Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_sysyuv.h @ 3458:0aed0755d1f1
Mike Gorchak to Sam
Hello Sam!
You have reverted back my patches for OpenGL renderer :)
To reproduce an issue, compare graphics output while running these tests:
testdraw2 --renderer opengl --blend mask --cyclealpha
and
testdraw2 --renderer software --blend mask --cyclealpha
You will see, that software renderer output is different from opengl renderer output.
Thanks!
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 19 Nov 2009 08:02:00 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 |
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25 #ifndef __SDL_SYS_YUV_H__ |
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26 #define __SDL_SYS_YUV_H__ |
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27 |
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28 /* This is the BeOS implementation of YUV video overlays */ |
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29 |
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30 #include "SDL_video.h" |
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31 #include "SDL_lowvideo.h" |
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32 |
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33 extern "C" |
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34 { |
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35 |
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36 struct private_yuvhwdata |
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37 { |
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38 /* FRAMEDATA* CurrentFrameData; |
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39 FRAMEDATA* FrameData0; |
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40 FRAMEDATA* FrameData1; |
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41 PgScalerProps_t props; |
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42 PgScalerCaps_t caps; |
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43 PgVideoChannel_t* channel; |
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44 PhArea_t CurrentViewPort; |
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45 PhPoint_t CurrentWindowPos; |
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46 long format; |
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47 int scaler_on; |
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48 int current; |
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49 long YStride; |
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50 long VStride; |
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51 long UStride; |
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52 int ischromakey; |
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53 long chromakey; |
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54 int forcedredraw; |
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55 unsigned long State; |
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56 long flags; |
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57 */ |
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58 SDL_Surface *display; |
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59 BView *bview; |
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60 bool first_display; |
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61 BBitmap *bbitmap; |
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62 int locked; |
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63 }; |
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64 |
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65 extern BBitmap *BE_GetOverlayBitmap(BRect bounds, color_space cs); |
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66 extern SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, |
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67 Uint32 format, |
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68 SDL_Surface * display); |
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69 extern int BE_LockYUVOverlay(_THIS, SDL_Overlay * overlay); |
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70 extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay); |
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71 extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, |
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72 SDL_Rect * src, SDL_Rect * dst); |
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73 extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay * overlay); |
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74 |
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75 }; |
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76 |
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77 #endif /* __SDL_PH_YUV_H__ */ |
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78 /* vi: set ts=4 sw=4 expandtab: */ |