Mercurial > sdl-ios-xcode
annotate src/video/uikit/jumphack.h @ 3241:08c5964f2a34
Fixed a few issues compiling with Mac OS X 10.6
Unfortunately the audio and cdrom systems do not build at all, and if you
disable those, SDL still fails to link with these errors:
Undefined symbols:
"_OBJC_IVAR_$_NSScreen._frame", referenced from:
-[NSScreen(NSScreenAccess) setFrame:] in SDL_cocoamodes.o
"_KLGetKeyboardLayoutProperty", referenced from:
_UpdateKeymap in SDL_cocoakeyboard.o
_UpdateKeymap in SDL_cocoakeyboard.o
"_KLGetCurrentKeyboardLayout", referenced from:
_UpdateKeymap in SDL_cocoakeyboard.o
ld: symbol(s) not found
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Sep 2009 07:33:54 +0000 |
parents | f55c87ae336b |
children | e8045ba3f79f |
rev | line source |
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2765
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1 /* |
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2 * jumphack.h |
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3 * SDLiPhoneOS |
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4 * |
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5 */ |
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6 |
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7 #ifndef _jumphack_h |
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8 #define _jumphack_h |
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9 |
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10 #include "setjmp.h" |
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11 |
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12 /* see SDL_uikitevents.m for more info */ |
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13 |
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14 extern jmp_buf *jump_env(); |
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15 |
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16 #endif |