Mercurial > sdl-ios-xcode
annotate src/timer/amigaos/SDL_systimer.c @ 614:0b4c3f5ff63d
Date: Wed, 9 Apr 2003 18:21:33 -0230
From: Stephen Anthony <stephena@roadrunner.nf.net>
Subject: [SDL] First patch concerning 4.3 and refresh rates
OK, here's my first draft of the patch for the above subject.
A short explanation:
X 4.3 introduces many more modelines than older versions. This would be
fine, except it introduces many modes with the *same* resolution but
different refresh rates. And SDL won't necessarily pick the one with the
highest refresh rate.
So this patch restores SDL to X 4.2 functionality. That is, there is only
ever one refresh rate *per* resolution, and it is the highest possible.
This functionality can be totally disabled by using the environment
variable 'SDL_VIDEO_X11_USE_ALL_MODES' set equal to 1.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 20 Apr 2003 05:36:52 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdio.h> | |
21
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29 #include <time.h> |
0 | 30 #include <signal.h> |
31 #include <unistd.h> | |
32 #include <string.h> | |
33 #include <errno.h> | |
21
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34 #include <exec/types.h> |
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35 #ifdef __SASC |
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36 #include <proto/dos.h> |
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37 #include <clib/graphics_protos.h> |
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38 #include <pragmas/graphics.h> |
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39 #include <clib/exec_protos.h> |
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40 #include <pragmas/exec.h> |
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41 #elif defined(STORMC4_WOS) |
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42 #include <proto/dos.h> |
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43 #include <proto/exec.h> |
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44 #include <proto/graphics.h> |
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45 #else |
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46 #include <inline/dos.h> |
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47 #include <inline/exec.h> |
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48 #include <inline/graphics.h> |
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49 #endif |
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50 #include "mydebug.h" |
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51 |
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52 extern struct DosLibrary *DOSBase; |
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53 extern struct ExecBase *SysBase; |
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54 static struct GfxBase *GfxBase; |
0 | 55 |
56 #include "SDL_error.h" | |
57 #include "SDL_timer.h" | |
58 #include "SDL_timer_c.h" | |
59 | |
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60 #if defined(DISABLE_THREADS) || defined(FORK_HACK) |
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61 #define USE_ITIMER |
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62 #endif |
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63 |
0 | 64 /* The first ticks value of the application */ |
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65 |
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66 #if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS) |
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67 static clock_t start; |
0 | 68 |
69 void SDL_StartTicks(void) | |
70 { | |
71 /* Set first ticks value */ | |
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72 start=clock(); |
0 | 73 } |
74 | |
75 Uint32 SDL_GetTicks (void) | |
76 { | |
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77 clock_t ticks; |
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78 |
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79 ticks=clock()-start; |
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80 |
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81 #ifdef __SASC |
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82 // CLOCKS_PER_SEC == 1000 ! |
0 | 83 |
84 return(ticks); | |
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85 #else |
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86 // CLOCKS_PER_SEC != 1000 ! |
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87 |
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88 return ticks*(1000/CLOCKS_PER_SEC); |
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89 #endif |
0 | 90 } |
91 | |
92 void SDL_Delay (Uint32 ms) | |
93 { | |
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94 // Do a busy wait if time is less than 50ms |
0 | 95 |
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96 if(ms<50) |
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97 { |
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98 clock_t to_wait=clock(); |
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99 |
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100 #ifndef __SASC |
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101 ms*=(CLOCKS_PER_SEC/1000); |
0 | 102 #endif |
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103 to_wait+=ms; |
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104 |
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105 while(clock()<to_wait); |
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106 } |
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107 else |
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108 { |
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109 Delay(ms/20); |
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110 } |
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111 } |
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112 |
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113 #else |
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114 |
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115 ULONG MY_CLOCKS_PER_SEC; |
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116 |
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117 void PPC_TimerInit(void); |
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118 APTR MyTimer; |
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119 |
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120 ULONG start[2]; |
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121 |
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122 void SDL_StartTicks(void) |
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123 { |
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124 /* Set first ticks value */ |
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125 if(!MyTimer) |
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126 PPC_TimerInit(); |
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127 |
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128 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,start); |
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129 start[1]>>=10; |
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130 start[1]|=((result[0]&0x3ff)<<22); |
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131 start[0]>>=10; |
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132 } |
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133 |
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134 Uint32 SDL_GetTicks (void) |
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135 { |
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136 ULONG result[2]; |
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137 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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138 |
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139 // PPCAsr64p(result,10); |
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140 // Non va, la emulo: |
