Mercurial > sdl-ios-xcode
annotate Makefile.dc @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | c8f42ed8805e |
children | c121d94672cb |
rev | line source |
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1 #GL=1 |
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2 |
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3 CC = sh-elf-gcc |
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4 AR = sh-elf-ar |
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5 |
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6 ifdef GL |
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7 DEFS += -DSDL_VIDEO_OPENGL=1 |
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8 TARGET = libSDL_gl.a |
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9 else |
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10 TARGET = libSDL.a |
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11 endif |
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12 |
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13 CFLAGS=$(KOS_CFLAGS) $(DEFS) -Iinclude |
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14 |
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15 SRCS = \ |
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16 src/audio/dc/SDL_dcaudio.c \ |
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17 src/audio/dc/aica.c \ |
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18 src/audio/dummy/SDL_dummyaudio.c \ |
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19 src/audio/SDL_audio.c \ |
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20 src/audio/SDL_audiocvt.c \ |
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21 src/audio/SDL_audiodev.c \ |
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22 src/audio/SDL_mixer.c \ |
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23 src/audio/SDL_wave.c \ |
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24 src/cdrom/dc/SDL_syscdrom.c \ |
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25 src/cdrom/SDL_cdrom.c \ |
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26 src/events/SDL_active.c \ |
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27 src/events/SDL_events.c \ |
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28 src/events/SDL_expose.c \ |
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29 src/events/SDL_keyboard.c \ |
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30 src/events/SDL_mouse.c \ |
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31 src/events/SDL_quit.c \ |
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32 src/events/SDL_resize.c \ |
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33 src/file/SDL_rwops.c \ |
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34 src/joystick/dc/SDL_sysjoystick.c \ |
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35 src/joystick/SDL_joystick.c \ |
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36 src/loadso/dummy/SDL_sysloadso.c \ |
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37 src/SDL.c \ |
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38 src/SDL_error.c \ |
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39 src/SDL_fatal.c \ |
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40 src/stdlib/SDL_getenv.c \ |
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41 src/stdlib/SDL_iconv.c \ |
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42 src/stdlib/SDL_malloc.c \ |
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43 src/stdlib/SDL_qsort.c \ |
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44 src/stdlib/SDL_stdlib.c \ |
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45 src/stdlib/SDL_string.c \ |
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46 src/thread/dc/SDL_syscond.c \ |
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47 src/thread/dc/SDL_sysmutex.c \ |
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48 src/thread/dc/SDL_syssem.c \ |
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49 src/thread/dc/SDL_systhread.c \ |
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50 src/thread/SDL_thread.c \ |
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51 src/timer/dc/SDL_systimer.c \ |
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52 src/timer/SDL_timer.c \ |
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53 src/video/dc/SDL_dcevents.c \ |
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54 src/video/dc/SDL_dcvideo.c \ |
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55 src/video/dummy/SDL_nullevents.c \ |
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56 src/video/dummy/SDL_nullmouse.c \ |
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57 src/video/dummy/SDL_nullvideo.c \ |
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58 src/video/SDL_blit.c \ |
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59 src/video/SDL_blit_0.c \ |
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60 src/video/SDL_blit_1.c \ |
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61 src/video/SDL_blit_A.c \ |
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62 src/video/SDL_blit_N.c \ |
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63 src/video/SDL_bmp.c \ |
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64 src/video/SDL_cursor.c \ |
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65 src/video/SDL_gamma.c \ |
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66 src/video/SDL_pixels.c \ |
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67 src/video/SDL_RLEaccel.c \ |
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68 src/video/SDL_stretch.c \ |
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69 src/video/SDL_surface.c \ |
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70 src/video/SDL_video.c \ |
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71 src/video/SDL_yuv.c \ |
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72 src/video/SDL_yuv_sw.c \ |
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73 |
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74 OBJS = $(SRCS:.c=.o) |
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75 |
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76 TEST = \ |
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77 test/checkkeys.c \ |
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78 test/graywin.c \ |
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79 test/loopwave.c \ |
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80 test/testalpha.c \ |
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81 test/testbitmap.c \ |
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82 test/testcdrom.c \ |
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83 test/testerror.c \ |
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84 test/testgamma.c \ |
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85 test/testgl.c \ |
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86 test/testhread.c \ |
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87 test/testjoystick.c \ |
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88 test/testkeys.c \ |
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89 test/testlock.c \ |
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90 test/testoverlay.c \ |
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91 test/testpalette.c \ |
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92 test/testsem.c \ |
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93 test/testsprite.c \ |
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94 test/testtimer.c \ |
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95 test/testtypes.c \ |
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96 test/testver.c \ |
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97 test/testvidinfo.c \ |
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98 test/testwin.c \ |
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99 test/testwm.c \ |
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100 test/threadwin.c \ |
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101 test/torturethread.c \ |
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102 |
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103 $(TARGET): copy_config \ |
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104 $(OBJS) |
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105 $(AR) rcs $(TARGET) $(OBJS) |
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106 |
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107 copy_config: |
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108 @cp include/SDL_config.h.default include/SDL_config.h |
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109 |
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110 clean: |
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111 rm -f include/SDL_config.h $(OBJS) |