Mercurial > sdl-ios-xcode
annotate src/audio/dummy/SDL_dummyaudio.c @ 3241:08c5964f2a34
Fixed a few issues compiling with Mac OS X 10.6
Unfortunately the audio and cdrom systems do not build at all, and if you
disable those, SDL still fails to link with these errors:
Undefined symbols:
"_OBJC_IVAR_$_NSScreen._frame", referenced from:
-[NSScreen(NSScreenAccess) setFrame:] in SDL_cocoamodes.o
"_KLGetKeyboardLayoutProperty", referenced from:
_UpdateKeymap in SDL_cocoakeyboard.o
_UpdateKeymap in SDL_cocoakeyboard.o
"_KLGetCurrentKeyboardLayout", referenced from:
_UpdateKeymap in SDL_cocoakeyboard.o
ld: symbol(s) not found
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Sep 2009 07:33:54 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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Corrected dummy audio callback firing to be realistic, cleaned up tabs.
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22 This file written by Ryan C. Gordon (icculus@icculus.org) |
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23 */ |
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24 #include "SDL_config.h" |
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25 |
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By default all the real targets have dummy audio/video and disk audio.
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26 /* Output audio to nowhere... */ |
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27 |
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28 #include "SDL_audio.h" |
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29 #include "../SDL_audio_c.h" |
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30 #include "SDL_dummyaudio.h" |
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31 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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32 static int |
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33 DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture) |
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34 { |
2060 | 35 return 1; /* always succeeds. */ |
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36 } |
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37 |
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38 static int |
2060 | 39 DUMMYAUD_Init(SDL_AudioDriverImpl * impl) |
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40 { |
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41 /* Set the function pointers */ |
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42 impl->OpenDevice = DUMMYAUD_OpenDevice; |
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43 impl->OnlyHasDefaultOutputDevice = 1; |
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44 return 1; |
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45 } |
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46 |
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47 AudioBootStrap DUMMYAUD_bootstrap = { |
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48 "dummy", "SDL dummy audio driver", DUMMYAUD_Init, 1 |
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49 }; |
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50 |
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51 /* vi: set ts=4 sw=4 expandtab: */ |