Mercurial > sdl-ios-xcode
annotate src/main/macosx/SDLMain.h @ 787:07760c8854d1
Date: Sat, 24 Jan 2004 14:49:58 +0100
From: Stephane Marchesin
Subject: Re: [SDL] 3DNow! detection on a P4 system
Well... I found another bug : 3dnow was detected on P2/P3 cpus. So I
took one more look at the code and found a mistake in
CPU_getCPUIDFeaturesExt :
The condition for having extended cpuinfo is that when we query extended
cpuinfo we get a result >= 0x80000001. So we must exit if eax < 0x80000001.
The attached patch does that.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 24 Jan 2004 15:55:00 +0000 |
parents | 50620ec9c86a |
children | 782fd950bd46 098dfc876bba |
rev | line source |
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1 /* SDLMain.m - main entry point for our Cocoa-ized SDL app |
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2 Initial Version: Darrell Walisser <dwaliss1@purdue.edu> |
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3 Non-NIB-Code & other changes: Max Horn <max@quendi.de> |
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Oops, back out that SDL_main -> SDLMain conversion
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4 |
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5 Feel free to customize this file to suit your needs |
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Oops, back out that SDL_main -> SDLMain conversion
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6 */ |
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Oops, back out that SDL_main -> SDLMain conversion
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7 |
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8 #import <Cocoa/Cocoa.h> |
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Oops, back out that SDL_main -> SDLMain conversion
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9 |
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10 @interface SDLMain : NSObject |
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Oops, back out that SDL_main -> SDLMain conversion
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11 @end |