annotate README.Porting @ 3566:07c8339c95c6

Fixed bug #905 Give the foreign window message proc more control over Windows events. This may need to be adjusted when we add the capability for the app to specify whether it wants SDL to handle input for the window or not.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 15 Dec 2009 09:20:10 +0000
parents 103760c3a5dc
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b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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1
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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2 * Porting To A New Platform
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4 The first thing you have to do when porting to a new platform, is look at
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5 include/SDL_platform.h and create an entry there for your operating system.
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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6 The standard format is __PLATFORM__, where PLATFORM is the name of the OS.
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7 Ideally SDL_platform.h will be able to auto-detect the system it's building
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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8 on based on C preprocessor symbols.
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9
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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10 There are two basic ways of building SDL at the moment:
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b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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12 1. The "UNIX" way: ./configure; make; make install
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b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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14 If you have a GNUish system, then you might try this. Edit configure.in,
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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15 take a look at the large section labelled:
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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16 "Set up the configuration based on the target platform!"
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17 Add a section for your platform, and then re-run autogen.sh and build!
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b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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19 2. Using an IDE:
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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21 If you're using an IDE or other non-configure build system, you'll probably
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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22 want to create a custom SDL_config.h for your platform. Edit SDL_config.h,
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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23 add a section for your platform, and create a custom SDL_config_{platform}.h,
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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24 based on SDL_config.h.minimal and SDL_config.h.in
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26 Add the top level include directory to the header search path, and then add
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27 the following sources to the project:
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28 src/*.c
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29 src/audio/*.c
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30 src/cdrom/*.c
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31 src/cpuinfo/*.c
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32 src/events/*.c
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33 src/file/*.c
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34 src/joystick/*.c
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35 src/stdlib/*.c
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36 src/thread/*.c
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37 src/timer/*.c
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38 src/video/*.c
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39 src/audio/disk/*.c
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40 src/audio/dummy/*.c
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41 src/video/dummy/*.c
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42 src/joystick/dummy/*.c
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43 src/cdrom/dummy/*.c
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44 src/thread/generic/*.c
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45 src/timer/dummy/*.c
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46 src/loadso/dummy/*.c
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49 Once you have a working library without any drivers, you can go back to each
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50 of the major subsystems and start implementing drivers for your platform.
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52 If you have any questions, don't hesitate to ask on the SDL mailing list:
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53 http://www.libsdl.org/mailing-list.php
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55 Enjoy!
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56 Sam Lantinga (slouken@libsdl.org)
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