Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_VideoModeOK.3 @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
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181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
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1 .TH "SDL_VideoModeOK" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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3 SDL_VideoModeOK \- Check to see if a particular video mode is supported\&. |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_VideoModeOK\fP\fR(\fBint width, int height, int bpp, Uint32 flags\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 \fBSDL_VideoModeOK\fP returns \fB0\fR if the requested mode is not supported under any bit depth, or returns the bits-per-pixel of the closest available mode with the given width, height and requested \fIsurface\fR flags (see \fI\fBSDL_SetVideoMode\fP\fR)\&. | |
12 .PP | |
13 The bits-per-pixel value returned is only a suggested mode\&. You can usually request and bpp you want when \fIsetting\fR the video mode and SDL will emulate that color depth with a shadow video surface\&. | |
14 .PP | |
15 The arguments to \fBSDL_VideoModeOK\fP are the same ones you would pass to \fISDL_SetVideoMode\fR | |
16 .SH "EXAMPLE" | |
17 .PP | |
18 .nf | |
19 \f(CWSDL_Surface *screen; | |
20 Uint32 bpp; | |
21 \&. | |
22 \&. | |
23 \&. | |
24 printf("Checking mode 640x480@16bpp\&. | |
25 "); | |
26 bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE); | |
27 | |
28 if(!bpp){ | |
29 printf("Mode not available\&. | |
30 "); | |
31 exit(-1); | |
32 } | |
33 | |
34 printf("SDL Recommends 640x480@%dbpp\&. | |
35 ", bpp); | |
36 screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE); | |
37 \&. | |
38 \&.\fR | |
39 .fi | |
40 .PP | |
41 .SH "SEE ALSO" | |
42 .PP | |
43 \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GetVideoInfo\fP\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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44 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |