Mercurial > sdl-ios-xcode
annotate test/README @ 4391:07b330419439 SDL-1.2
Fixed bug #849 some more:
Tim Angus 2009-11-26 14:41:04 PST
Fix to the cursor not being responsive when the app doesn't have
SDL_APPINPUTFOCUS
The problems with the directx driver are similar to the ones I introduced in
the windib driver with r4478. Basically if the application did not have focus,
the mouse position is not updated. It's not really that the mouse cursor was
invisible, it's that it is stuck underneath another window where you can't see
it. This behaviour predates my r4478 changes and is the reason I unwittingly
broke the windib driver as I had been replicating the way the directx driver
deals with focus. Prior to r4478 the directx driver could not be used in
windowed mode, so the broken focusing would not have actually been observable.
Anyway, the attached patch makes the directx driver behaves like the windib
driver in terms of focus.
Time for 1.2.15? ;)
I've added an additional change of moving the calls to WIN_GrabInput that are
made on WM_ACTIVATE messages so that they only occur when the state is
SDL_APPINPUTFOCUS. When a fullscreen application is minimised using alt-tab, it
still receives WM_ACTIVATE messages when other applications are selected. If
WIN_GrabInput is called when the SDL application doesn't have input focus, bad
things happen; it shouldn't be being called at all.
I've also added a line to make sure that SDL_APPMOUSEFOCUS state is dropped
when the application is minimised following an alt-tab.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Dec 2009 15:24:53 +0000 |
parents | eb60dd682e5e |
children |
rev | line source |
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0 | 1 |
2 These are test programs for the SDL library: | |
3 | |
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4 checkkeys Watch the key events to check the keyboard |
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5 graywin Display a gray gradient and center mouse on spacebar |
0 | 6 loopwave Audio test -- loop playing a WAV file |
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7 testalpha Display an alpha faded icon -- paint with mouse |
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8 testbitmap Test displaying 1-bit bitmaps |
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9 testblitspeed Tests performance of SDL's blitters and converters. |
0 | 10 testcdrom Sample audio CD control program |
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11 testcursor Tests custom mouse cursor |
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12 testdyngl Tests dynamically loading OpenGL library |
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13 testerror Tests multi-threaded error handling |
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14 testfile Tests RWops layer |
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15 testgamma Tests video device gamma ramp |
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16 testgl A very simple example of using OpenGL with SDL |
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17 testhread Hacked up test of multi-threading |
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18 testiconv Tests international string conversion |
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19 testjoystick List joysticks and watch joystick events |
0 | 20 testkeys List the available keyboard keys |
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21 testloadso Tests the loadable library layer |
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22 testlock Hacked up test of multi-threading and locking |
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23 testoverlay Tests the software/hardware overlay functionality. |
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24 testoverlay2 Tests the overlay flickering/scaling during playback. |
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25 testpalette Tests palette color cycling |
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26 testplatform Tests types, endianness and cpu capabilities |
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27 testsem Tests SDL's semaphore implementation |
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28 testsprite Example of fast sprite movement on the screen |
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29 testtimer Test the timer facilities |
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30 testver Check the version and dynamic loading and endianness |
886
05c551e5bc64
Date: Sat, 24 Apr 2004 15:13:32 +0300
Sam Lantinga <slouken@libsdl.org>
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31 testvidinfo Show the pixel format of the display and perfom the benchmark |
0 | 32 testwin Display a BMP image at various depths |
33 testwm Test window manager -- title, icon, events | |
34 threadwin Test multi-threaded event handling | |
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35 torturethread Simple test for thread creation/destruction |