annotate src/video/SDL_renderer_gl.c @ 3464:09136f534198

1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous. 2. After each renderer test window recreation has been added.
author Mike Gorchak <lestat@i.com.ua>
date Fri, 20 Nov 2009 07:11:29 +0000
parents 0aed0755d1f1
children 789b97008d8a
rev   line source
1918
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Sam Lantinga <slouken@libsdl.org>
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
1918
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
092bd3a019c5 Starting on the OpenGL renderer...
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16 License along with this library; if not, write to the Free Software
092bd3a019c5 Starting on the OpenGL renderer...
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
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24 #if SDL_VIDEO_RENDER_OGL
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
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25
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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26 #include "SDL_video.h"
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27 #include "SDL_opengl.h"
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28 #include "SDL_sysvideo.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_rect_c.h"
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
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31 #include "SDL_yuv_sw_c.h"
1918
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32
2246
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
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33 #ifdef __MACOSX__
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34 #include <OpenGL/OpenGL.h>
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35 #endif
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36
2778
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37
1918
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38 /* OpenGL renderer implementation */
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39
2230
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40 /* Details on optimizing the texture path on Mac OS X:
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
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41 http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/chapter_10_section_2.html
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
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42 */
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43
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44 /* !!! FIXME: this should go in a higher level than the GL renderer. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
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45 static __inline__ int
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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46 bytes_per_pixel(const Uint32 format)
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47 {
2839
f89700cc9272 Progress, maybe. :)
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48 if (!SDL_ISPIXELFORMAT_FOURCC(format)) {
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49 return SDL_BYTESPERPIXEL(format);
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50 }
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51
f89700cc9272 Progress, maybe. :)
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52 /* FOURCC format */
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53 switch (format) {
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54 case SDL_PIXELFORMAT_YV12:
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55 case SDL_PIXELFORMAT_IYUV:
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56 case SDL_PIXELFORMAT_YUY2:
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57 case SDL_PIXELFORMAT_UYVY:
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58 case SDL_PIXELFORMAT_YVYU:
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59 return 2;
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60 default:
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61 return 1; /* shouldn't ever hit this. */
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62 }
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Ryan C. Gordon <icculus@icculus.org>
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63 }
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64
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65
1985
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66 static const float inv255f = 1.0f / 255.0f;
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67
1918
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68 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags);
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
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69 static int GL_ActivateRenderer(SDL_Renderer * renderer);
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
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70 static int GL_DisplayModeChanged(SDL_Renderer * renderer);
1918
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71 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
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72 static int GL_QueryTexturePixels(SDL_Renderer * renderer,
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
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parents: 1986
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73 SDL_Texture * texture, void **pixels,
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74 int *pitch);
1918
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75 static int GL_SetTexturePalette(SDL_Renderer * renderer,
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76 SDL_Texture * texture,
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77 const SDL_Color * colors, int firstcolor,
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78 int ncolors);
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79 static int GL_GetTexturePalette(SDL_Renderer * renderer,
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80 SDL_Texture * texture, SDL_Color * colors,
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81 int firstcolor, int ncolors);
1985
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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82 static int GL_SetTextureColorMod(SDL_Renderer * renderer,
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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83 SDL_Texture * texture);
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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84 static int GL_SetTextureAlphaMod(SDL_Renderer * renderer,
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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85 SDL_Texture * texture);
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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86 static int GL_SetTextureBlendMode(SDL_Renderer * renderer,
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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87 SDL_Texture * texture);
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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88 static int GL_SetTextureScaleMode(SDL_Renderer * renderer,
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parents: 1975
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89 SDL_Texture * texture);
1918
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90 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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91 const SDL_Rect * rect, const void *pixels,
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92 int pitch);
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93 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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94 const SDL_Rect * rect, int markDirty, void **pixels,
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parents: 1975
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95 int *pitch);
1918
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96 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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97 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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98 int numrects, const SDL_Rect * rects);
2901
133601e3b255 Added RenderPiont() API
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parents: 2893
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99 static int GL_RenderPoint(SDL_Renderer * renderer, int x, int y);
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100 static int GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2,
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101 int y2);
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102 static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect);
1918
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103 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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104 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
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parents: 3393
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105 static int GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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106 Uint32 pixel_format, void * pixels, int pitch);
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
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107 static int GL_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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108 Uint32 pixel_format, const void * pixels, int pitch);
1918
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109 static void GL_RenderPresent(SDL_Renderer * renderer);
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110 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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111 static void GL_DestroyRenderer(SDL_Renderer * renderer);
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112
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113
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114 SDL_RenderDriver GL_RenderDriver = {
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115 GL_CreateRenderer,
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116 {
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117 "opengl",
1974
70deaf574153 Added paletted OpenGL texture support.
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parents: 1970
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118 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD |
70deaf574153 Added paletted OpenGL texture support.
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parents: 1970
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119 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
1985
8055185ae4ed Added source color and alpha modulation support.
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parents: 1975
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120 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
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121 SDL_TEXTUREMODULATE_ALPHA),
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122 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
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123 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
1965
a788656ca29a SDL constants are all uppercase.
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parents: 1952
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124 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
a788656ca29a SDL constants are all uppercase.
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parents: 1952
diff changeset
125 SDL_TEXTURESCALEMODE_SLOW),
2813
49243a6e9ff1 Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
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parents: 2812
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126 15,
1918
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127 {
1965
a788656ca29a SDL constants are all uppercase.
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parents: 1952
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128 SDL_PIXELFORMAT_INDEX1LSB,
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129 SDL_PIXELFORMAT_INDEX1MSB,
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130 SDL_PIXELFORMAT_INDEX8,
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131 SDL_PIXELFORMAT_RGB332,
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132 SDL_PIXELFORMAT_RGB444,
a788656ca29a SDL constants are all uppercase.
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133 SDL_PIXELFORMAT_RGB555,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
134 SDL_PIXELFORMAT_ARGB4444,
a788656ca29a SDL constants are all uppercase.
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parents: 1952
diff changeset
135 SDL_PIXELFORMAT_ARGB1555,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
136 SDL_PIXELFORMAT_RGB565,
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Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
137 SDL_PIXELFORMAT_RGB24,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
138 SDL_PIXELFORMAT_BGR24,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
139 SDL_PIXELFORMAT_RGB888,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
140 SDL_PIXELFORMAT_BGR888,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
141 SDL_PIXELFORMAT_ARGB8888,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
142 SDL_PIXELFORMAT_ABGR8888,
2813
49243a6e9ff1 Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
Sam Lantinga <slouken@libsdl.org>
parents: 2812
diff changeset
143 SDL_PIXELFORMAT_ARGB2101010},
1918
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diff changeset
144 0,
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parents:
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145 0}
092bd3a019c5 Starting on the OpenGL renderer...
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146 };
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147
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diff changeset
148 typedef struct
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149 {
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diff changeset
150 SDL_GLContext context;
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
151 SDL_bool updateSize;
2233
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
152 SDL_bool GL_ARB_texture_rectangle_supported;
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
153 SDL_bool GL_EXT_paletted_texture_supported;
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
154 SDL_bool GL_APPLE_ycbcr_422_supported;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
155 SDL_bool GL_MESA_ycbcr_texture_supported;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
156 SDL_bool GL_ARB_fragment_program_supported;
1927
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
157 int blendMode;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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diff changeset
158 int scaleMode;
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diff changeset
159
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
160 /* OpenGL functions */
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
161 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
162 #include "SDL_glfuncs.h"
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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diff changeset
163 #undef SDL_PROC
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
164
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
165 PFNGLCOLORTABLEEXTPROC glColorTableEXT;
2233
fb01ee9716bc Test using glTextureRangeAPPLE
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parents: 2230
diff changeset
166 void (*glTextureRangeAPPLE) (GLenum target, GLsizei length,
fb01ee9716bc Test using glTextureRangeAPPLE
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parents: 2230
diff changeset
167 const GLvoid * pointer);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
168
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
169 PFNGLGETPROGRAMIVARBPROC glGetProgramivARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
170 PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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parents: 2833
diff changeset
171 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
172 PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
173 PFNGLGENPROGRAMSARBPROC glGenProgramsARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
174 PFNGLBINDPROGRAMARBPROC glBindProgramARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
175 PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
176
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
177 /* (optional) fragment programs */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
178 GLuint fragment_program_UYVY;
1918
092bd3a019c5 Starting on the OpenGL renderer...
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179 } GL_RenderData;
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180
092bd3a019c5 Starting on the OpenGL renderer...
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parents:
diff changeset
181 typedef struct
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parents:
diff changeset
182 {
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parents:
diff changeset
183 GLuint texture;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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parents: 2833
diff changeset
184 GLuint shader;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
diff changeset
185 GLenum type;
1918
092bd3a019c5 Starting on the OpenGL renderer...
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parents:
diff changeset
186 GLfloat texw;
092bd3a019c5 Starting on the OpenGL renderer...
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parents:
diff changeset
187 GLfloat texh;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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diff changeset
188 GLenum format;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
diff changeset
189 GLenum formattype;
1974
70deaf574153 Added paletted OpenGL texture support.
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parents: 1970
diff changeset
190 Uint8 *palette;
1918
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diff changeset
191 void *pixels;
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diff changeset
192 int pitch;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
diff changeset
193 SDL_DirtyRectList dirty;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
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parents: 2858
diff changeset
194 int HACK_RYAN_FIXME;
1918
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diff changeset
195 } GL_TextureData;
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196
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197
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
198 static void
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
199 GL_SetError(const char *prefix, GLenum result)
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
200 {
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diff changeset
201 const char *error;
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diff changeset
202
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
203 switch (result) {
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diff changeset
204 case GL_NO_ERROR:
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diff changeset
205 error = "GL_NO_ERROR";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
206 break;
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parents: 1923
diff changeset
207 case GL_INVALID_ENUM:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
208 error = "GL_INVALID_ENUM";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
209 break;
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diff changeset
210 case GL_INVALID_VALUE:
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diff changeset
211 error = "GL_INVALID_VALUE";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents: 1923
diff changeset
212 break;
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diff changeset
213 case GL_INVALID_OPERATION:
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diff changeset
214 error = "GL_INVALID_OPERATION";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
215 break;
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diff changeset
216 case GL_STACK_OVERFLOW:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents: 1923
diff changeset
217 error = "GL_STACK_OVERFLOW";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents: 1923
diff changeset
218 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents: 1923
diff changeset
219 case GL_STACK_UNDERFLOW:
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diff changeset
220 error = "GL_STACK_UNDERFLOW";
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parents: 1923
diff changeset
221 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents: 1923
diff changeset
222 case GL_OUT_OF_MEMORY:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
223 error = "GL_OUT_OF_MEMORY";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents: 1923
diff changeset
224 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
225 case GL_TABLE_TOO_LARGE:
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diff changeset
226 error = "GL_TABLE_TOO_LARGE";
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parents: 1923
diff changeset
227 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents: 1923
diff changeset
228 default:
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
229 error = "UNKNOWN";
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diff changeset
230 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents: 1923
diff changeset
231 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
232 SDL_SetError("%s: %s", prefix, error);
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diff changeset
233 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
234
1927
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
235 static int
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
236 GL_LoadFunctions(GL_RenderData * data)
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diff changeset
237 {
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
238 #if defined(__QNXNTO__) && (_NTO_VERSION < 630)
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diff changeset
239 #define __SDL_NOGETPROCADDR__
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diff changeset
240 #endif
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
241 #ifdef __SDL_NOGETPROCADDR__
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diff changeset
242 #define SDL_PROC(ret,func,params) data->func=func;
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
243 #else
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diff changeset
244 #define SDL_PROC(ret,func,params) \
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diff changeset
245 do { \
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
246 data->func = SDL_GL_GetProcAddress(#func); \
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
247 if ( ! data->func ) { \
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diff changeset
248 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \
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diff changeset
249 return -1; \
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diff changeset
250 } \
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
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diff changeset
251 } while ( 0 );
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
252 #endif /* __SDL_NOGETPROCADDR__ */
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diff changeset
253
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
254 #include "SDL_glfuncs.h"
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diff changeset
255 #undef SDL_PROC
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diff changeset
256 return 0;
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
257 }
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
258
1918
092bd3a019c5 Starting on the OpenGL renderer...
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diff changeset
259 void
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diff changeset
260 GL_AddRenderDriver(_THIS)
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diff changeset
261 {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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diff changeset
262 if (_this->GL_CreateContext) {
1918
092bd3a019c5 Starting on the OpenGL renderer...
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parents:
diff changeset
263 SDL_AddRenderDriver(0, &GL_RenderDriver);
092bd3a019c5 Starting on the OpenGL renderer...
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parents:
diff changeset
264 }
092bd3a019c5 Starting on the OpenGL renderer...
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diff changeset
265 }
092bd3a019c5 Starting on the OpenGL renderer...
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266
092bd3a019c5 Starting on the OpenGL renderer...
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diff changeset
267 SDL_Renderer *
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diff changeset
268 GL_CreateRenderer(SDL_Window * window, Uint32 flags)
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diff changeset
269 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
270 SDL_Renderer *renderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
271 GL_RenderData *data;
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
272 GLint value;
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
273 int doublebuffer;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
274
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
275 /* Render directly to the window, unless we're compositing */
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
276 #ifndef __MACOSX__
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
277 if (flags & SDL_RENDERER_SINGLEBUFFER) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
278 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
279 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
280 #endif
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
281 if (!(window->flags & SDL_WINDOW_OPENGL)) {
1928
861bc36f0ab3 Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents: 1927
diff changeset
282 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) {
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
283 return NULL;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
284 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
285 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
286
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
287 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
288 if (!renderer) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
289 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
290 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
291 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
292
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
293 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
294 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
295 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
296 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
297 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
298 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
299
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
300 renderer->ActivateRenderer = GL_ActivateRenderer;
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
301 renderer->DisplayModeChanged = GL_DisplayModeChanged;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
302 renderer->CreateTexture = GL_CreateTexture;
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
303 renderer->QueryTexturePixels = GL_QueryTexturePixels;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
304 renderer->SetTexturePalette = GL_SetTexturePalette;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
305 renderer->GetTexturePalette = GL_GetTexturePalette;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
306 renderer->SetTextureColorMod = GL_SetTextureColorMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
307 renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
308 renderer->SetTextureBlendMode = GL_SetTextureBlendMode;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
309 renderer->SetTextureScaleMode = GL_SetTextureScaleMode;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
310 renderer->UpdateTexture = GL_UpdateTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
311 renderer->LockTexture = GL_LockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
312 renderer->UnlockTexture = GL_UnlockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
313 renderer->DirtyTexture = GL_DirtyTexture;
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
314 renderer->RenderPoint = GL_RenderPoint;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
315 renderer->RenderLine = GL_RenderLine;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
316 renderer->RenderFill = GL_RenderFill;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
317 renderer->RenderCopy = GL_RenderCopy;
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
318 renderer->RenderReadPixels = GL_RenderReadPixels;
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
319 renderer->RenderWritePixels = GL_RenderWritePixels;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
320 renderer->RenderPresent = GL_RenderPresent;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
321 renderer->DestroyTexture = GL_DestroyTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
322 renderer->DestroyRenderer = GL_DestroyRenderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
323 renderer->info = GL_RenderDriver.info;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
324 renderer->window = window->id;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
325 renderer->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
326
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
327 renderer->info.flags =
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
328 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
329
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
330 if (GL_LoadFunctions(data) < 0) {
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
331 GL_DestroyRenderer(renderer);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
332 return NULL;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
333 }
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
334
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
335 data->context = SDL_GL_CreateContext(window->id);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
336 if (!data->context) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
337 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
338 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
339 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
340 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
341 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
342 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
343 }
2246
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
344 #ifdef __MACOSX__
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
345 /* Enable multi-threaded rendering */
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
346 /* Disabled until Ryan finishes his VBO/PBO code...
2295
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
347 CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine);
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
348 */
2246
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
349 #endif
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
350
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
351 if (flags & SDL_RENDERER_PRESENTVSYNC) {
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
352 SDL_GL_SetSwapInterval(1);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
353 } else {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
354 SDL_GL_SetSwapInterval(0);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
355 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
356 if (SDL_GL_GetSwapInterval() > 0) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
357 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
358 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
359
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
360 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
361 if (!doublebuffer) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
362 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
363 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
364 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
365
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
366 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
367 renderer->info.max_texture_width = value;
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
368 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
369 renderer->info.max_texture_height = value;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
370
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
371 if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle")
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
372 || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
373 data->GL_ARB_texture_rectangle_supported = SDL_TRUE;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
374 }
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
375 if (SDL_GL_ExtensionSupported("GL_EXT_paletted_texture")) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
376 data->GL_EXT_paletted_texture_supported = SDL_TRUE;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
377 data->glColorTableEXT =
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
378 (PFNGLCOLORTABLEEXTPROC) SDL_GL_GetProcAddress("glColorTableEXT");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
379 } else {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
380 /* Don't advertise support for 8-bit indexed texture format */
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
381 Uint32 i, j;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
382 SDL_RendererInfo *info = &renderer->info;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
383 for (i = 0, j = 0; i < info->num_texture_formats; ++i) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
384 if (info->texture_formats[i] != SDL_PIXELFORMAT_INDEX8) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
385 info->texture_formats[j++] = info->texture_formats[i];
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
386 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
387 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
388 --info->num_texture_formats;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
389 }
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
390 if (SDL_GL_ExtensionSupported("GL_APPLE_ycbcr_422")) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
391 data->GL_APPLE_ycbcr_422_supported = SDL_TRUE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
392 }
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
393 if (SDL_GL_ExtensionSupported("GL_MESA_ycbcr_texture")) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
394 data->GL_MESA_ycbcr_texture_supported = SDL_TRUE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
395 }
2233
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
396 if (SDL_GL_ExtensionSupported("GL_APPLE_texture_range")) {
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
397 data->glTextureRangeAPPLE =
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
398 (void (*)(GLenum, GLsizei, const GLvoid *))
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
399 SDL_GL_GetProcAddress("glTextureRangeAPPLE");
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
400 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
401
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
402 /* we might use fragment programs for YUV data, etc. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
403 if (SDL_GL_ExtensionSupported("GL_ARB_fragment_program")) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
404 /* !!! FIXME: this doesn't check for errors. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
405 /* !!! FIXME: this should really reuse the glfuncs.h stuff. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
406 data->glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
407 SDL_GL_GetProcAddress("glGetProgramivARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
408 data->glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
409 SDL_GL_GetProcAddress("glGetProgramStringARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
410 data->glProgramLocalParameter4fvARB =
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
411 (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
412 SDL_GL_GetProcAddress("glProgramLocalParameter4fvARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
413 data->glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
414 SDL_GL_GetProcAddress("glDeleteProgramsARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
415 data->glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
416 SDL_GL_GetProcAddress("glGenProgramsARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
417 data->glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
418 SDL_GL_GetProcAddress("glBindProgramARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
419 data->glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
420 SDL_GL_GetProcAddress("glProgramStringARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
421 data->GL_ARB_fragment_program_supported = SDL_TRUE;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
422 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
423
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
424 /* Set up parameters for rendering */
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
425 data->blendMode = -1;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
426 data->scaleMode = -1;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
427 data->glDisable(GL_DEPTH_TEST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
428 data->glDisable(GL_CULL_FACE);
3262
e3d33bd599eb Stefan Ullinger
Sam Lantinga <slouken@libsdl.org>
parents: 3253
diff changeset
429 /* This ended up causing video discrepancies between OpenGL and Direct3D */
e3d33bd599eb Stefan Ullinger
Sam Lantinga <slouken@libsdl.org>
parents: 3253
diff changeset
430 /*data->glEnable(GL_LINE_SMOOTH);*/
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
431 if (data->GL_ARB_texture_rectangle_supported) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
432 data->glEnable(GL_TEXTURE_RECTANGLE_ARB);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
433 } else {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
434 data->glEnable(GL_TEXTURE_2D);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
435 }
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
436 data->updateSize = SDL_TRUE;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
437
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
438 return renderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
439 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
440
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
441 static int
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
442 GL_ActivateRenderer(SDL_Renderer * renderer)
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
443 {
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
444 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
445 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
446
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
447 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
448 return -1;
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
449 }
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
450 if (data->updateSize) {
2836
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
451 data->glMatrixMode(GL_PROJECTION);
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
452 data->glLoadIdentity();
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
453 data->glMatrixMode(GL_MODELVIEW);
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
454 data->glLoadIdentity();
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
455 data->glViewport(0, 0, window->w, window->h);
3324
0f19b2fa4125 -0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents: 3283
diff changeset
456 data->glOrtho(0.0, (GLdouble) window->w,
0f19b2fa4125 -0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents: 3283
diff changeset
457 (GLdouble) window->h, 0.0, 0.0, 1.0);
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
458 data->updateSize = SDL_FALSE;
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
459 }
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
460 return 0;
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
461 }
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
462
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
463 static int
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
464 GL_DisplayModeChanged(SDL_Renderer * renderer)
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
465 {
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
466 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
467
2836
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
468 /* Rebind the context to the window area and update matrices */
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
469 data->updateSize = SDL_TRUE;
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
470 return GL_ActivateRenderer(renderer);
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
471 }
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
472
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
473 static __inline__ int
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
474 power_of_2(int input)
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
475 {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
476 int value = 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
477
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
478 while (value < input) {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
479 value <<= 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
480 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
481 return value;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
482 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
483
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
484
2858
a38fcb093081 A little cleanup for SDL snapshot release
Sam Lantinga <slouken@libsdl.org>
parents: 2848
diff changeset
485 //#define DEBUG_PROGRAM_COMPILE 1
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
486
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
487 static GLuint
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
488 compile_shader(GL_RenderData * data, GLenum shader_type, const char *_code)
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
489 {
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
490 const int have_texture_rects = data->GL_ARB_texture_rectangle_supported;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
491 const char *replacement = have_texture_rects ? "RECT" : "2D";
2918
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
492 const size_t replacementlen = SDL_strlen(replacement);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
493 const char *token = "%TEXTURETARGET%";
2918
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
494 const size_t tokenlen = SDL_strlen(token);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
495 char *code = NULL;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
496 char *ptr = NULL;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
497 GLuint program = 0;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
498
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
499 /*
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
500 * The TEX instruction needs a different target depending on what we use.
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
501 * To handle this, we use "%TEXTURETARGET%" and replace the string before
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
502 * compiling the shader.
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
503 */
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
504 code = SDL_strdup(_code);
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
505 if (code == NULL)
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
506 return 0;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
507
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
508 for (ptr = SDL_strstr(code, token); ptr; ptr = SDL_strstr(ptr + 1, token)) {
2918
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
509 SDL_memcpy(ptr, replacement, replacementlen);
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
510 SDL_memmove(ptr + replacementlen, ptr + tokenlen,
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
511 SDL_strlen(ptr + tokenlen) + 1);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
512 }
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
513
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
514 #if DEBUG_PROGRAM_COMPILE
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
515 printf("compiling shader:\n%s\n\n", code);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
516 #endif
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
517
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
518 data->glGetError(); /* flush any existing error state. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
519 data->glGenProgramsARB(1, &program);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
520 data->glBindProgramARB(shader_type, program);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
521 data->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB,
3253
5d7ef5970073 Fixed issues building 64-bit Windows binary
Sam Lantinga <slouken@libsdl.org>
parents: 3041
diff changeset
522 (GLsizei)SDL_strlen(code), code);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
523
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
524 SDL_free(code);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
525
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
526 if (data->glGetError() == GL_INVALID_OPERATION) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
527 #if DEBUG_PROGRAM_COMPILE
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
528 GLint pos = 0;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
529 const GLubyte *errstr;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
530 data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
531 errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
532 printf("program compile error at position %d: %s\n\n",
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
533 (int) pos, (const char *) errstr);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
534 #endif
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
535 data->glBindProgramARB(shader_type, 0);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
536 data->glDeleteProgramsARB(1, &program);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
537 return 0;
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
538 }
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
539
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
540 return program;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
541 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
542
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
543
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
544 /*
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
545 * Fragment program that renders from UYVY textures.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
546 * The UYVY to RGB equasion is:
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
547 * R = 1.164(Y-16) + 1.596(Cr-128)
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
548 * G = 1.164(Y-16) - 0.813(Cr-128) - 0.391(Cb-128)
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
549 * B = 1.164(Y-16) + 2.018(Cb-128)
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
550 * Byte layout is Cb, Y1, Cr, Y2, stored in the R, G, B, A channels.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
551 * 4 bytes == 2 pixels: Y1/Cb/Cr, Y2/Cb/Cr
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
552 *
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
553 * !!! FIXME: this ignores blendmodes, etc.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
554 * !!! FIXME: this could be more efficient...use a dot product for green, etc.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
555 */
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
556 static const char *fragment_program_UYVY_source_code = "!!ARBfp1.0\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
557 /* outputs... */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
558 "OUTPUT outcolor = result.color;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
559 /* scratch registers... */
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
560 "TEMP uyvy;\n" "TEMP luminance;\n" "TEMP work;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
561 /* Halve the coordinates to grab the correct 32 bits for the fragment. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
562 "MUL work, fragment.texcoord, { 0.5, 1.0, 1.0, 1.0 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
563 /* Sample the YUV texture. Cb, Y1, Cr, Y2, are stored in x, y, z, w. */
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
564 "TEX uyvy, work, texture[0], %TEXTURETARGET%;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
565 /* Do subtractions (128/255, 16/255, 128/255, 16/255) */
2846
3d7833d5a4be Slight optimization of the shader, no need to scale into 0..255
Sam Lantinga <slouken@libsdl.org>
parents: 2845
diff changeset
566 "SUB uyvy, uyvy, { 0.501960784313726, 0.06274509803922, 0.501960784313726, 0.06274509803922 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
567 /* Choose the luminance component by texcoord. */
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
568 /* !!! FIXME: laziness wins out for now... just average Y1 and Y2. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
569 "ADD luminance, uyvy.yyyy, uyvy.wwww;\n"
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
570 "MUL luminance, luminance, { 0.5, 0.5, 0.5, 0.5 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
571 /* Multiply luminance by its magic value. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
572 "MUL luminance, luminance, { 1.164, 1.164, 1.164, 1.164 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
573 /* uyvy.xyzw becomes Cr/Cr/Cb/Cb, with multiplications. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
574 "MUL uyvy, uyvy.zzxx, { 1.596, -0.813, 2.018, -0.391 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
575 /* Add luminance to Cr and Cb, store to RGB channels. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
576 "ADD work.rgb, luminance, uyvy;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
577 /* Do final addition for Green channel. (!!! FIXME: this should be a DPH?) */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
578 "ADD work.g, work.g, uyvy.w;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
579 /* Make sure alpha channel is fully opaque. (!!! FIXME: blend modes!) */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
580 "MOV work.a, { 1.0 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
581 /* Store out the final fragment color... */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
582 "MOV outcolor, work;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
583 /* ...and we're done! */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
584 "END\n";
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
585
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
586 static __inline__ SDL_bool
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
587 convert_format(GL_RenderData *renderdata, Uint32 pixel_format,
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
588 GLint* internalFormat, GLenum* format, GLenum* type)
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
589 {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
590 switch (pixel_format) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
591 case SDL_PIXELFORMAT_INDEX1LSB:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
592 case SDL_PIXELFORMAT_INDEX1MSB:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
593 *internalFormat = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
594 *format = GL_COLOR_INDEX;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
595 *type = GL_BITMAP;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
596 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
597 case SDL_PIXELFORMAT_INDEX8:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
598 if (!renderdata->GL_EXT_paletted_texture_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
599 return SDL_FALSE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
600 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
601 *internalFormat = GL_COLOR_INDEX8_EXT;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
602 *format = GL_COLOR_INDEX;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
603 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
604 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
605 case SDL_PIXELFORMAT_RGB332:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
606 *internalFormat = GL_R3_G3_B2;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
607 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
608 *type = GL_UNSIGNED_BYTE_3_3_2;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
609 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
610 case SDL_PIXELFORMAT_RGB444:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
611 *internalFormat = GL_RGB4;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
612 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
613 *type = GL_UNSIGNED_SHORT_4_4_4_4;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
614 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
615 case SDL_PIXELFORMAT_RGB555:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
616 *internalFormat = GL_RGB5;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
617 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
618 *type = GL_UNSIGNED_SHORT_5_5_5_1;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
619 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
620 case SDL_PIXELFORMAT_ARGB4444:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
621 *internalFormat = GL_RGBA4;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
622 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
623 *type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
624 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
625 case SDL_PIXELFORMAT_ARGB1555:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
626 *internalFormat = GL_RGB5_A1;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
627 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
628 *type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
629 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
630 case SDL_PIXELFORMAT_RGB565:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
631 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
632 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
633 *type = GL_UNSIGNED_SHORT_5_6_5;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
634 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
635 case SDL_PIXELFORMAT_RGB24:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
636 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
637 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
638 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
639 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
640 case SDL_PIXELFORMAT_RGB888:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
641 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
642 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
643 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
644 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
645 case SDL_PIXELFORMAT_BGR24:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
646 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
647 *format = GL_BGR;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
648 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
649 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
650 case SDL_PIXELFORMAT_BGR888:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
651 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
652 *format = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
653 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
654 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
655 case SDL_PIXELFORMAT_ARGB8888:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
656 #ifdef __MACOSX__
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
657 *internalFormat = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
658 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
659 *type = GL_UNSIGNED_INT_8_8_8_8_REV;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
660 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
661 *internalFormat = GL_RGBA8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
662 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
663 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
664 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
665 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
666 case SDL_PIXELFORMAT_ABGR8888:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
667 *internalFormat = GL_RGBA8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
668 *format = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
669 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
670 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
671 case SDL_PIXELFORMAT_ARGB2101010:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
672 *internalFormat = GL_RGB10_A2;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
673 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
674 *type = GL_UNSIGNED_INT_2_10_10_10_REV;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
675 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
676 case SDL_PIXELFORMAT_UYVY:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
677 if (renderdata->GL_APPLE_ycbcr_422_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
678 *internalFormat = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
679 *format = GL_YCBCR_422_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
680 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
681 *type = GL_UNSIGNED_SHORT_8_8_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
682 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
683 *type = GL_UNSIGNED_SHORT_8_8_REV_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
684 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
685 } else if (renderdata->GL_MESA_ycbcr_texture_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
686 *internalFormat = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
687 *format = GL_YCBCR_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
688 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
689 *type = GL_UNSIGNED_SHORT_8_8_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
690 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
691 *type = GL_UNSIGNED_SHORT_8_8_REV_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
692 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
693 } else if (renderdata->GL_ARB_fragment_program_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
694 *internalFormat = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
695 *format = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
696 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
697 } else {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
698 return SDL_FALSE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
699 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
700 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
701 case SDL_PIXELFORMAT_YUY2:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
702 if (renderdata->GL_APPLE_ycbcr_422_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
703 *internalFormat = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
704 *format = GL_YCBCR_422_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
705 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
706 *type = GL_UNSIGNED_SHORT_8_8_REV_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
707 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
708 *type = GL_UNSIGNED_SHORT_8_8_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
709 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
710 } else if (renderdata->GL_MESA_ycbcr_texture_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
711 *internalFormat = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
712 *format = GL_YCBCR_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
713 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
714 *type = GL_UNSIGNED_SHORT_8_8_REV_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
715 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
716 *type = GL_UNSIGNED_SHORT_8_8_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
717 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
718 } else {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
719 return SDL_FALSE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
720 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
721 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
722 default:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
723 return SDL_FALSE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
724 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
725 return SDL_TRUE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
726 }
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
727
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
728 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
729 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
730 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
731 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
732 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
733 GL_TextureData *data;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
734 GLint internalFormat;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
735 GLenum format, type;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
736 int texture_w, texture_h;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
737 GLuint shader = 0;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
738 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
739
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
740 if (!convert_format(renderdata, texture->format, &internalFormat,
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
741 &format, &type)) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
742 SDL_SetError("Unsupported texture format");
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
743 return -1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
744 }
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
745 if (texture->format == SDL_PIXELFORMAT_UYVY &&
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
746 !renderdata->GL_APPLE_ycbcr_422_supported &&
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
747 !renderdata->GL_MESA_ycbcr_texture_supported &&
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
748 renderdata->GL_ARB_fragment_program_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
749 if (renderdata->fragment_program_UYVY == 0) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
750 renderdata->fragment_program_UYVY =
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
751 compile_shader(renderdata, GL_FRAGMENT_PROGRAM_ARB,
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
752 fragment_program_UYVY_source_code);
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
753 if (renderdata->fragment_program_UYVY == 0) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
754 SDL_SetError("Fragment program compile error");
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
755 return -1;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
756 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
757 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
758 shader = renderdata->fragment_program_UYVY;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
759 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
760
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
761 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
762 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
763 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
764 return -1;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
765 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
766
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
767 data->shader = shader;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
768
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
769 if (texture->format == SDL_PIXELFORMAT_INDEX8) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
770 data->palette = (Uint8 *) SDL_malloc(3 * 256 * sizeof(Uint8));
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
771 if (!data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
772 SDL_OutOfMemory();
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
773 SDL_free(data);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
774 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
775 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
776 SDL_memset(data->palette, 0xFF, 3 * 256 * sizeof(Uint8));
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
777 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
778
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
779 if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
780 data->pitch = texture->w * bytes_per_pixel(texture->format);
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
781 data->pixels = SDL_malloc(texture->h * data->pitch);
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
782 if (!data->pixels) {
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
783 SDL_OutOfMemory();
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
784 SDL_free(data);
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
785 return -1;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
786 }
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
787 }
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
788
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
789 texture->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
790
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
791 renderdata->glGetError();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
792 renderdata->glGenTextures(1, &data->texture);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
793 if (renderdata->GL_ARB_texture_rectangle_supported) {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
794 data->type = GL_TEXTURE_RECTANGLE_ARB;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
795 texture_w = texture->w;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
796 texture_h = texture->h;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
797 data->texw = (GLfloat) texture_w;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
798 data->texh = (GLfloat) texture_h;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
799 } else {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
800 data->type = GL_TEXTURE_2D;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
801 texture_w = power_of_2(texture->w);
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
802 texture_h = power_of_2(texture->h);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
803 data->texw = (GLfloat) (texture->w) / texture_w;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
804 data->texh = (GLfloat) texture->h / texture_h;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
805 }
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
806
2839
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
807 /* YUV formats use RGBA but are really two bytes per pixel */
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
808 if (internalFormat == GL_RGBA && bytes_per_pixel(texture->format) < 4) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
809 data->HACK_RYAN_FIXME = 2;
2843
e919f2e3700d Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents: 2840
diff changeset
810 } else {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
811 data->HACK_RYAN_FIXME = 1;
2839
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
812 }
2843
e919f2e3700d Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents: 2840
diff changeset
813 texture_w /= data->HACK_RYAN_FIXME;
2839
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
814
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
815 data->format = format;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
816 data->formattype = type;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
817 renderdata->glEnable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
818 renderdata->glBindTexture(data->type, data->texture);
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
819 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
820 GL_NEAREST);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
821 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
822 GL_NEAREST);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
823 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
824 GL_CLAMP_TO_EDGE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
825 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
826 GL_CLAMP_TO_EDGE);
2840
53ca0d758b0a The previous checkin fixes the crash, so at least we're not overrunning
Sam Lantinga <slouken@libsdl.org>
parents: 2839
diff changeset
827 #ifdef __MACOSX__
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
828 #ifndef GL_TEXTURE_STORAGE_HINT_APPLE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
829 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
830 #endif
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
831 #ifndef STORAGE_CACHED_APPLE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
832 #define STORAGE_CACHED_APPLE 0x85BE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
833 #endif
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
834 #ifndef STORAGE_SHARED_APPLE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
835 #define STORAGE_SHARED_APPLE 0x85BF
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
836 #endif
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
837 if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
838 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
839 GL_STORAGE_SHARED_APPLE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
840 } else {
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
841 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
842 GL_STORAGE_CACHED_APPLE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
843 }
2809
7e257c3a3bf0 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents: 2808
diff changeset
844 /* This causes a crash in testoverlay for some reason. Apple bug? */
7e257c3a3bf0 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents: 2808
diff changeset
845 #if 0
2295
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
846 if (texture->access == SDL_TEXTUREACCESS_STREAMING
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
847 && texture->format == SDL_PIXELFORMAT_ARGB8888) {
2237
e57a883ffa86 Advertise the most efficient format for the screen. Of course SDL code needs
Sam Lantinga <slouken@libsdl.org>
parents: 2236
diff changeset
848 /*
2295
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
849 if (renderdata->glTextureRangeAPPLE) {
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
850 renderdata->glTextureRangeAPPLE(data->type,
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
851 texture->h * data->pitch,
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
852 data->pixels);
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
853 }
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
854 */
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
855 renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
856 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
