Mercurial > sdl-ios-xcode
annotate test/testjoystick.c @ 4391:07b330419439 SDL-1.2
Fixed bug #849 some more:
Tim Angus 2009-11-26 14:41:04 PST
Fix to the cursor not being responsive when the app doesn't have
SDL_APPINPUTFOCUS
The problems with the directx driver are similar to the ones I introduced in
the windib driver with r4478. Basically if the application did not have focus,
the mouse position is not updated. It's not really that the mouse cursor was
invisible, it's that it is stuck underneath another window where you can't see
it. This behaviour predates my r4478 changes and is the reason I unwittingly
broke the windib driver as I had been replicating the way the directx driver
deals with focus. Prior to r4478 the directx driver could not be used in
windowed mode, so the broken focusing would not have actually been observable.
Anyway, the attached patch makes the directx driver behaves like the windib
driver in terms of focus.
Time for 1.2.15? ;)
I've added an additional change of moving the calls to WIN_GrabInput that are
made on WM_ACTIVATE messages so that they only occur when the state is
SDL_APPINPUTFOCUS. When a fullscreen application is minimised using alt-tab, it
still receives WM_ACTIVATE messages when other applications are selected. If
WIN_GrabInput is called when the SDL application doesn't have input focus, bad
things happen; it shouldn't be being called at all.
I've also added a line to make sure that SDL_APPMOUSEFOCUS state is dropped
when the application is minimised following an alt-tab.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Dec 2009 15:24:53 +0000 |
parents | 0dd0ca51d941 |
children |
rev | line source |
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0 | 1 |
2 /* Simple program to test the SDL joystick routines */ | |
3 | |
4 #include <stdio.h> | |
5 #include <stdlib.h> | |
6 #include <string.h> | |
7 | |
8 #include "SDL.h" | |
9 | |
10 #define SCREEN_WIDTH 640 | |
11 #define SCREEN_HEIGHT 480 | |
12 | |
13 void WatchJoystick(SDL_Joystick *joystick) | |
14 { | |
15 SDL_Surface *screen; | |
16 const char *name; | |
17 int i, done; | |
18 SDL_Event event; | |
19 int x, y, draw; | |
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20 SDL_Rect axis_area[2]; |
0 | 21 |
22 /* Set a video mode to display joystick axis position */ | |
23 screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0); | |
24 if ( screen == NULL ) { | |
25 fprintf(stderr, "Couldn't set video mode: %s\n",SDL_GetError()); | |
26 return; | |
27 } | |
28 | |
29 /* Print info about the joystick we are watching */ | |
30 name = SDL_JoystickName(SDL_JoystickIndex(joystick)); | |
31 printf("Watching joystick %d: (%s)\n", SDL_JoystickIndex(joystick), | |
32 name ? name : "Unknown Joystick"); | |
33 printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n", | |
34 SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick), | |
35 SDL_JoystickNumBalls(joystick),SDL_JoystickNumButtons(joystick)); | |
36 | |
37 /* Initialize drawing rectangles */ | |
38 memset(axis_area, 0, (sizeof axis_area)); | |
39 draw = 0; | |
40 | |
41 /* Loop, getting joystick events! */ | |
42 done = 0; | |
43 while ( ! done ) { | |
44 while ( SDL_PollEvent(&event) ) { | |
45 switch (event.type) { | |
46 case SDL_JOYAXISMOTION: | |
47 printf("Joystick %d axis %d value: %d\n", | |
48 event.jaxis.which, | |
49 event.jaxis.axis, | |
50 event.jaxis.value); | |
51 break; | |
52 case SDL_JOYHATMOTION: | |
53 printf("Joystick %d hat %d value:", | |
54 event.jhat.which, | |
55 event.jhat.hat); | |
56 if ( event.jhat.value == SDL_HAT_CENTERED ) | |
57 printf(" centered"); | |
58 if ( event.jhat.value & SDL_HAT_UP ) | |
59 printf(" up"); | |
60 if ( event.jhat.value & SDL_HAT_RIGHT ) | |
61 printf(" right"); | |
62 if ( event.jhat.value & SDL_HAT_DOWN ) | |
63 printf(" down"); | |
64 if ( event.jhat.value & SDL_HAT_LEFT ) | |
65 printf(" left"); | |
66 printf("\n"); | |
67 break; | |
68 case SDL_JOYBALLMOTION: | |
69 printf("Joystick %d ball %d delta: (%d,%d)\n", | |
70 event.jball.which, | |
71 event.jball.ball, | |
72 event.jball.xrel, | |
73 event.jball.yrel); | |
74 break; | |
75 case SDL_JOYBUTTONDOWN: | |
76 printf("Joystick %d button %d down\n", | |
77 event.jbutton.which, | |
78 event.jbutton.button); | |
79 break; | |
80 case SDL_JOYBUTTONUP: | |
81 printf("Joystick %d button %d up\n", | |
82 event.jbutton.which, | |
83 event.jbutton.button); | |
84 break; | |
85 case SDL_KEYDOWN: | |
86 if ( event.key.keysym.sym != SDLK_ESCAPE ) { | |
87 break; | |
88 } | |
89 /* Fall through to signal quit */ | |
90 case SDL_QUIT: | |
91 done = 1; | |
92 break; | |
93 default: | |
94 break; | |
95 } | |
96 } | |
97 /* Update visual joystick state */ | |
98 for ( i=0; i<SDL_JoystickNumButtons(joystick); ++i ) { | |
99 SDL_Rect area; | |
100 | |
101 area.x = i*34; | |
102 area.y = SCREEN_HEIGHT-34; | |
103 area.w = 32; | |
104 area.h = 32; | |
105 if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) { | |
106 SDL_FillRect(screen, &area, 0xFFFF); | |
107 } else { | |
108 SDL_FillRect(screen, &area, 0x0000); | |
109 } | |
110 SDL_UpdateRects(screen, 1, &area); | |
111 } | |
112 | |
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parents:
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113 /* Erase previous axes */ |
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114 SDL_FillRect(screen, &axis_area[draw], 0x0000); |
0 | 115 |
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116 /* Draw the X/Y axis */ |
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117 draw = !draw; |
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118 x = (((int)SDL_JoystickGetAxis(joystick, 0))+32768); |
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119 x *= SCREEN_WIDTH; |
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120 x /= 65535; |
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121 if ( x < 0 ) { |
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122 x = 0; |
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123 } else |
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124 if ( x > (SCREEN_WIDTH-16) ) { |
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125 x = SCREEN_WIDTH-16; |
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126 } |
5ff2c01e475e
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parents:
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127 y = (((int)SDL_JoystickGetAxis(joystick, 1))+32768); |
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parents:
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128 y *= SCREEN_HEIGHT; |
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parents:
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129 y /= 65535; |
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parents:
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130 if ( y < 0 ) { |
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parents:
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131 y = 0; |
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132 } else |
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parents:
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133 if ( y > (SCREEN_HEIGHT-16) ) { |
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parents:
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134 y = SCREEN_HEIGHT-16; |
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135 } |
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parents:
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136 axis_area[draw].x = (Sint16)x; |
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Moved DirectInput joystick code to 1.3 branch
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parents:
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diff
changeset
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137 axis_area[draw].y = (Sint16)y; |
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parents:
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changeset
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138 axis_area[draw].w = 16; |
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parents:
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139 axis_area[draw].h = 16; |
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parents:
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140 SDL_FillRect(screen, &axis_area[draw], 0xFFFF); |
1854 | 141 |
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142 SDL_UpdateRects(screen, 2, axis_area); |
0 | 143 } |
144 } | |
145 | |
146 int main(int argc, char *argv[]) | |
147 { | |
148 const char *name; | |
149 int i; | |
150 SDL_Joystick *joystick; | |
151 | |
152 /* Initialize SDL (Note: video is required to start event loop) */ | |
153 if ( SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0 ) { | |
154 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); | |
155 exit(1); | |
156 } | |
157 | |
158 /* Print information about the joysticks */ | |
159 printf("There are %d joysticks attached\n", SDL_NumJoysticks()); | |
160 for ( i=0; i<SDL_NumJoysticks(); ++i ) { | |
161 name = SDL_JoystickName(i); | |
162 printf("Joystick %d: %s\n",i,name ? name : "Unknown Joystick"); | |
4073
0dd0ca51d941
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.
Ryan C. Gordon <icculus@icculus.org>
parents:
4071
diff
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163 joystick = SDL_JoystickOpen(i); |
0dd0ca51d941
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.
Ryan C. Gordon <icculus@icculus.org>
parents:
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164 if (joystick == NULL) { |
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Dump more information about each joystick in testjoytick.c
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parents:
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diff
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165 fprintf(stderr, "SDL_JoystickOpen(%d) failed: %s\n", i, SDL_GetError()); |
3d9040dcc47e
Dump more information about each joystick in testjoytick.c
Ryan C. Gordon <icculus@icculus.org>
parents:
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166 } else { |
4073
0dd0ca51d941
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.
Ryan C. Gordon <icculus@icculus.org>
parents:
4071
diff
changeset
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167 printf(" axes: %d\n", SDL_JoystickNumAxes(joystick)); |
0dd0ca51d941
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.
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parents:
4071
diff
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168 printf(" balls: %d\n", SDL_JoystickNumBalls(joystick)); |
0dd0ca51d941
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.
Ryan C. Gordon <icculus@icculus.org>
parents:
4071
diff
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169 printf(" hats: %d\n", SDL_JoystickNumHats(joystick)); |
0dd0ca51d941
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.
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parents:
4071
diff
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170 printf(" buttons: %d\n", SDL_JoystickNumButtons(joystick)); |
0dd0ca51d941
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.
Ryan C. Gordon <icculus@icculus.org>
parents:
4071
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171 SDL_JoystickClose(joystick); |
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parents:
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172 } |
0 | 173 } |
174 | |
175 if ( argv[1] ) { | |
176 joystick = SDL_JoystickOpen(atoi(argv[1])); | |
177 if ( joystick == NULL ) { | |
178 printf("Couldn't open joystick %d: %s\n", atoi(argv[1]), | |
179 SDL_GetError()); | |
180 } else { | |
181 WatchJoystick(joystick); | |
182 SDL_JoystickClose(joystick); | |
183 } | |
184 } | |
185 SDL_QuitSubSystem(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK); | |
186 | |
187 return(0); | |
188 } |