Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_QuitEvent.3 @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_QuitEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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3 SDL_QuitEvent \- Quit requested event |
0 | 4 .SH "STRUCTURE DEFINITION" |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 Uint8 type | |
9 } SDL_QuitEvent;\fR | |
10 .fi | |
11 .PP | |
12 .SH "STRUCTURE DATA" | |
13 .TP 20 | |
14 \fBtype\fR | |
15 \fBSDL_QUIT\fP | |
16 .SH "DESCRIPTION" | |
17 .PP | |
18 \fBSDL_QuitEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used whan an event of type \fBSDL_QUIT\fP is reported\&. | |
19 .PP | |
20 As can be seen, the SDL_QuitEvent structure serves no useful purpose\&. The event itself, on the other hand, is very important\&. If you filter out or ignore a quit event then it is impossible for the user to close the window\&. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible\&. | |
21 .PP | |
22 .RS | |
23 \fBNote: | |
24 .PP | |
25 The macro \fBSDL_QuitRequested\fP will return non-zero if a quit event is pending | |
26 .RE | |
27 .SH "SEE ALSO" | |
28 .PP | |
29 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetEventFilter\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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30 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |