Mercurial > sdl-ios-xcode
annotate docs/html/sdljoystickname.html @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoystickName</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Joystick" | |
14 HREF="joystick.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_NumJoysticks" | |
17 HREF="sdlnumjoysticks.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoystickOpen" | |
20 HREF="sdljoystickopen.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlnumjoysticks.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoystickopen.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYSTICKNAME" | |
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74 ></A |
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75 >SDL_JoystickName</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN6066" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoystickName -- Get joystick name.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN6069" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN6070" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >const char *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_JoystickName</B | |
108 ></CODE | |
109 >(int index);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN6076" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Get the implementation dependent name of joystick. The <TT | |
124 CLASS="PARAMETER" | |
125 ><I | |
126 >index</I | |
127 ></TT | |
128 > parameter refers to the N'th joystick on the system.</P | |
129 ></DIV | |
130 ><DIV | |
131 CLASS="REFSECT1" | |
132 ><A | |
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133 NAME="AEN6080" |
0 | 134 ></A |
135 ><H2 | |
136 >Return Value</H2 | |
137 ><P | |
138 >Returns a char pointer to the joystick name.</P | |
139 ></DIV | |
140 ><DIV | |
141 CLASS="REFSECT1" | |
142 ><A | |
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143 NAME="AEN6083" |
0 | 144 ></A |
145 ><H2 | |
146 >Examples</H2 | |
147 ><P | |
148 ><PRE | |
149 CLASS="PROGRAMLISTING" | |
150 >/* Print the names of all attached joysticks */ | |
151 int num_joy, i; | |
152 num_joy=SDL_NumJoysticks(); | |
153 printf("%d joysticks found\n", num_joy); | |
154 for(i=0;i<num_joy;i++) | |
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155 printf("%s\n", SDL_JoystickName(i));</PRE |
0 | 156 ></P |
157 ></DIV | |
158 ><DIV | |
159 CLASS="REFSECT1" | |
160 ><A | |
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161 NAME="AEN6087" |
0 | 162 ></A |
163 ><H2 | |
164 >See Also</H2 | |
165 ><P | |
166 ><A | |
167 HREF="sdljoystickopen.html" | |
168 ><TT | |
169 CLASS="FUNCTION" | |
170 >SDL_JoystickOpen</TT | |
171 ></A | |
172 ></P | |
173 ></DIV | |
174 ><DIV | |
175 CLASS="NAVFOOTER" | |
176 ><HR | |
177 ALIGN="LEFT" | |
178 WIDTH="100%"><TABLE | |
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179 SUMMARY="Footer navigation table" |
0 | 180 WIDTH="100%" |
181 BORDER="0" | |
182 CELLPADDING="0" | |
183 CELLSPACING="0" | |
184 ><TR | |
185 ><TD | |
186 WIDTH="33%" | |
187 ALIGN="left" | |
188 VALIGN="top" | |
189 ><A | |
190 HREF="sdlnumjoysticks.html" | |
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191 ACCESSKEY="P" |
0 | 192 >Prev</A |
193 ></TD | |
194 ><TD | |
195 WIDTH="34%" | |
196 ALIGN="center" | |
197 VALIGN="top" | |
198 ><A | |
199 HREF="index.html" | |
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200 ACCESSKEY="H" |
0 | 201 >Home</A |
202 ></TD | |
203 ><TD | |
204 WIDTH="33%" | |
205 ALIGN="right" | |
206 VALIGN="top" | |
207 ><A | |
208 HREF="sdljoystickopen.html" | |
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209 ACCESSKEY="N" |
0 | 210 >Next</A |
211 ></TD | |
212 ></TR | |
213 ><TR | |
214 ><TD | |
215 WIDTH="33%" | |
216 ALIGN="left" | |
217 VALIGN="top" | |
218 >SDL_NumJoysticks</TD | |
219 ><TD | |
220 WIDTH="34%" | |
221 ALIGN="center" | |
222 VALIGN="top" | |
223 ><A | |
224 HREF="joystick.html" | |
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225 ACCESSKEY="U" |
0 | 226 >Up</A |
227 ></TD | |
228 ><TD | |
229 WIDTH="33%" | |
230 ALIGN="right" | |
231 VALIGN="top" | |
232 >SDL_JoystickOpen</TD | |
233 ></TR | |
234 ></TABLE | |
235 ></DIV | |
236 ></BODY | |
237 ></HTML | |
238 > |