Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_ListModes.3 @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_ListModes" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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3 SDL_ListModes \- Returns a pointer to an array of available screen dimensions for the given format and video flags |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSDL_Rect **\fBSDL_ListModes\fP\fR(\fBSDL_PixelFormat *format, Uint32 flags\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Return a pointer to an array of available screen dimensions for the given format and video flags, sorted largest to smallest\&. Returns \fBNULL\fP if there are no dimensions available for a particular format, or \fB-1\fR if any dimension is okay for the given format\&. | |
12 .PP | |
13 If \fBformat\fR is \fBNULL\fP, the mode list will be for the format returned by \fISDL_GetVideoInfo()\fR->\fBvfmt\fR\&. The \fBflag\fR parameter is an OR\&'d combination of \fIsurface\fR flags\&. The flags are the same as those used \fI\fBSDL_SetVideoMode\fP\fR and they play a strong role in deciding what modes are valid\&. For instance, if you pass \fBSDL_HWSURFACE\fP as a flag only modes that support hardware video surfaces will be returned\&. | |
14 .SH "EXAMPLE" | |
15 .PP | |
16 .nf | |
17 \f(CWSDL_Rect **modes; | |
18 int i; | |
19 \&. | |
20 \&. | |
21 \&. | |
22 | |
23 /* Get available fullscreen/hardware modes */ | |
24 modes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | |
25 | |
26 /* Check is there are any modes available */ | |
27 if(modes == (SDL_Rect **)0){ | |
28 printf("No modes available! | |
29 "); | |
30 exit(-1); | |
31 } | |
32 | |
33 /* Check if or resolution is restricted */ | |
34 if(modes == (SDL_Rect **)-1){ | |
35 printf("All resolutions available\&. | |
36 "); | |
37 } | |
38 else{ | |
39 /* Print valid modes */ | |
40 printf("Available Modes | |
41 "); | |
42 for(i=0;modes[i];++i) | |
43 printf(" %d x %d | |
44 ", modes[i]->w, modes[i]->h); | |
45 } | |
46 \&. | |
47 \&.\fR | |
48 .fi | |
49 .PP | |
50 .SH "SEE ALSO" | |
51 .PP | |
52 \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GetVideoInfo\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_PixelFormat\fR\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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53 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |