annotate include/SDL_haptic.h @ 2497:0893fbf73b3d gsoc2008_force_feedback

Renamed SDL_HapticQueryEffects to SDL_HapticQuery. Added doxygen to SDL_Haptic.h.
author Edgar Simo <bobbens@gmail.com>
date Sun, 06 Jul 2008 16:53:32 +0000
parents 66c02abeef0e
children ab567bd667bf
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 2008 Edgar Simo
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /** \file SDL_haptic.h */
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24 /**
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25 * \mainpage SDL_haptic
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26 *
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27 * The SDL Haptic subsystem allows you to control haptic (force feedback)
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28 * devices.
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29 *
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30 * The basic usage is as follows:
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31 * - Initialize the Subsystem (SDL_INIT_HAPTIC).
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32 * - Open a Haptic Device.
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33 * - SDL_HapticOpen(...) to open from index.
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34 * - SDL_HapticOpenFromJoystick(...) to open from an existing joystick.
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35 * - Create an effect (SDL_HapticEffect).
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36 * - Upload the effect with SDL_HapticNewEffect(...).
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37 * - Run the effect with SDL_HapticRunEffect(...).
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38 * - (optional) Free the effect with SDL_HapticDestroyEffect(...).
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39 * - Close the haptic device with SDL_HapticClose(...).
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40 *
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41 *
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42 * Example:
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43 *
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44 * \code
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45 * int test_haptic( SDL_Joystick * joystick ) {
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46 * SDL_Haptic *haptic;
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47 * SDL_HapticEffect effect;
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48 * int effect_id;
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49 *
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50 * // Open the device
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51 * haptic = SDL_HapticOpenFromJoystick( joystick );
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52 * if (haptic == NULL) return -1; // Most likely joystick isn't haptic
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53 *
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54 * // See if it can do sine waves
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55 * if ((SDL_HapticQueryEffects(haptic) & SDL_HAPTIC_SINE)==0) {
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56 * SDL_HapticClose(haptic); // No sine effect
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57 * return -1;
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58 * }
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59 *
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60 * // Create the effect
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61 * memset( &effect, 0, sizeof(SDL_HapticEffect) ); // 0 is safe default
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62 * effect.type = SDL_HAPTIC_SINE;
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63 * effect.periodic.period = 1000; // 1000 ms
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64 * effect.periodic.magnitude = 20000; // 20000/32767 strength
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65 * effect.periodic.length = 5000; // 5 seconds long
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66 * effect.periodic.attack_length = 1000; // Takes 1 second to get max strength
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67 * effect.periodic.fade_length = 1000; // Takes 1 second to fade away
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68 *
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69 * // Upload the effect
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70 * effect_id = SDL_HapticNewEffect( haptic, &effect );
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71 *
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72 * // Test the effect
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73 * SDL_HapticRunEffect( haptic, effect_id );
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74 * SDL_Delay( 5000); // Wait for the effect to finish
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75 *
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76 * // We destroy the effect, although closing the device also does this
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77 * SDL_HapticDestroyEffect( haptic, effect_id );
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78 *
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79 * // Close the device
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80 * SDL_HapticClose(haptic);
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81 *
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82 * return 0; // Success
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83 * }
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84 * \endcode
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85 *
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86 * \author Edgar Simo Serra
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87 */
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88
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89 #ifndef _SDL_haptic_h
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90 #define _SDL_haptic_h
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91
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92 #include "SDL_stdinc.h"
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93 #include "SDL_error.h"
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94 #include "SDL_joystick.h"
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96 #include "begin_code.h"
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97 /* Set up for C function definitions, even when using C++ */
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98 #ifdef __cplusplus
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99 /* *INDENT-OFF* */
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100 extern "C" {
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101 /* *INDENT-ON* */
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102 #endif /* __cpluspuls */
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103
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104 /**
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105 * \struct SDL_Haptic
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106 *
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107 * \brief The haptic structure used to identify an SDL haptic.
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108 *
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109 * \sa SDL_HapticOpen
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110 * \sa SDL_HapticOpenFromJoystick
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111 * \sa SDL_HapticClose
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112 */
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113 struct _SDL_Haptic;
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114 typedef struct _SDL_Haptic SDL_Haptic;
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115
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116
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117 /*
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118 * Different haptic features a device can have.
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119 */
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120 /**
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121 * \def SDL_HAPTIC_CONSTANT
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122 *
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123 * \brief Constant haptic effect.
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124 *
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125 * \sa SDL_HapticCondition
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126 */
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127 #define SDL_HAPTIC_CONSTANT (1<<0) /* Constant effect supported */
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128 /**
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129 * \def SDL_HAPTIC_SINE
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130 *
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131 * \brief Periodic haptic effect that simulates sine waves.
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132 *
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133 * \sa SDL_HapticPeriodic
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134 */
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135 #define SDL_HAPTIC_SINE (1<<1) /* Sine wave effect supported */
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136 /**
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137 * \def SDL_HAPTIC_SQUARE
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138 *
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139 * \brief Periodic haptic effect that simulates square waves.
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140 *
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141 * \sa SDL_HapticPeriodic
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142 */
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143 #define SDL_HAPTIC_SQUARE (1<<2) /* Square wave effect supported */
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144 /**
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145 * \def SDL_HAPTIC_TRIANGLE
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146 *
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147 * \brief Periodic haptic effect that simulates triangular waves.
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148 *
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149 * \sa SDL_HapticPeriodic
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150 */
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151 #define SDL_HAPTIC_TRIANGLE (1<<3) /* Triangle wave effect supported */
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152 /**
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153 * \def SDL_HAPTIC_SAWTOOTHUP
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154 *
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155 * \brief Periodic haptic effect that simulates saw tooth up waves.
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156 *
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157 * \sa SDL_HapticPeriodic
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158 */
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159 #define SDL_HAPTIC_SAWTOOTHUP (1<<4) /* Sawtoothup wave effect supported */
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160 /**
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161 * \def SDL_HAPTIC_SAWTOOTHDOWN
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162 *
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163 * \brief Periodic haptic effect that simulates saw tooth down waves.
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164 *
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165 * \sa SDL_HapticPeriodic
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166 */
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167 #define SDL_HAPTIC_SAWTOOTHDOWN (1<<5) /* Sawtoothdown wave effect supported */
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168 /**
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169 * \def SDL_HAPTIC_RAMP
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170 *
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171 * \brief Ramp haptic effect.
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172 *
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173 * \sa SDL_HapticRamp
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174 */
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175 #define SDL_HAPTIC_RAMP (1<<6) /* Ramp effect supported */
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176 /**
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177 * \def SDL_HAPTIC_SPRING
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178 *
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179 * \brief Condition haptic effect that simulates a spring. Effect is based on the
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180 * axes position.
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181 *
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182 * \sa SDL_HapticCondition
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183 */
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184 #define SDL_HAPTIC_SPRING (1<<7) /* Spring effect supported - uses axes position */
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185 /**
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186 * \def SDL_HAPTIC_DAMPER
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187 *
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188 * \brief Condition haptic effect that simulates dampening. Effect is based on the
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189 * axes velocity.
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190 *
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191 * \sa SDL_HapticCondition
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192 */
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193 #define SDL_HAPTIC_DAMPER (1<<8) /* Damper effect supported - uses axes velocity */
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194 /**
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195 * \def SDL_HAPTIC_INERTIA
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196 *
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197 * \brief Condition haptic effect that simulates inertia. Effect is based on the axes
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198 * acceleration.
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199 *
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200 * \sa SDL_HapticCondition
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201 */
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202 #define SDL_HAPTIC_INERTIA (1<<9) /* Inertia effect supported - uses axes acceleration */
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203 /**
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204 * \def SDL_HAPTIC_FRICTION
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205 *
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206 * \brief Condition haptic effect that simulates friction. Effect is based on the axes
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207 * movement.
