libsdl.org>
date Thu, 11 May 2006 08:31:33 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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1 .TH "SDL_PeepEvents" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_PeepEvents\- Checks the event queue for messages and optionally returns them\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_PeepEvents\fP\fR(\fBSDL_Event *events, int numevents, SDL_eventaction action, Uint32 mask\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Checks the event queue for messages and optionally returns them\&.
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12 .PP
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13 If \fBaction\fR is \fBSDL_ADDEVENT\fP, up to \fBnumevents\fR events will be added to the back of the event queue\&.
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14 .PP
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15 If \fBaction\fR is \fBSDL_PEEKEVENT\fP, up to \fBnumevents\fR events at the front of the event queue, matching \fI\fBmask\fR\fR, will be returned and will not be removed from the queue\&.
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16 .PP
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17 If \fBaction\fR is \fBSDL_GETEVENT\fP, up to \fBnumevents\fR events at the front of the event queue, matching \fI\fBmask\fR\fR, will be returned and will be removed from the queue\&.
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18 .PP
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19 This function is thread-safe\&.
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20 .SH "RETURN VALUE"
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21 .PP
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22 This function returns the number of events actually stored, or \fB-1\fR if there was an error\&.
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23 .SH "SEE ALSO"
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24 .PP
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25 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_PollEvent\fP\fR, \fI\fBSDL_PushEvent\fP\fR
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26 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59