857 texture_h, 0, format, type, data->pixels);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
858 } else
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
859 #endif
2809
7e257c3a3bf0 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents: 2808
diff changeset
860 #endif
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
861 {
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
862 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
863 texture_h, 0, format, type, NULL);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
864 }
3041
20d65430e63c Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
865 renderdata->glDisable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
866 result = renderdata->glGetError();
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
867 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
868 GL_SetError("glTexImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
869 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
870 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
871 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
872 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
873
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
874 static int
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
875 GL_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
876 void **pixels, int *pitch)
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
877 {
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
878 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
879
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
880 *pixels = data->pixels;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
881 *pitch = data->pitch;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
882 return 0;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
883 }
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
884
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
885 static int
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
886 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
887 const SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
888 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
889 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
890 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
891 Uint8 *palette;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
892
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
893 if (!data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
894 SDL_SetError("Texture doesn't have a palette");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
895 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
896 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
897 palette = data->palette + firstcolor * 3;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
898 while (ncolors--) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
899 *palette++ = colors->r;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
900 *palette++ = colors->g;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
901 *palette++ = colors->b;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
902 ++colors;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
903 }
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
904 renderdata->glEnable(data->type);
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
905 renderdata->glBindTexture(data->type, data->texture);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
906 renderdata->glColorTableEXT(data->type, GL_RGB8, 256, GL_RGB,
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
907 GL_UNSIGNED_BYTE, data->palette);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
908 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
909 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
910
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
911 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
912 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
913 SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
914 {
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
915 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
916 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
917 Uint8 *palette;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
918
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
919 if (!data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
920 SDL_SetError("Texture doesn't have a palette");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
921 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
922 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
923 palette = data->palette + firstcolor * 3;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
924 while (ncolors--) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
925 colors->r = *palette++;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
926 colors->g = *palette++;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
927 colors->b = *palette++;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
928 colors->unused = SDL_ALPHA_OPAQUE;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
929 ++colors;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
930 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
931 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
932 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
933
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
934 static void
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
935 SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
936 int pitch)
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
937 {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
938 if (texture->format == SDL_PIXELFORMAT_INDEX1LSB) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
939 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
940 } else if (texture->format == SDL_PIXELFORMAT_INDEX1MSB) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
941 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
942 }
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
943 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
2808
368410632f2d Whoops, we need this for subrect updates (testsprite)
Sam Lantinga <slouken@libsdl.org>
parents: 2804
diff changeset
944 renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH,
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
945 (pitch / bytes_per_pixel(texture->format)) /
3013
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
946 ((GL_TextureData *) texture->driverdata)->
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
947 HACK_RYAN_FIXME);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
948 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
949
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
950 static int
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
951 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
952 {
1986
f4c65e3bfaed Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
953 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
954 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
955
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
956 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
957 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
958 {
1986
f4c65e3bfaed Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
959 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
960 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
961
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
962 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
963 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
964 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
965 switch (texture->blendMode) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
966 case SDL_BLENDMODE_NONE:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
967 case SDL_BLENDMODE_MASK:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
968 case SDL_BLENDMODE_BLEND:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
969 case SDL_BLENDMODE_ADD:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
970 case SDL_BLENDMODE_MOD:
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
971 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
972 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
973 SDL_Unsupported();
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
974 texture->blendMode = SDL_BLENDMODE_NONE;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
975 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
976 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
977 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
978
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
979 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
980 GL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
981 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
982 switch (texture->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
983 case SDL_TEXTURESCALEMODE_NONE:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
984 case SDL_TEXTURESCALEMODE_FAST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
985 case SDL_TEXTURESCALEMODE_SLOW:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
986 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
987 case SDL_TEXTURESCALEMODE_BEST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
988 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
989 texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
990 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
991 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
992 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
993 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
994 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
995 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
996 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
997
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
998 static int
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
999 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1000 const SDL_Rect * rect, const void *pixels, int pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1001 {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1002 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1003 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1004 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1005
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1006 renderdata->glGetError();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1007 SetupTextureUpdate(renderdata, texture, pitch);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1008 renderdata->glEnable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1009 renderdata->glBindTexture(data->type, data->texture);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1010 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1011 rect->h, data->format, data->formattype,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1012 pixels);
3041
20d65430e63c Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
1013 renderdata->glDisable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1014 result = renderdata->glGetError();
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1015 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1016 GL_SetError("glTexSubImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1017 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1018 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1019 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1020 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1021
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1022 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1023 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1024 const SDL_Rect * rect, int markDirty, void **pixels,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1025 int *pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1026 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1027 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1028
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1029 if (markDirty) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1030 SDL_AddDirtyRect(&data->dirty, rect);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1031 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1032
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1033 *pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1034 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1035 rect->x * bytes_per_pixel(texture->format));
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1036 *pitch = data->pitch;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1037 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1038 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1039
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1040 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1041 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1042 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1043 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1044
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1045 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1046 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1047 const SDL_Rect * rects)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1048 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1049 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1050 int i;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1051
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1052 for (i = 0; i < numrects; ++i) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1053 SDL_AddDirtyRect(&data->dirty, &rects[i]);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1054 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1055 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1056
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1057 static void
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1058 GL_SetBlendMode(GL_RenderData * data, int blendMode, int isprimitive)