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208 *
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209 * \sa SDL_HapticCondition
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210 */
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211 #define SDL_HAPTIC_FRICTION (1<<10) /* Friction effect supported - uses axes movement */
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212 /**
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213 * \def SDL_HAPTIC_CUSTOM
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214 *
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215 * \brief User defined custom haptic effect. TODO.
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216 */
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217 #define SDL_HAPTIC_CUSTOM (1<<11) /* Custom effect is supported */
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218 /* These last two are features the device has, not effects */
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219 /**
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220 * \def SDL_HAPTIC_GAIN
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221 *
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222 * \brief Device supports setting the global gain.
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223 *
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224 * \sa SDL_HapticSetGain
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225 */
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226 #define SDL_HAPTIC_GAIN (1<<12) /* Device can set global gain */
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227 /**
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228 * \def SDL_HAPTIC_AUTOCENTER
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229 *
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230 * \brief Device supports setting autocenter.
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231 *
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232 * \sa SDL_HapticSetAutocenter
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233 */
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234 #define SDL_HAPTIC_AUTOCENTER (1<<13) /* Device can set autocenter */
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235 /**
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236 * \def SDL_HAPTIC_STATUS
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237 *
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238 * \brief Device can be queried for effect status.
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239 *
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240 * \sa SDL_HapticGetEffectStatus
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241 */
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242 #define SDL_HAPTIC_STATUS (1<<14) /* Device can be queried for effect status */
2481
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243
5d0ea4576f20 More comments.
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244
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245 /**
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246 * \struct SDL_HapticConstant
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247 *
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248 * \brief A structure containing a template for a Constant effect.
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249 *
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250 * The struct is exclusive to the SDL_HAPTIC_CONSTANT effect.
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251 *
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252 * \sa SDL_HAPTIC_CONSTANT
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253 * \sa SDL_HapticEffect
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254 */
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255 typedef struct SDL_HapticConstant {
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256 /* Header */
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257 Uint16 type; /**< SDL_HAPTIC_CONSTANT */
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258 Uint16 direction;
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259
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260 /* Replay */
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261 Uint16 length; /**< Duration of the effect. */
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262 Uint16 delay; /**< Delay before starting the effect. */
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263
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264 /* Trigger */
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265 Uint16 button; /**< Button that triggers the effect. */
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266 Uint16 interval; /**< How soon it can be triggered again after button. */
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267
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268 /* Constant */
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269 Sint16 level; /**< Strength of the constant effect. */
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270
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271 /* Envelope */
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272 Uint16 attack_length; /**< Duration of the attack. */
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273 Uint16 attack_level; /**< Level at the start of the attack. */
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274 Uint16 fade_length; /**< Duration of the fade. */
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275 Uint16 fade_level; /**< Level at the end of the fade. */
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276 } SDL_HapticConstant;
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277 /**
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278 * \struct SDL_HapticPeriodic
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279 *
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280 * \brief A structure containing a template for a Periodic effect.
