annotate docs/man3/SDL_KillThread.3 @ 3241:08c5964f2a34

Fixed a few issues compiling with Mac OS X 10.6 Unfortunately the audio and cdrom systems do not build at all, and if you disable those, SDL still fails to link with these errors: Undefined symbols: "_OBJC_IVAR_$_NSScreen._frame", referenced from: -[NSScreen(NSScreenAccess) setFrame:] in SDL_cocoamodes.o "_KLGetKeyboardLayoutProperty", referenced from: _UpdateKeymap in SDL_cocoakeyboard.o _UpdateKeymap in SDL_cocoakeyboard.o "_KLGetCurrentKeyboardLayout", referenced from: _UpdateKeymap in SDL_cocoakeyboard.o ld: symbol(s) not found
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Sep 2009 07:33:54 +0000
parents 546f7c1eb755
children 1238da4a7112
rev   line source
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1 .TH "SDL_KillThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_KillThread \- Gracelessly terminates the thread\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 #include "SDL_thread\&.h"
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8 .sp
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9 \fBvoid \fBSDL_KillThread\fP\fR(\fBSDL_Thread *thread\fR);
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10 .SH "DESCRIPTION"
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11 .PP
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12 \fBSDL_KillThread\fP gracelessly terminates the thread associated with \fBthread\fR\&. If possible, you should use some other form of IPC to signal the thread to quit\&.
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13 .SH "SEE ALSO"
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14 .PP
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15 \fI\fBSDL_CreateThread\fP\fR, \fI\fBSDL_WaitThread\fP\fR
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16 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00