Mercurial > sdl-ios-xcode
annotate src/thread/pthread/SDL_systhread.c @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | a1b03ba2fcd0 |
children | b8d7c7a46ff7 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include <pthread.h> |
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25 #include <signal.h> |
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26 |
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27 #include "SDL_thread.h" |
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28 #include "../SDL_thread_c.h" |
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29 #include "../SDL_systhread.h" |
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30 |
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31 /* List of signals to mask in the subthreads */ |
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32 static int sig_list[] = { |
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33 SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH, |
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34 SIGVTALRM, SIGPROF, 0 |
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35 }; |
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36 |
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37 #ifdef __RISCOS__ |
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38 /* RISC OS needs to know the main thread for |
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39 * it's timer and event processing. */ |
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40 int riscos_using_threads = 0; |
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41 Uint32 riscos_main_thread = 0; /* Thread running events */ |
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42 #endif |
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43 |
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44 |
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45 static void *RunThread(void *data) |
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46 { |
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47 SDL_RunThread(data); |
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48 pthread_exit((void*)0); |
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49 return((void *)0); /* Prevent compiler warning */ |
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50 } |
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51 |
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52 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) |
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53 { |
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54 pthread_attr_t type; |
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55 |
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56 /* Set the thread attributes */ |
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57 if ( pthread_attr_init(&type) != 0 ) { |
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58 SDL_SetError("Couldn't initialize pthread attributes"); |
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59 return(-1); |
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60 } |
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61 pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE); |
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62 |
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63 /* Create the thread and go! */ |
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64 if ( pthread_create(&thread->handle, &type, RunThread, args) != 0 ) { |
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65 SDL_SetError("Not enough resources to create thread"); |
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66 return(-1); |
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67 } |
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68 |
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69 #ifdef __RISCOS__ |
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70 if (riscos_using_threads == 0) { |
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71 riscos_using_threads = 1; |
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72 riscos_main_thread = SDL_ThreadID(); |
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73 } |
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74 #endif |
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75 |
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76 return(0); |
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77 } |
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78 |
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79 void SDL_SYS_SetupThread(void) |
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80 { |
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81 int i; |
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82 sigset_t mask; |
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83 |
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84 /* Mask asynchronous signals for this thread */ |
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85 sigemptyset(&mask); |
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86 for ( i=0; sig_list[i]; ++i ) { |
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87 sigaddset(&mask, sig_list[i]); |
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88 } |
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89 pthread_sigmask(SIG_BLOCK, &mask, 0); |
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90 |
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91 #ifdef PTHREAD_CANCEL_ASYNCHRONOUS |
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92 /* Allow ourselves to be asynchronously cancelled */ |
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93 { int oldstate; |
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94 pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate); |
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95 } |
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96 #endif |
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97 } |
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98 |
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99 /* WARNING: This may not work for systems with 64-bit pid_t */ |
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100 Uint32 SDL_ThreadID(void) |
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101 { |
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102 return((Uint32)pthread_self()); |
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103 } |
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104 |
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105 void SDL_SYS_WaitThread(SDL_Thread *thread) |
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106 { |
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107 pthread_join(thread->handle, 0); |
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108 } |
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109 |
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110 void SDL_SYS_KillThread(SDL_Thread *thread) |
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111 { |
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112 #ifdef PTHREAD_CANCEL_ASYNCHRONOUS |
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113 pthread_cancel(thread->handle); |
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114 #else |
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115 #ifdef __FREEBSD__ |
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116 #warning For some reason, this doesnt actually kill a thread - FreeBSD 3.2 |
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117 #endif |
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118 pthread_kill(thread->handle, SIGKILL); |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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119 #endif |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
120 } |