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281 *
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282 * The struct handles the following effects:
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283 * - SDL_HAPTIC_SINE
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284 * - SDL_HAPTIC_SQUARE
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285 * - SDL_HAPTIC_TRIANGLE
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286 * - SDL_HAPTIC_SAWTOOTHUP
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287 * - SDL_HAPTIC_SAWTOOTHDOWN
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288 *
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289 * \sa SDL_HAPTIC_SINE
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290 * \sa SDL_HAPTIC_SQUARE
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291 * \sa SDL_HAPTIC_TRIANGLE
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292 * \sa SDL_HAPTIC_SAWTOOTHUP
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293 * \sa SDL_HAPTIC_SAWTOOTHDOWN
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294 * \sa SDL_HapticEffect
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295 */
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296 typedef struct SDL_HapticPeriodic {
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297 /* Header */
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298 Uint16 type; /* SDL_HAPTIC_{SINE,SQUARE,TRIANGLE,SAWTOOTHUP,SAWTOOTHDOWN} */
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299 Uint16 direction;
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300
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301 /* Replay */
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302 Uint16 length; /**< Duration of the effect. */
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303 Uint16 delay; /**< Delay before starting the effect. */
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304
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305 /* Trigger */
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306 Uint16 button; /**< Button that triggers the effect. */
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307 Uint16 interval; /**< How soon it can be triggered again after button. */
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308
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309 /* Periodic */
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310 Uint16 period; /**< Period of the wave. */
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311 Sint16 magnitude; /**< Peak value. */
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312 Sint16 offset; /**< Mean value of the wave. */
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313 Uint16 phase; /**< Horizontal shift. */
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314
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315 /* Envelope */
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316 Uint16 attack_length; /**< Duration of the attack. */
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317 Uint16 attack_level; /**< Level at the start of the attack. */
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318 Uint16 fade_length; /**< Duration of the fade. */
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319 Uint16 fade_level; /**< Level at the end of the fade. */
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320 } SDL_HapticPeriodic;
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321 /**
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322 * \struct SDL_HapticCondition
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323 *
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324 * \brief A structure containing a template for a Condition effect.
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325 *
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326 * The struct handles the following effects:
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327 * - SDL_HAPTIC_SPRING
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328 * - SDL_HAPTIC_DAMPER
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329 * - SDL_HAPTIC_INERTIA
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330 * - SDL_HAPTIC_FRICTION
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331 *
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332 * \sa SDL_HAPTIC_SPRING
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333 * \sa SDL_HAPTIC_DAMPER
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334 * \sa SDL_HAPTIC_INERTIA
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335 * \sa SDL_HAPTIC_FRICTION
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336 * \sa SDL_HapticEffect
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337 */
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338 typedef struct SDL_HapticCondition {
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339 /* Header */
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340 Uint16 type; /**< SDL_HAPTIC_{SPRING,DAMPER,INERTIA,FRICTION} */
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341 Uint16 direction;
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342
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343 /* Replay */
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344 Uint16 length; /**< Duration of the effect. */
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345 Uint16 delay; /**< Delay before starting the effect. */
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346
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347 /* Trigger */
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348 Uint16 button; /**< Button that triggers the effect. */
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349 Uint16 interval; /**< How soon it can be triggered again after button. */
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350
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351 /* Condition */
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352 Uint16 right_sat; /**< Level when joystick is to the right. */
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353 Uint16 left_sat; /**< Level when joystick is to the left. */
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354 Sint16 right_coeff; /**< How fast to increase the force towards the right. */
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355 Sint16 left_coeff; /**< How fast to increase the force towards the left. */
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356 Uint16 deadband; /**< Size of the dead zone. */
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357 Sint16 center; /**< Position of the dead zone. */
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358 } SDL_HapticCondition;
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359 /**
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360 * \struct SDL_HapticRamp
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361 *
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362 * \brief A structure containing a template for a Ramp effect.
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363 *
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364 * This struct is exclusively for the SDL_HAPTIC_RAMP effect.
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365 *
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366 * \sa SDL_HAPTIC_RAMP
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367 * \sa SDL_HapticEffect
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368 */
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369 typedef struct SDL_HapticRamp {
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370 /* Header */
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371 Uint16 type; /**< SDL_HAPTIC_RAMP */
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372 Uint16 direction;
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373
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374 /* Replay */
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375 Uint16 length; /**< Duration of the effect. */
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376 Uint16 delay; /**< Delay before starting the effect. */
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377
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378 /* Trigger */
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379 Uint16 button; /**< Button that triggers the effect. */
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380 Uint16 interval; /**< How soon it can be triggered again after button. */
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381
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382 /* Ramp */
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383 Sint16 start; /**< Beginning strength level. */
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384 Sint16 end; /**< Ending strength level. */
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385
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386 /* Envelope */
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387 Uint16 attack_length; /**< Duration of the attack. */
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388 Uint16 attack_level; /**< Level at the start of the attack. */
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389 Uint16 fade_length; /**< Duration of the fade. */
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390 Uint16 fade_level; /**< Level at the end of the fade. */
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391 } SDL_HapticRamp;
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392 /*
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393 * \union SDL_HapticEffect
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394 *
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395 * \brief The generic template for any haptic effect.