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1059 {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1060 if (blendMode != data->blendMode) {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1061 switch (blendMode) {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1062 case SDL_BLENDMODE_NONE:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1063 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1064 data->glDisable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1065 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1066 case SDL_BLENDMODE_MASK:
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1067 if (isprimitive) {
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1068 /* The same as SDL_BLENDMODE_NONE */
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1069 blendMode = SDL_BLENDMODE_NONE;
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1070 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1071 data->glDisable(GL_BLEND);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1072 } else {
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1073 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1074 data->glEnable(GL_BLEND);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1075 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1076 }
3457
06e948183b59 Found a way to implement mask semantics in OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 3455
diff changeset
1077 break;
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1078 case SDL_BLENDMODE_BLEND:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1079 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1080 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1081 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1082 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1083 case SDL_BLENDMODE_ADD:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1084 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1085 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1086 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1087 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1088 case SDL_BLENDMODE_MOD:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1089 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1090 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1091 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1092 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1093 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1094 data->blendMode = blendMode;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1095 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1096 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1097
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1098 static int
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1099 GL_RenderPoint(SDL_Renderer * renderer, int x, int y)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1100 {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1101 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1102
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1103 GL_SetBlendMode(data, renderer->blendMode, 1);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1104
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1105 data->glColor4f((GLfloat) renderer->r * inv255f,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1106 (GLfloat) renderer->g * inv255f,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1107 (GLfloat) renderer->b * inv255f,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1108 (GLfloat) renderer->a * inv255f);
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1109
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1110 data->glBegin(GL_POINTS);
3454
77366fae0094 Adjust the vertices to be over the texel center.
Sam Lantinga <slouken@libsdl.org>
parents: 3447
diff changeset
1111 data->glVertex2f(0.5f + x, 0.5f + y);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1112 data->glEnd();
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1113
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1114 return 0;
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1115 }
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1116
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1117 static int
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1118 GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1119 {
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1120 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1121
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1122 GL_SetBlendMode(data, renderer->blendMode, 1);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1123
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1124 data->glColor4f((GLfloat) renderer->r * inv255f,
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1125 (GLfloat) renderer->g * inv255f,
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1126 (GLfloat) renderer->b * inv255f,
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1127 (GLfloat) renderer->a * inv255f);
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1128
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1129 data->glBegin(GL_LINES);
3454
77366fae0094 Adjust the vertices to be over the texel center.
Sam Lantinga <slouken@libsdl.org>
parents: 3447
diff changeset
1130 data->glVertex2f(0.5f + x1, 0.5f + y1);
77366fae0094 Adjust the vertices to be over the texel center.
Sam Lantinga <slouken@libsdl.org>
parents: 3447
diff changeset
1131 data->glVertex2f(0.5f + x2, 0.5f + y2);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1132 data->glEnd();
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1133
3455
5a7b5760c875 Include the endpoint in the line we're drawing
Sam Lantinga <slouken@libsdl.org>
parents: 3454
diff changeset
1134 /* For some reason the second endpoint is skipped */
5a7b5760c875 Include the endpoint in the line we're drawing
Sam Lantinga <slouken@libsdl.org>
parents: 3454
diff changeset
1135 data->glBegin(GL_POINTS);
5a7b5760c875 Include the endpoint in the line we're drawing
Sam Lantinga <slouken@libsdl.org>
parents: 3454
diff changeset
1136 data->glVertex2f(0.5f + x2, 0.5f + y2);
5a7b5760c875 Include the endpoint in the line we're drawing
Sam Lantinga <slouken@libsdl.org>
parents: 3454
diff changeset
1137 data->glEnd();
5a7b5760c875 Include the endpoint in the line we're drawing
Sam Lantinga <slouken@libsdl.org>
parents: 3454
diff changeset
1138
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1139 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1140 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1141
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1142 static int
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1143 GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect)
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1144 {
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1145 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1146
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1147 GL_SetBlendMode(data, renderer->blendMode, 1);
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1148
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1149 data->glColor4f((GLfloat) renderer->r * inv255f,
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1150 (GLfloat) renderer->g * inv255f,
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1151 (GLfloat) renderer->b * inv255f,
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1152 (GLfloat) renderer->a * inv255f);
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1153
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1154 data->glRecti(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1155
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1156 return 0;
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1157 }
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1158
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1159 static int
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1160 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1161 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1162 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1163 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1164 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1165 int minx, miny, maxx, maxy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1166 GLfloat minu, maxu, minv, maxv;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1167
2275
12ea0fdc0df2 Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents: 2246
diff changeset
1168 if (texturedata->dirty.list) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1169 SDL_DirtyRect *dirty;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1170 void *pixels;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1171 int bpp = bytes_per_pixel(texture->format);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1172 int pitch = texturedata->pitch;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1173
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1174 SetupTextureUpdate(data, texture, pitch);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1175 data->glEnable(texturedata->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1176 data->glBindTexture(texturedata->type, texturedata->texture);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1177 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1178 SDL_Rect *rect = &dirty->rect;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1179 pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1180 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch +
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1181 rect->x * bpp);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1182 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y,
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1183 rect->w / texturedata->HACK_RYAN_FIXME,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1184 rect->h, texturedata->format,
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1185 texturedata->formattype, pixels);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1186 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1187 SDL_ClearDirtyRects(&texturedata->dirty);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1188 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1189
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1190 minx = dstrect->x;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1191 miny = dstrect->y;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1192 maxx = dstrect->x + dstrect->w;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1193 maxy = dstrect->y + dstrect->h;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1194
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1195 minu = (GLfloat) srcrect->x / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1196 minu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1197 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1198 maxu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1199 minv = (GLfloat) srcrect->y / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1200 minv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1201 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1202 maxv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1203
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1204 data->glEnable(texturedata->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1205 data->glBindTexture(texturedata->type, texturedata->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1206
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1207 if (texture->modMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1208 data->glColor4f((GLfloat) texture->r * inv255f,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1209 (GLfloat) texture->g * inv255f,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1210 (GLfloat) texture->b * inv255f,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1211 (GLfloat) texture->a * inv255f);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1212 } else {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1213 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1214 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1215
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1216 GL_SetBlendMode(data, texture->blendMode, 0);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1217
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1218 if (texture->scaleMode != data->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1219 switch (texture->scaleMode) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1220 case SDL_TEXTURESCALEMODE_NONE:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1221 case SDL_TEXTURESCALEMODE_FAST:
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1222 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1223 GL_NEAREST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1224 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1225 GL_NEAREST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1226 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1227 case SDL_TEXTURESCALEMODE_SLOW:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1228 case SDL_TEXTURESCALEMODE_BEST:
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1229 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1230 GL_LINEAR);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1231 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1232 GL_LINEAR);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1233 break;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1234 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1235 data->scaleMode = texture->scaleMode;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1236 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1237
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1238 if (texturedata->shader != 0) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1239 data->glEnable(GL_FRAGMENT_PROGRAM_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1240 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, texturedata->shader);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1241 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1242
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1243 data->glBegin(GL_TRIANGLE_STRIP);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1244 data->glTexCoord2f(minu, minv);
3454
77366fae0094 Adjust the vertices to be over the texel center.