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141 |
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142 result[1]>>=10; |
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143 result[1]|=((result[0]&0x3ff)<<22); |
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144 |
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145 // Non mi interessa piu' result[0] |
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146 |
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147 return result[1]*1000/MY_CLOCKS_PER_SEC; |
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148 } |
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149 |
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150 void SDL_Delay (Uint32 ms) |
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151 { |
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152 // Do a busy wait if time is less than 50ms |
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153 |
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154 if(ms<50) |
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155 { |
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156 ULONG to_wait[2],actual[2]; |
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157 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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158 actual[1]=0; |
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159 to_wait[1]+=ms*1000/MY_CLOCKS_PER_SEC; |
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160 |
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161 while(actual[1]<to_wait[1]) |
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162 { |
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163 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,actual); |
0 | 164 } |
21
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165 } |
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166 else |
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167 { |
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168 Delay(ms/50); |
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169 } |
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170 } |
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171 |
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172 void PPC_TimerInit(void) |
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173 { |
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174 struct TagItem tags[]= |
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175 { |
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176 PPCTIMERTAG_CPU,TRUE, |
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177 TAG_DONE,0 |
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178 }; |
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179 |
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180 |
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181 if(MyTimer=PPCCreateTimerObject(tags)) |
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182 { |
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183 ULONG result[2]; |
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184 |
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185 PPCGetTimerObject(MyTimer,PPCTIMERTAG_TICKSPERSEC,result); |
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186 D(bug("Timer inizializzato, TPS: %lu - %lu\n",result[0],result[1])); |
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187 // PPCAsr64p(result,10); |
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188 result[1]>>=10; |
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189 result[1]|=((result[0]&0x3ff)<<22); |
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190 result[0]>>=10; |
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191 |
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192 D(bug("Shiftato TPS: %lu - %lu\n",result[0],result[1])); |
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193 MY_CLOCKS_PER_SEC=result[1]; |
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194 |
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195 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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196 |
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197 D(bug("Current ticks: %lu - %lu\n",result[0],result[1])); |
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198 result[1]>>=10; |
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199 result[1]|=((result[0]&0x3ff)<<22); |
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200 result[0]>>=10; |
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201 // PPCAsr64p(result,10); |
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202 D(bug("Shiftato: %lu - %lu\n",result[0],result[1])); |
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203 } |
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204 else |
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205 { |
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206 D(bug("Errore nell'inizializzazione del timer!\n")); |
255
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207 } |
21
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208 } |
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209 |
0 | 210 #endif |
211 | |
212 #include "SDL_thread.h" | |
213 | |
214 /* Data to handle a single periodic alarm */ | |
215 static int timer_alive = 0; | |
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216 static SDL_Thread *timer_thread = NULL; |
0 | 217 |
218 static int RunTimer(void *unused) | |
219 { | |
21
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220 D(bug("SYSTimer: Entering RunTimer loop...")); |
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221 |
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222 if(GfxBase==NULL) |
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223 GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",37); |
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224 |
0 | 225 while ( timer_alive ) { |
226 if ( SDL_timer_running ) { | |
227 SDL_ThreadedTimerCheck(); | |
228 } | |
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229 if(GfxBase) |
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230 WaitTOF(); // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait! |
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231 else |
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232 Delay(1); |
0 | 233 } |
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234 D(bug("SYSTimer: EXITING RunTimer loop...")); |
0 | 235 return(0); |
236 } | |
237 | |
238 /* This is only called if the event thread is not running */ | |
239 int SDL_SYS_TimerInit(void) | |
240 { | |
255
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241 D(bug("Creating thread for the timer (NOITIMER)...\n")); |
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242 |
0 | 243 timer_alive = 1; |
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244 timer_thread = SDL_CreateThread(RunTimer, NULL); |
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245 if ( timer_thread == NULL ) |
0 | 246 { |
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247 D(bug("Creazione del thread fallita...\n")); |
0 | 248 |
249 return(-1); | |
250 } | |
251 return(SDL_SetTimerThreaded(1)); | |
252 } | |
253 | |
254 void SDL_SYS_TimerQuit(void) | |
255 { | |
256 timer_alive = 0; | |
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257 if ( timer_thread ) { |
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258 SDL_WaitThread(timer_thread, NULL); |
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259 timer_thread = NULL; |
0 | 260 } |
261 } | |
262 | |
263 int SDL_SYS_StartTimer(void) | |
264 { | |
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265 SDL_SetError("Internal logic error: AmigaOS uses threaded timer"); |
0 | 266 return(-1); |
267 } | |
268 | |
269 void SDL_SYS_StopTimer(void) | |
270 { | |
271 return; | |
272 } |