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396 *
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397 * All values max at 32767 (0x7fff). Signed values also can be negative.
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398 * Time values unless specified otherwise are in milliseconds.
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399 *
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400 * Common parts:
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401 *
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402 * Replay:
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403 * Uint16 length; Duration of effect.
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404 * Uint16 delay; Delay before starting effect.
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405 *
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406 * Trigger:
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407 * Uint16 button; Button that triggers effect.
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408 * Uint16 interval; How soon before effect can be triggered again.
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409 *
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410 * Envelope:
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411 * Uint16 attack_length; Duration of the attack.
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412 * Uint16 attack_level; Level at the start of the attack.
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413 * Uint16 fade_length; Duration of the fade out.
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414 * Uint16 fade_level; Level at the end of the fade.
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415 *
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416 * \sa SDL_HapticConstant
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417 * \sa SDL_HapticPeriodic
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418 * \sa SDL_HapticCondition
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419 * \sa SDL_HaptiRamp
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420 */
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421 typedef union SDL_HapticEffect {
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422 /* Common for all force feedback effects */
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423 Uint16 type; /**< Effect type */
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424 SDL_HapticConstant constant; /**< Constant effect */
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425 SDL_HapticPeriodic periodic; /**< Periodic effect */
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426 SDL_HapticCondition condition; /**< Condition effect */
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427 SDL_HapticRamp ramp; /**< Ramp effect */
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428 } SDL_HapticEffect;
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429
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430
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431 /* Function prototypes */
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432 /*
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433 * \fn int SDL_NumHaptics(void)
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434 *
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435 * \brief Count the number of joysticks attached to the system.
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436 *
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437 * \return Number of haptic devices detected on the system.
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438 */
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439 extern DECLSPEC int SDLCALL SDL_NumHaptics(void);
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440
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441 /*
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442 * \fn const char * SDL_HapticName(int device_index)
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443 *
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444 * \brief Get the implementation dependent name of a Haptic device.
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445 * This can be called before any joysticks are opened.
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446 * If no name can be found, this function returns NULL.
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447 *
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448 * \param device_index Index of the device to get it's name.
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449 * \return Name of the device or NULL on error.
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450 *
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451 * \sa SDL_NumHaptics
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452 */
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453 extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index);
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454
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455 /*
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456 * \fn SDL_Haptic * SDL_HapticOpen(int device_Index)
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457 *
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458 * \brief Opens a Haptic device for usage - the index passed as an
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459 * argument refers to the N'th Haptic device on this system.
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460 *
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461 * This function returns a Haptic device identifier, or Null
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462 * if an error occurred.
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463 *
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464 * \param device_index Index of the device to open.
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465 * \return Device identifier or NULL on error.
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466 *
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467 * \sa SDL_HapticOpenFromJoystick
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468 * \sa SDL_HapticClose
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469 */
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470 extern DECLSPEC SDL_Haptic * SDL_HapticOpen(int device_index);
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471
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472 /*
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473 * \fn int SDL_JoystickIsHaptic(SDL_Joystick * joysticke)
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474 *
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475 * \brief Checks to see if a joystick has haptic features.
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476 *
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477 * \param joystick Joystick to test for haptic capabilities.
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478 * \return SDL_TRUE if the joystick is haptic, SDL_FALSE if it isn't
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479 * or -1 if an error ocurred.
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480 *
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481 * \sa SDL_HapticOpenFromJoystick
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482 */
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483 extern DECLSPEC int SDL_JoystickIsHaptic(SDL_Joystick * joystick);
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484
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485 /*
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486 * \fn SDL_Haptic * SDL_HapticOpenFromJoystick(SDL_Joystick * joystick)
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487 *
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488 * \brief Opens a Haptic device for usage from a Joystick device. Still has
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489 * to be closed seperately to the joystick.
