annotate src/video/qnxgf/SDL_gf_render.h @ 3458:0aed0755d1f1

Mike Gorchak to Sam Hello Sam! You have reverted back my patches for OpenGL renderer :) To reproduce an issue, compare graphics output while running these tests: testdraw2 --renderer opengl --blend mask --cyclealpha and testdraw2 --renderer software --blend mask --cyclealpha You will see, that software renderer output is different from opengl renderer output. Thanks!
author Sam Lantinga <slouken@libsdl.org>
date Thu, 19 Nov 2009 08:02:00 +0000
parents 7f684f249ec9
children f7b03b6838cb
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21
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22 QNX Graphics Framework SDL driver
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23 Copyright (C) 2009 Mike Gorchak
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24 (mike@malva.ua, lestat@i.com.ua)
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25 */
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26
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27 #ifndef __SDL_GF_RENDER_H__
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28 #define __SDL_GF_RENDER_H__
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29
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30 #include "../SDL_sysvideo.h"
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31
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32 #include <gf/gf.h>
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33
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34 #define SDL_GF_MAX_SURFACES 3
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35
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36 typedef struct SDL_RenderData
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37 {
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38 SDL_Window *window; /* SDL window type */
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39 SDL_bool enable_vsync; /* VSYNC flip synchronization enable */
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40 gf_surface_t surface[SDL_GF_MAX_SURFACES]; /* Surface handles */
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41 gf_surface_info_t surface_info[SDL_GF_MAX_SURFACES]; /* Surface info */
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42 uint32_t surface_visible_idx; /* Index of visible surface */
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43 uint32_t surface_render_idx; /* Index of render surface */
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44 uint32_t surfaces_count; /* Amount of allocated surfaces */
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45 } SDL_RenderData;
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46
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47 typedef struct SDL_TextureData
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48 {
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49 gf_surface_t surface;
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50 gf_surface_info_t surface_info;
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51 } SDL_TextureData;
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52
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53 extern void gf_addrenderdriver(_THIS);
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54
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55 #endif /* __SDL_GF_RENDER_H__ */
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56
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57 /* vi: set ts=4 sw=4 expandtab: */