Sam Lantinga <slouken@libsdl.org>
parents: 3447
diff changeset
1245 data->glVertex2f(0.5f + minx, 0.5f + miny);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1246 data->glTexCoord2f(maxu, minv);
3454
77366fae0094 Adjust the vertices to be over the texel center.
Sam Lantinga <slouken@libsdl.org>
parents: 3447
diff changeset
1247 data->glVertex2f(0.5f + maxx, 0.5f + miny);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1248 data->glTexCoord2f(minu, maxv);
3454
77366fae0094 Adjust the vertices to be over the texel center.
Sam Lantinga <slouken@libsdl.org>
parents: 3447
diff changeset
1249 data->glVertex2f(0.5f + minx, 0.5f + maxy);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1250 data->glTexCoord2f(maxu, maxv);
3454
77366fae0094 Adjust the vertices to be over the texel center.
Sam Lantinga <slouken@libsdl.org>
parents: 3447
diff changeset
1251 data->glVertex2f(0.5f + maxx, 0.5f + maxy);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1252 data->glEnd();
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1253
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1254 if (texturedata->shader != 0) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1255 data->glDisable(GL_FRAGMENT_PROGRAM_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1256 }
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1257
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1258 data->glDisable(texturedata->type);
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1259
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1260 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1261 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1262
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1263 static int
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1264 GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1265 Uint32 pixel_format, void * pixels, int pitch)
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1266 {
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1267 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
3447
294b770c1989 Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents: 3446
diff changeset
1268 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1269 GLint internalFormat;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1270 GLenum format, type;
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1271 Uint8 *src, *dst, *tmp;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1272 int length, rows;
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1273
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1274 if (!convert_format(data, pixel_format, &internalFormat, &format, &type)) {
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1275 /* FIXME: Do a temp copy to a format that is supported */
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1276 SDL_SetError("Unsupported pixel format");
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1277 return -1;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1278 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1279
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1280 if (pixel_format == SDL_PIXELFORMAT_INDEX1LSB) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1281 data->glPixelStorei(GL_PACK_LSB_FIRST, 1);
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1282 } else if (pixel_format == SDL_PIXELFORMAT_INDEX1MSB) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1283 data->glPixelStorei(GL_PACK_LSB_FIRST, 0);
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1284 }
3446
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1285 data->glPixelStorei(GL_PACK_ALIGNMENT, 1);
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1286 data->glPixelStorei(GL_PACK_ROW_LENGTH,
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1287 (pitch / bytes_per_pixel(pixel_format)));
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1288
3447
294b770c1989 Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents: 3446
diff changeset
1289 data->glReadPixels(rect->x, (window->h-rect->y)-rect->h, rect->w, rect->h,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1290 format, type, pixels);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1291
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1292 /* Flip the rows to be top-down */
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1293 length = rect->w * bytes_per_pixel(pixel_format);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1294 src = (Uint8*)pixels + (rect->h-1)*pitch;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1295 dst = (Uint8*)pixels;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1296 tmp = SDL_stack_alloc(Uint8, length);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1297 rows = rect->h / 2;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1298 while (rows--) {
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1299 SDL_memcpy(tmp, dst, length);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1300 SDL_memcpy(dst, src, length);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1301 SDL_memcpy(src, tmp, length);
3447
294b770c1989 Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents: 3446
diff changeset
1302 dst += pitch;
294b770c1989 Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents: 3446
diff changeset
1303 src -= pitch;
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1304 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1305 SDL_stack_free(tmp);
3440
e9502d56ae94 Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
1306
e9502d56ae94 Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
1307 return 0;
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1308 }
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1309
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1310 static int
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1311 GL_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1312 Uint32 pixel_format, const void * pixels, int pitch)
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1313 {
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1314 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1315 GLint internalFormat;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1316 GLenum format, type;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1317
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1318 if (!convert_format(data, pixel_format, &internalFormat, &format, &type)) {
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1319 /* FIXME: Do a temp copy to a format that is supported */
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1320 SDL_SetError("Unsupported pixel format");
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1321 return -1;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1322 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1323
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1324 /* FIXME: We need to copy the data and flip it */
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1325
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1326 if (pixel_format == SDL_PIXELFORMAT_INDEX1LSB) {
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1327 data->glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1328 } else if (pixel_format == SDL_PIXELFORMAT_INDEX1MSB) {
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1329 data->glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1330 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1331 data->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1332 data->glPixelStorei(GL_UNPACK_ROW_LENGTH,
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1333 (pitch / bytes_per_pixel(pixel_format)));
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1334
3446
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1335 data->glRasterPos2i(rect->x, rect->y);
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1336 data->glDrawPixels(rect->w, rect->h, format, type, pixels);
3440
e9502d56ae94 Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
1337
e9502d56ae94 Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
1338 return 0;
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1339 }
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1340
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1341 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1342 GL_RenderPresent(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1343 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1344 SDL_GL_SwapWindow(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1345 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1346
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1347 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1348 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1349 {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1350 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1351 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1352
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1353 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1354 return;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1355 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1356 if (data->texture) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1357 renderdata->glDeleteTextures(1, &data->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1358 }
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
1359 if (data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
1360 SDL_free(data->palette);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
1361 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1362 if (data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1363 SDL_free(data->pixels);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1364 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1365 SDL_FreeDirtyRects(&data->dirty);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1366 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1367 texture->driverdata = NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1368 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1369
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1974
diff changeset
1370 static void
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1371 GL_DestroyRenderer(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1372 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1373 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1374
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1375 if (data) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1376 if (data->context) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1377 if (data->GL_ARB_fragment_program_supported) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1378 data->glDisable(GL_FRAGMENT_PROGRAM_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1379 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1380 if (data->fragment_program_UYVY != 0) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1381 data->glDeleteProgramsARB(1,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1382 &data->fragment_program_UYVY);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1383 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1384 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1385
2328
91e601d9df8b re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Bob Pendleton <bob@pendleton.com>
parents: 2295
diff changeset
1386 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1387 SDL_GL_DeleteContext(data->context);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1388 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1389 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1390 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1391 SDL_free(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1392 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1393
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
1394 #endif /* SDL_VIDEO_RENDER_OGL */
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1395
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1396 /* vi: set ts=4 sw=4 expandtab: */