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490 *
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491 * \param joystick Joystick to create a haptic device from.
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492 * \return A valid haptic device identifier on success or NULL on error.
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493 *
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494 * \sa SDL_HapticOpen
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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495 * \sa SDL_HapticClose
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496 */
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497 extern DECLSPEC SDL_Haptic * SDL_HapticOpenFromJoystick(SDL_Joystick * joystick);
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498
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499 /*
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500 * \fn void SDL_HapticClose(SDL_Haptic * haptic)
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501 *
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502 * \brief Closes a Haptic device previously opened with SDL_HapticOpen.
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503 *
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504 * \param haptic Haptic device to close.
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505 */
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506 extern DECLSPEC void SDL_HapticClose(SDL_Haptic * haptic);
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507
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508 /*
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509 * \fn int SDL_HapticNumEffects(SDL_Haptic * haptic)
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510 *
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511 * \brief Returns the number of effects a haptic device can store.
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512 *
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513 * \param haptic The haptic device to query effect max.
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514 * \return The number of effects the haptic device can store or
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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515 * -1 on error.
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516 *
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517 * \sa SDL_HapticQuery
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518 */
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519 extern DECLSPEC int SDL_HapticNumEffects(SDL_Haptic * haptic);
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520
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521 /*
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522 * \fn unsigned int SDL_HapticQueryEffects(SDL_Haptic * haptic)
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523 *
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524 * \brief Gets the haptic devices supported features in bitwise matter.
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525 *
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526 * Example:
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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527 * \code
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528 * if (SDL_HapticQueryEffects(haptic) & SDL_HAPTIC_CONSTANT) {
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
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529 * printf("We have constant haptic effect!");
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530 * }
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531 * \endcode
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532 *
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diff changeset
533 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
534 * \param haptic The haptic device to query.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
535 * \return Haptic features in bitwise manner (OR'd).
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
536 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
537 * \sa SDL_HapticNumEffects
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
538 * \sa SDL_HapticEffectSupported
2478
4fd783e0f34b Added query functions for haptic devices.
Edgar Simo <bobbens@gmail.com>
parents: 2477
diff changeset
539 */
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
540 extern DECLSPEC unsigned int SDL_HapticQuery(SDL_Haptic * haptic);
2478
4fd783e0f34b Added query functions for haptic devices.
Edgar Simo <bobbens@gmail.com>
parents: 2477
diff changeset
541
4fd783e0f34b Added query functions for haptic devices.
Edgar Simo <bobbens@gmail.com>
parents: 2477
diff changeset
542 /*
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
543 * \fn int SDL_HapticEffectSupported
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
544 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
545 * \brief Checks to see if effect is supported by haptic.
2486
24dd8b8669fa Added SDL_HAPTIC_CUSTOM (not supported on linux).
Edgar Simo <bobbens@gmail.com>
parents: 2485
diff changeset
546 *
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
547 * \param haptic Haptic device to check on.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
548 * \param effect Effect to check to see if it is supported.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
549 * \return SDL_TRUE if effect is supported, SDL_FALSE if it isn't or
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
550 * -1 on error.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
551 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
552 * \sa SDL_HapticQuery
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
553 * \sa SDL_HapticNewEffect
2486
24dd8b8669fa Added SDL_HAPTIC_CUSTOM (not supported on linux).
Edgar Simo <bobbens@gmail.com>
parents: 2485
diff changeset
554 */
24dd8b8669fa Added SDL_HAPTIC_CUSTOM (not supported on linux).
Edgar Simo <bobbens@gmail.com>
parents: 2485
diff changeset
555 extern DECLSPEC int SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect);
24dd8b8669fa Added SDL_HAPTIC_CUSTOM (not supported on linux).
Edgar Simo <bobbens@gmail.com>
parents: 2485
diff changeset
556
24dd8b8669fa Added SDL_HAPTIC_CUSTOM (not supported on linux).
Edgar Simo <bobbens@gmail.com>
parents: 2485
diff changeset
557 /*
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
558 * \fn int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect)
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
559 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
560 * \brief Creates a new haptic effect on the device.
2483
9d52368ebcf5 Setting effects memory to 0.
Edgar Simo <bobbens@gmail.com>
parents: 2482
diff changeset
561 *
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
562 * \param haptic Haptic device to create the effect on.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
563 * \param effect Properties of the effect to create.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
564 * \return The id of the effect on success or -1 on error.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
565 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
566 * \sa SDL_HapticUpdateEffect
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
567 * \sa SDL_HapticRunEffect
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
568 * \sa SDL_HapticDestroyEffect
2477
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
569 */
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
570 extern DECLSPEC int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect);
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
571
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
572 /*
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
573 * \fn int SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data)
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
574 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
575 * \brief Updates an effect. Can be used dynamically, although behaviour when
2488
8e2bdbccf7ff Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2487
diff changeset
576 * dynamically changing direction may be strange. Specifically the effect
8e2bdbccf7ff Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2487
diff changeset
577 * may reupload itself and start playing from the start. You cannot change
8e2bdbccf7ff Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2487
diff changeset
578 * the type either when running UpdateEffect.
8e2bdbccf7ff Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2487
diff changeset
579 *
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
580 * \param haptic Haptic device that has the effect.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
581 * \param effect Effect to update.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
582 * \param data New effect properties to use.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
583 * \return The id of the effect on success or -1 on error.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
584 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
585 * \sa SDL_HapticNewEffect
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
586 * \sa SDL_HapticRunEffect
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
587 * \sa SDL_HapticDestroyEffect
2488
8e2bdbccf7ff Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2487
diff changeset
588 */
8e2bdbccf7ff Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2487
diff changeset
589 extern DECLSPEC int SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data);
8e2bdbccf7ff Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2487
diff changeset
590
8e2bdbccf7ff Added SDL_HapticUpdateEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2487
diff changeset
591 /*
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
592 * \fn int SDL_HapticRunEffects(SDL_Haptic * haptic, int effect)
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
593 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
594 * \brief Runs the haptic effect on it's assosciated haptic device.
2483
9d52368ebcf5 Setting effects memory to 0.
Edgar Simo <bobbens@gmail.com>
parents: 2482
diff changeset
595 *
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
596 * \param haptic Haptic device to run the effect on.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
597 * \param effect Identifier of the haptic effect to run.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
598 * \return 0 on success or -1 on error.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
599 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
600 * \sa SDL_HapticStopEffect
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
601 * \sa SDL_HapticDestroyEffect
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
602 * \sa SDL_HapticGetEffectStatus
2477
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
603 */
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
604 extern DECLSPEC int SDL_HapticRunEffect(SDL_Haptic * haptic, int effect);
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
605
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
606 /*
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
607 * \fn int SDL_HapticStopEffect(SDL_Haptic * haptic, int effect)
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
608 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
609 * \brief Stops the haptic effect on it's assosciated haptic device.
2485
67978eea6d10 Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2484
diff changeset
610 *
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
611 * \param haptic Haptic device to stop the effect on.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
612 * \praam effect Identifier of the effect to stop.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
613 * \return 0 on success or -1 on error.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
614 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
615 * \sa SDL_HapticRunEffect
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
616 * \sa SDL_HapticDestroyEffect
2485
67978eea6d10 Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2484
diff changeset
617 */
67978eea6d10 Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2484
diff changeset
618 extern DECLSPEC int SDL_HapticStopEffect(SDL_Haptic * haptic, int effect);
67978eea6d10 Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2484
diff changeset
619
67978eea6d10 Added SDL_HapticStopEffect().
Edgar Simo <bobbens@gmail.com>
parents: 2484
diff changeset
620 /*
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
621 * \fn void SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect)
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
622 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
623 * \brief Destroys a haptic effect on the device. This will stop the effect
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
624 * if it's running. Effects are automatically destroyed when the device is
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
625 * closed.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
626 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
627 * \param haptic Device to destroy the effect on.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
628 * \param effect Identifier of the effect to destroy.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
629 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
630 * \sa SDL_HapticNewEffect
2477
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
631 */
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
632 extern DECLSPEC void SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect);
97f75ea43a93 Starting to add infrastructure to handle haptic effects.
Edgar Simo <bobbens@gmail.com>
parents: 2476
diff changeset
633
2483
9d52368ebcf5 Setting effects memory to 0.
Edgar Simo <bobbens@gmail.com>
parents: 2482
diff changeset
634 /*
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
635 * \fn int SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect)
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
636 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
637 * \brief Gets the status of the current effect on the haptic device.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
638 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
639 * Device must support the SDL_HAPTIC_STATUS feature.
2495
66c02abeef0e Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents: 2489
diff changeset
640 *
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
641 * \param haptic Haptic device to query the effect status on.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
642 * \param effect Identifier of the effect to query it's status.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
643 * \return 0 if it isn't playing, SDL_HAPTIC_PLAYING if it is playing
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
644 * or -1 on error.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
645 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
646 * \sa SDL_HapticRunEffect
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
647 * \sa SDL_HapticStopEffect
2495
66c02abeef0e Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents: 2489
diff changeset
648 */
66c02abeef0e Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents: 2489
diff changeset
649 extern DECLSPEC int SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect);
66c02abeef0e Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents: 2489
diff changeset
650
66c02abeef0e Added SDL_HapticGetEffectStatus().
Edgar Simo <bobbens@gmail.com>
parents: 2489
diff changeset
651 /*
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
652 * \fn int SDL_HapticSetGain(SDL_Haptic * haptic, int gain)
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
653 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
654 * \brief Sets the global gain of the device. Gain should be between 0 and 100.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
655 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
656 * Device must support the SDL_HAPTIC_GAIN feature.
2483
9d52368ebcf5 Setting effects memory to 0.
Edgar Simo <bobbens@gmail.com>
parents: 2482
diff changeset
657 *
2497
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
658 * \param haptic Haptic device to set the gain on.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
659 * \param gain Value to set the gain to, should be between 0 and 100.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
660 * \return 0 on success or -1 on error.
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
661 *
0893fbf73b3d Renamed SDL_HapticQueryEffects to SDL_HapticQuery.
Edgar Simo <bobbens@gmail.com>
parents: 2495
diff changeset
662 * \sa SDL_HapticQuery
2483
9d52368ebcf5 Setting effects memory to 0.
Edgar Simo <bobbens@gmail.com>
parents: 2482
diff changeset
663 */
9d52368ebcf5 Setting effects memory to 0.
Edgar Simo <bobbens@gmail.com>
parents: 2482
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664 extern DECLSPEC int SDL_HapticSetGain(SDL_Haptic * haptic, int gain);
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665
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666 /*
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667 * \fn int SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
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668 *
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669 * \brief Sets the global autocenter of the device. Autocenter should be between
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670 * 0 and 100. Setting it to 0 will disable autocentering.
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671 *
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672 * Device must support the SDL_HAPTIC_AUTOCENTER feature.
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673 *
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674 * \param haptic Haptic device to set autocentering on.
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675 * \param autocenter Value to set autocenter to, 0 disables autocentering.
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676 * \return 0 on success or -1 on error.
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677 *
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678 * \sa SDL_HapticQuery
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679 */
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680 extern DECLSPEC int SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
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681
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682
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683 /* Ends C function definitions when using C++ */
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684 #ifdef __cplusplus
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685 /* *INDENT-OFF* */
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686 }
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687 /* *INDENT-ON* */
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688 #endif
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689 #include "close_code.h"
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690
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691 #endif /* _SDL_haptic_h */
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692
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693 /* vi: set ts=4 sw=4 expandtab: */
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694
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695